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-rw-r--r--vendor/zgui/libs/imgui_test_engine/thirdparty/Str/README.md71
-rw-r--r--vendor/zgui/libs/imgui_test_engine/thirdparty/Str/Str.h658
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diff --git a/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/README.md b/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/README.md
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@@ -0,0 +1,71 @@
+```
+Str
+Simple C++ string type with an optional local buffer, by Omar Cornut
+https://github.com/ocornut/str
+
+LICENSE
+This software is in the public domain. Where that dedication is not
+recognized, you are granted a perpetual, irrevocable license to copy,
+distribute, and modify this file as you see fit.
+
+USAGE
+Include Str.h in whatever places need to refer to it.
+In ONE .cpp file, write '#define STR_IMPLEMENTATION' before the #include.
+This expands out the actual implementation into that C/C++ file.
+
+NOTES
+- This isn't a fully featured string class.
+- It is a simple, bearable replacement to std::string that isn't heap abusive nor bloated (can actually be debugged by humans!).
+- String are mutable. We don't maintain size so length() is not-constant time.
+- Maximum string size currently limited to 2 MB (we allocate 21 bits to hold capacity).
+- Local buffer size is currently limited to 1023 bytes (we allocate 10 bits to hold local buffer size).
+- We could easily raise those limits if we are ok to increase the structure overhead in 32-bits mode.
+- In "non-owned" mode for literals/reference we don't do any tracking/counting of references.
+- Overhead is 8-bytes in 32-bits, 16-bytes in 64-bits (12 + alignment).
+- I'm using this code but it hasn't been tested thoroughly.
+
+The idea is that you can provide an arbitrary sized local buffer if you expect string to fit
+most of the time, and then you avoid using costly heap.
+
+No local buffer, always use heap, sizeof()==8~16 (depends if your pointers are 32-bits or 64-bits)
+
+ Str s = "hey"; // use heap
+
+With a local buffer of 16 bytes, sizeof() == 8~16 + 16 bytes.
+
+ Str16 s = "filename.h"; // copy into local buffer
+ Str16 s = "long_filename_not_very_long_but_longer_than_expected.h"; // use heap
+
+With a local buffer of 256 bytes, sizeof() == 8~16 + 256 bytes.
+
+ Str256 s = "long_filename_not_very_long_but_longer_than_expected.h"; // copy into local buffer
+
+Common sizes are defined at the bottom of Str.h, you may define your own.
+
+Functions:
+
+ Str256 s;
+ s.set("hello sailor"); // set (copy)
+ s.setf("%s/%s.tmp", folder, filename); // set (w/format)
+ s.append("hello"); // append. cost a length() calculation!
+ s.appendf("hello %d", 42); // append (w/format). cost a length() calculation!
+ s.set_ref("Hey!"); // set (literal/reference, just copy pointer, no tracking)
+
+Constructor helper for format string: add a trailing 'f' to the type. Underlying type is the same.
+
+ Str256f filename("%s/%s.tmp", folder, filename); // construct (w/format)
+ fopen(Str256f("%s/%s.tmp, folder, filename).c_str(), "rb"); // construct (w/format), use as function param, destruct
+
+Constructor helper for reference/literal:
+
+ StrRef ref("literal"); // copy pointer, no allocation, no string copy
+ StrRef ref2(GetDebugName()); // copy pointer. no tracking of anything whatsoever, know what you are doing!
+
+All StrXXX types derives from Str and instance hold the local buffer capacity.
+So you can pass e.g. Str256* to a function taking base type Str* and it will be functional!
+
+ void MyFunc(Str& s) { s = "Hello"; } // will use local buffer if available in Str instance
+
+(Using a template e.g. Str<N> we could remove the LocalBufSize storage but it would make passing typed Str<> to functions tricky.
+ Instead we don't use template so you can pass them around as the base type Str*. Also, templates are ugly.)
