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Multithreaded and configurable particle simulator displaying emergent life
Nic Gaffney
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13 days
Update to zig 0.15.1 complete, along with further optimization
Nic Gaffney
14 days
Quadtree optimization complete
Nic Gaffney
2024-10-18
Continue work on quadtree
Nic Gaffney
2024-09-09
UI: Expanded configuration options
Nic Gaffney
2024-09-09
perf: Multithreading and resizable window
Nic Gaffney
2024-09-06
fix(aarm64): Fixed incorrect particle count
Nic Gaffney
Fixed issue where number of particles was significantly less than cfg.particleCount on aarm64 fast release build
2024-09-04
perf: Added a stop if particles aren't close
Nic Gaffney
avoids excessive multiplication.
2024-07-18
fix(force calculation): Added calculations for wrapping
Nic Gaffney
Introduces a new issue with performance, need to add multithreading in the next update
2024-06-20
Removed debug print and added some comments
Nic Gaffney
2024-06-20
Added load / save feature with simple CSV parsing
Nic Gaffney
2024-06-13
Fixed printing ruleset to terminal
Nic Gaffney
2024-06-12
Particle amount now updates with slider
Nic Gaffney
2024-06-12
Updated imgui to have more verbose names for colors
Nic Gaffney
2024-06-12
Added imgui for configuration
Nic Gaffney
2024-06-12
Split up files
Nic Gaffney
2024-06-12
Fixed repulsive forces and added a couple more colors
Nic Gaffney
2024-06-12
Added rules matrix and 3 more colors
Nic Gaffney
2024-06-11
Generates particles and spawns them in with a fixed velocity
Nic Gaffney
2024-06-11
Initial Commit
Nic Gaffney