aboutsummaryrefslogtreecommitdiff
path: root/src/main.zig
blob: 4aaea4c5ca162cf419da2435685e6240fcf103a2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
const std = @import("std");
const rl = @import("raylib");
const z = @import("zgui");
const builtin = @import("builtin");
const part = @import("particle.zig");
const cfg = @import("config.zig");
const img = @import("imgui.zig");
const rules = @import("rules.zig");
const quad = @import("quad.zig");

const c = @cImport({
    @cDefine("NO_FONT_AWESOME", "1");
    @cInclude("rlImGui.h");
});

pub fn main() !void {
    cfg.colors = cfg.customColors();
    cfg.rules = rules.ruleMatrix(true, true);
    rules.printRules(cfg.rules);
    var gpa: std.heap.DebugAllocator(.{
        .safety = true,
        .thread_safe = true,
    }) = undefined;
    defer {
        if (builtin.mode == .Debug) {
            _=gpa.detectLeaks();
            _=gpa.deinit();
    }}


    const allocator = allocblk: {
        if (builtin.mode == .Debug) {
            gpa = std.heap.DebugAllocator(.{ .safety = true, .thread_safe = true, }){};
            break :allocblk gpa.allocator();
        }
        if (builtin.target.os.tag == .emscripten)
            break :allocblk std.heap.c_allocator
        else
            break :allocblk std.heap.smp_allocator;
        };

    // defer {
    //     const leaked = smp.deinit();
    //     if (leaked == .leak) {
    //         std.debug.print("LEAKY PROGRAM\n", .{});
    //     }
    // }
    // gpa.setRequestedMemoryLimit(8000000);
    // const allocator = smp.allocator();
    // var buffer: [80000000]u8 = undefined;
    // var fbuffer = std.heap.FixedBufferAllocator.init(&buffer);
    // const allocator = fbuffer.threadSafeAllocator();

    rl.initWindow(cfg.screenWidth, cfg.screenHeight, "Particle Simulator");
    defer rl.closeWindow();

    rl.setTargetFPS(60);
    rl.setWindowState(rl.ConfigFlags{ .window_resizable = true });

    c.rlImGuiSetup(true);
    defer c.rlImGuiShutdown();

    z.initNoContext(allocator);
    defer z.deinitNoContext();
    const imgui_width: f32 = cfg.screenWidth / 2;
    const imgui_height: f32 = cfg.screenHeight / 3;
    z.setNextWindowPos(.{ .x = 0, .y = 0 });
    z.setNextWindowSize(.{ .w = imgui_width, .h = imgui_height });

    var particles = try part.initParticles(allocator, cfg.initialParticles);
    defer particles.deinit();
    var quadTree: quad.Quad(part.particle, cfg.quadSplitLimit) = undefined;
    // defer quadTree.deinit();

    const buf = try allocator.allocSentinel(u8, 128, 0);
    std.mem.copyForwards(u8, buf, "Absolute File Path" ++ .{0});
    defer allocator.free(buf);
    const pool = try allocator.alloc(std.Thread, cfg.numThreads);
    var particleArrs: [cfg.numThreads]std.ArrayList(part.particle) = undefined;
    for (0..cfg.numThreads) |i|
        particleArrs[i] = try std.ArrayList(part.particle).initCapacity(allocator, comptime @divFloor(cfg.particleMax, cfg.numThreads) + cfg.numThreads);
    var particleArrEMCC = try std.ArrayList(part.particle).initCapacity(allocator, cfg.particleMax);
    defer allocator.free(pool);

    while (!rl.windowShouldClose()) {
        if (particles.items.len < cfg.particleCount) {
            for (0..@intCast(cfg.particleCount - @as(i32, @intCast(particles.items.len)))) |_| {
                _ = cfg.particleCount;
                try particles.append(part.createParticle());
            }
        }

        if (particles.items.len > cfg.particleCount) {
            particles.shrinkRetainingCapacity(@intCast(cfg.particleCount));
        }


        quadTree = try quad.Quad(part.particle, cfg.quadSplitLimit).init(allocator,
                .{ .x = 0, .y = 0 },
                .{ .x = rl.getScreenWidth(), .y = rl.getScreenHeight()});
        // defer quadTree.deinit();
        for (particles.items) |p| try quadTree.insert(.{ .pos = p.pos, .data = p});

        rl.beginDrawing();
        defer rl.endDrawing();
        if (rl.isKeyPressed(rl.KeyboardKey.q)) {
            quadTree.deinit();
            break;
        }
        rl.clearBackground(rl.getColor(0x1E1E2EFF));

        if (builtin.target.os.tag != .emscripten) {
            for (pool, 0..) |*thread, i| {
                thread.* = try std.Thread.spawn(.{}, part.updateVelocities, .{ particles, quadTree, i, &particleArrs[i] });
            }

            for (pool) |thread|
            thread.join();
        } else {
            try part.updateVelocities(particles, quadTree, 0, &particleArrEMCC);
        }
        quadTree.deinit();


        part.updatePosition(&particles);
        part.draw(particles);
        try img.update(buf);
    }
}