+```
diff --git a/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/Str.h b/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/Str.h
new file mode 100644
index 0000000..ff197d3
--- /dev/null
+++ b/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/Str.h
@@ -0,0 +1,658 @@
+// Str v0.32
+// Simple C++ string type with an optional local buffer, by Omar Cornut
+// https://github.com/ocornut/str
+
+// LICENSE
+// This software is in the public domain. Where that dedication is not
+// recognized, you are granted a perpetual, irrevocable license to copy,
+// distribute, and modify this file as you see fit.
+
+// USAGE
+// Include this file in whatever places need to refer to it.
+// In ONE .cpp file, write '#define STR_IMPLEMENTATION' before the #include of this file.
+// This expands out the actual implementation into that C/C++ file.
+
+
+/*
+- This isn't a fully featured string class.
+- It is a simple, bearable replacement to std::string that isn't heap abusive nor bloated (can actually be debugged by humans).
+- String are mutable. We don't maintain size so length() is not-constant time.
+- Maximum string size currently limited to 2 MB (we allocate 21 bits to hold capacity).
+- Local buffer size is currently limited to 1023 bytes (we allocate 10 bits to hold local buffer size).
+- In "non-owned" mode for literals/reference we don't do any tracking/counting of references.
+- Overhead is 8-bytes in 32-bits, 16-bytes in 64-bits (12 + alignment).
+- This code hasn't been tested very much. it is probably incomplete or broken. Made it for my own use.
+
+The idea is that you can provide an arbitrary sized local buffer if you expect string to fit
+most of the time, and then you avoid using costly heap.
+
+No local buffer, always use heap, sizeof()==8~16 (depends if your pointers are 32-bits or 64-bits)
+
+ Str s = "hey";
+
+With a local buffer of 16 bytes, sizeof() == 8~16 + 16 bytes.
+
+ Str16 s = "filename.h"; // copy into local buffer
+ Str16 s = "long_filename_not_very_long_but_longer_than_expected.h"; // use heap
+
+With a local buffer of 256 bytes, sizeof() == 8~16 + 256 bytes.
+
+ Str256 s = "long_filename_not_very_long_but_longer_than_expected.h"; // copy into local buffer
+
+Common sizes are defined at the bottom of Str.h, you may define your own.
+
+Functions:
+
+ Str256 s;
+ s.set("hello sailor"); // set (copy)
+ s.setf("%s/%s.tmp", folder, filename); // set (w/format)
+ s.append("hello"); // append. cost a length() calculation!
+ s.appendf("hello %d", 42); // append (w/format). cost a length() calculation!
+ s.set_ref("Hey!"); // set (literal/reference, just copy pointer, no tracking)
+
+Constructor helper for format string: add a trailing 'f' to the type. Underlying type is the same.
+
+ Str256f filename("%s/%s.tmp", folder, filename); // construct (w/format)
+ fopen(Str256f("%s/%s.tmp, folder, filename).c_str(), "rb"); // construct (w/format), use as function param, destruct
+
+Constructor helper for reference/literal:
+
+ StrRef ref("literal"); // copy pointer, no allocation, no string copy
+ StrRef ref2(GetDebugName()); // copy pointer. no tracking of anything whatsoever, know what you are doing!
+
+All StrXXX types derives from Str and instance hold the local buffer capacity. So you can pass e.g. Str256* to a function taking base type Str* and it will be functional.
+
+ void MyFunc(Str& s) { s = "Hello"; } // will use local buffer if available in Str instance
+
+(Using a template e.g. Str<N> we could remove the LocalBufSize storage but it would make passing typed Str<> to functions tricky.
+ Instead we don't use template so you can pass them around as the base type Str*. Also, templates are ugly.)
+*/
+
+/*
+ CHANGELOG
+ 0.32 - added owned() accessor.
+ 0.31 - fixed various warnings.
+ 0.30 - turned into a single header file, removed Str.cpp.
+ 0.29 - fixed bug when calling reserve on non-owned strings (ie. when using StrRef or set_ref), and fixed <string> include.
+ 0.28 - breaking change: replaced Str32 by Str30 to avoid collision with Str32 from MacTypes.h .
+ 0.27 - added STR_API and basic .natvis file.
+ 0.26 - fixed set(cont char* src, const char* src_end) writing null terminator to the wrong position.
+ 0.25 - allow set(const char* NULL) or operator= NULL to clear the string. note that set() from range or other types are not allowed.
+ 0.24 - allow set_ref(const char* NULL) to clear the string. include fixes for linux.
+ 0.23 - added append(char). added append_from(int idx, XXX) functions. fixed some compilers warnings.
+ 0.22 - documentation improvements, comments. fixes for some compilers.
+ 0.21 - added StrXXXf() constructor to construct directly from a format string.
+*/
+
+/*
+TODO
+- Since we lose 4-bytes of padding on 64-bits architecture, perhaps just spread the header to 8-bytes and lift size limits?
+- More functions/helpers.
+*/
+
+#ifndef STR_INCLUDED
+#define STR_INCLUDED
+
+//-------------------------------------------------------------------------
+// CONFIGURATION
+//-------------------------------------------------------------------------
+
+#ifndef STR_MEMALLOC
+#define STR_MEMALLOC malloc
+#include <stdlib.h>
+#endif
+#ifndef STR_MEMFREE
+#define STR_MEMFREE free
+#include <stdlib.h>
+#endif
+#ifndef STR_ASSERT
+#define STR_ASSERT assert
+#include <assert.h>
+#endif
+#ifndef STR_API
+#define STR_API
+#endif
+#include <stdarg.h> // for va_list
+#include <string.h> // for strlen, strcmp, memcpy, etc.
+
+// Configuration: #define STR_SUPPORT_STD_STRING 0 to disable setters variants using const std::string& (on by default)
+#ifndef STR_SUPPORT_STD_STRING
+#define STR_SUPPORT_STD_STRING 1
+#endif
+
+// Configuration: #define STR_DEFINE_STR32 1 to keep defining Str32/Str32f, but be warned: on macOS/iOS, MacTypes.h also defines a type named Str32.
+#ifndef STR_DEFINE_STR32
+#define STR_DEFINE_STR32 0
+#endif
+
+#if STR_SUPPORT_STD_STRING
+#include <string>
+#endif
+
+//-------------------------------------------------------------------------
+// HEADERS
+//-------------------------------------------------------------------------
+
+// This is the base class that you can pass around
+// Footprint is 8-bytes (32-bits arch) or 16-bytes (64-bits arch)
+class STR_API Str
+{
+ char* Data; // Point to LocalBuf() or heap allocated
+ int Capacity : 21; // Max 2 MB
+ int LocalBufSize : 10; // Max 1023 bytes
+ unsigned int Owned : 1; // Set when we have ownership of the pointed data (most common, unless using set_ref() method or StrRef constructor)
+
+public:
+ inline char* c_str() { return Data; }
+ inline const char* c_str() const { return Data; }
+ inline bool empty() const { return Data[0] == 0; }
+ inline int length() const { return (int)strlen(Data); } // by design, allow user to write into the buffer at any time
+ inline int capacity() const { return Capacity; }
+ inline bool owned() const { return Owned ? true : false; }
+
+ inline void set_ref(const char* src);
+ int setf(const char* fmt, ...);
+ int setfv(const char* fmt, va_list args);
+ int setf_nogrow(const char* fmt, ...);
+ int setfv_nogrow(const char* fmt, va_list args);
+ int append(char c);
+ int append(const char* s, const char* s_end = NULL);
+ int appendf(const char* fmt, ...);
+ int appendfv(const char* fmt, va_list args);
+ int append_from(int idx, char c);
+ int append_from(int idx, const char* s, const char* s_end = NULL); // If you know the string length or want to append from a certain point
+ int appendf_from(int idx, const char* fmt, ...);
+ int appendfv_from(int idx, const char* fmt, va_list args);
+
+ void clear();
+ void reserve(int cap);
+ void reserve_discard(int cap);
+ void shrink_to_fit();
+
+ inline char& operator[](size_t i) { return Data[i]; }
+ inline char operator[](size_t i) const { return Data[i]; }
+ //explicit operator const char*() const{ return Data; }
+
+ inline Str();
+ inline Str(const char* rhs);
+ inline void set(const char* src);
+ inline void set(const char* src, const char* src_end);
+ inline Str& operator=(const char* rhs) { set(rhs); return *this; }
+ inline bool operator==(const char* rhs) const { return strcmp(c_str(), rhs) == 0; }
+
+ inline Str(const Str& rhs);
+ inline void set(const Str& src);
+ inline Str& operator=(const Str& rhs) { set(rhs); return *this; }
+ inline bool operator==(const Str& rhs) const { return strcmp(c_str(), rhs.c_str()) == 0; }
+
+#if STR_SUPPORT_STD_STRING
+ inline Str(const std::string& rhs);
+ inline void set(const std::string& src);
+ inline Str& operator=(const std::string& rhs) { set(rhs); return *this; }
+ inline bool operator==(const std::string& rhs)const { return strcmp(c_str(), rhs.c_str()) == 0; }
+#endif
+
+ // Destructor for all variants
+ inline ~Str()
+ {
+ if (Owned && !is_using_local_buf())
+ STR_MEMFREE(Data);
+ }
+
+ static char* EmptyBuffer;
+
+protected:
+ inline char* local_buf() { return (char*)this + sizeof(Str); }
+ inline const char* local_buf() const { return (char*)this + sizeof(Str); }
+ inline bool is_using_local_buf() const { return Data == local_buf() && LocalBufSize != 0; }
+
+ // Constructor for StrXXX variants with local buffer
+ Str(unsigned short local_buf_size)
+ {
+ STR_ASSERT(local_buf_size < 1024);
+ Data = local_buf();
+ Data[0] = '\0';
+ Capacity = local_buf_size;
+ LocalBufSize = local_buf_size;
+ Owned = 1;
+ }
+};
+
+void Str::set(const char* src)
+{
+ // We allow set(NULL) or via = operator to clear the string.
+ if (src == NULL)
+ {
+ clear();
+ return;
+ }
+ int buf_len = (int)strlen(src)+1;
+ if (Capacity < buf_len)
+ reserve_discard(buf_len);
+ memcpy(Data, src, (size_t)buf_len);
+ Owned = 1;
+}
+
+void Str::set(const char* src, const char* src_end)
+{
+ STR_ASSERT(src != NULL && src_end >= src);
+ int buf_len = (int)(src_end-src)+1;
+ if ((int)Capacity < buf_len)
+ reserve_discard(buf_len);
+ memcpy(Data, src, (size_t)(buf_len - 1));
+ Data[buf_len-1] = 0;
+ Owned = 1;
+}
+
+void Str::set(const Str& src)
+{
+ int buf_len = (int)strlen(src.c_str())+1;
+ if ((int)Capacity < buf_len)
+ reserve_discard(buf_len);
+ memcpy(Data, src.c_str(), (size_t)buf_len);
+ Owned = 1;
+}
+
+#if STR_SUPPORT_STD_STRING
+void Str::set(const std::string& src)
+{
+ int buf_len = (int)src.length()+1;
+ if ((int)Capacity < buf_len)
+ reserve_discard(buf_len);
+ memcpy(Data, src.c_str(), (size_t)buf_len);
+ Owned = 1;
+}
+#endif
+
+inline void Str::set_ref(const char* src)
+{
+ if (Owned && !is_using_local_buf())
+ STR_MEMFREE(Data);
+ Data = src ? (char*)src : EmptyBuffer;
+ Capacity = 0;
+ Owned = 0;
+}
+
+Str::Str()
+{
+ Data = EmptyBuffer; // Shared READ-ONLY initial buffer for 0 capacity
+ Capacity = 0;
+ LocalBufSize = 0;
+ Owned = 0;
+}
+
+Str::Str(const Str& rhs) : Str()
+{
+ set(rhs);
+}
+
+Str::Str(const char* rhs) : Str()
+{
+ set(rhs);
+}
+
+#if STR_SUPPORT_STD_STRING
+Str::Str(const std::string& rhs) : Str()
+{
+ set(rhs);
+}
+#endif
+
+// Literal/reference string
+class StrRef : public Str
+{
+public:
+ StrRef(const char* s) : Str() { set_ref(s); }
+};
+
+// Types embedding a local buffer
+// NB: we need to override the constructor and = operator for both Str& and TYPENAME (without the later compiler will call a default copy operator)
+#if STR_SUPPORT_STD_STRING
+
+#define STR_DEFINETYPE(TYPENAME, LOCALBUFSIZE) \
+class TYPENAME : public Str \
+{ \
+ char local_buf[LOCALBUFSIZE]; \
+public: \
+ TYPENAME() : Str(LOCALBUFSIZE) {} \
+ TYPENAME(const Str& rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
+ TYPENAME(const char* rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
+ TYPENAME(const TYPENAME& rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
+ TYPENAME(const std::string& rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
+ TYPENAME& operator=(const char* rhs) { set(rhs); return *this; } \
+ TYPENAME& operator=(const Str& rhs) { set(rhs); return *this; } \
+ TYPENAME& operator=(const TYPENAME& rhs) { set(rhs); return *this; } \
+ TYPENAME& operator=(const std::string& rhs) { set(rhs); return *this; } \
+};
+
+#else
+
+#define STR_DEFINETYPE(TYPENAME, LOCALBUFSIZE) \
+class TYPENAME : public Str \
+{ \
+ char local_buf[LOCALBUFSIZE]; \
+public: \
+ TYPENAME() : Str(LOCALBUFSIZE) {} \
+ TYPENAME(const Str& rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
+ TYPENAME(const char* rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
+ TYPENAME(const TYPENAME& rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
+ TYPENAME& operator=(const char* rhs) { set(rhs); return *this; } \
+ TYPENAME& operator=(const Str& rhs) { set(rhs); return *this; } \
+ TYPENAME& operator=(const TYPENAME& rhs) { set(rhs); return *this; } \
+};
+
+#endif
+
+// Disable PVS-Studio warning V730: Not all members of a class are initialized inside the constructor (local_buf is not initialized and that is fine)
+// -V:STR_DEFINETYPE:730
+
+// Helper to define StrXXXf constructors
+#define STR_DEFINETYPE_F(TYPENAME, TYPENAME_F) \
+class TYPENAME_F : public TYPENAME \
+{ \
+public: \
+ TYPENAME_F(const char* fmt, ...) : TYPENAME() { va_list args; va_start(args, fmt); setfv(fmt, args); va_end(args); } \
+};
+
+#ifdef __clang__
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-private-field" // warning : private field 'local_buf' is not used
+#endif
+
+// Declaring types for common sizes here
+STR_DEFINETYPE(Str16, 16)
+STR_DEFINETYPE(Str30, 30)
+STR_DEFINETYPE(Str64, 64)
+STR_DEFINETYPE(Str128, 128)
+STR_DEFINETYPE(Str256, 256)
+STR_DEFINETYPE(Str512, 512)
+
+// Declaring helper constructors to pass in format strings in one statement
+STR_DEFINETYPE_F(Str16, Str16f)
+STR_DEFINETYPE_F(Str30, Str30f)
+STR_DEFINETYPE_F(Str64, Str64f)
+STR_DEFINETYPE_F(Str128, Str128f)
+STR_DEFINETYPE_F(Str256, Str256f)
+STR_DEFINETYPE_F(Str512, Str512f)
+
+#if STR_DEFINE_STR32
+STR_DEFINETYPE(Str32, 32)
+STR_DEFINETYPE_F(Str32, Str32f)
+#endif
+
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif
+
+#endif // #ifndef STR_INCLUDED
+
+//-------------------------------------------------------------------------
+// IMPLEMENTATION
+//-------------------------------------------------------------------------
+
+#ifdef STR_IMPLEMENTATION
+
+#include <stdio.h> // for vsnprintf
+
+// On some platform vsnprintf() takes va_list by reference and modifies it.
+// va_copy is the 'correct' way to copy a va_list but Visual Studio prior to 2013 doesn't have it.
+#ifndef va_copy
+#define va_copy(dest, src) (dest = src)
+#endif
+
+// Static empty buffer we can point to for empty strings
+// Pointing to a literal increases the like-hood of getting a crash if someone attempts to write in the empty string buffer.
+char* Str::EmptyBuffer = (char*)"\0NULL";
+
+// Clear
+void Str::clear()
+{
+ if (Owned && !is_using_local_buf())
+ STR_MEMFREE(Data);
+ if (LocalBufSize)
+ {
+ Data = local_buf();
+ Data[0] = '\0';
+ Capacity = LocalBufSize;
+ Owned = 1;
+ }
+ else
+ {
+ Data = EmptyBuffer;
+ Capacity = 0;
+ Owned = 0;
+ }
+}
+
+// Reserve memory, preserving the current of the buffer
+void Str::reserve(int new_capacity)
+{
+ if (new_capacity <= Capacity)
+ return;
+
+ char* new_data;
+ if (new_capacity < LocalBufSize)
+ {
+ // Disowned -> LocalBuf
+ new_data = local_buf();
+ new_capacity = LocalBufSize;
+ }
+ else
+ {
+ // Disowned or LocalBuf -> Heap
+ new_data = (char*)STR_MEMALLOC((size_t)new_capacity * sizeof(char));
+ }
+
+ // string in Data might be longer than new_capacity if it wasn't owned, don't copy too much
+#ifdef _MSC_VER
+ strncpy_s(new_data, (size_t)new_capacity, Data, (size_t)new_capacity - 1);
+#else
+ strncpy(new_data, Data, (size_t)new_capacity - 1);
+#endif
+ new_data[new_capacity - 1] = 0;
+
+ if (Owned && !is_using_local_buf())
+ STR_MEMFREE(Data);
+
+ Data = new_data;
+ Capacity = new_capacity;
+ Owned = 1;
+}
+
+// Reserve memory, discarding the current of the buffer (if we expect to be fully rewritten)
+void Str::reserve_discard(int new_capacity)
+{
+ if (new_capacity <= Capacity)
+ return;
+
+ if (Owned && !is_using_local_buf())
+ STR_MEMFREE(Data);
+
+ if (new_capacity < LocalBufSize)
+ {
+ // Disowned -> LocalBuf
+ Data = local_buf();
+ Capacity = LocalBufSize;
+ }
+ else
+ {
+ // Disowned or LocalBuf -> Heap
+ Data = (char*)STR_MEMALLOC((size_t)new_capacity * sizeof(char));
+ Capacity = new_capacity;
+ }
+ Owned = 1;
+}
+
+void Str::shrink_to_fit()
+{
+ if (!Owned || is_using_local_buf())
+ return;
+ int new_capacity = length() + 1;
+ if (Capacity <= new_capacity)
+ return;
+
+ char* new_data = (char*)STR_MEMALLOC((size_t)new_capacity * sizeof(char));
+ memcpy(new_data, Data, (size_t)new_capacity);
+ STR_MEMFREE(Data);
+ Data = new_data;
+ Capacity = new_capacity;
+}
+
+// FIXME: merge setfv() and appendfv()?
+int Str::setfv(const char* fmt, va_list args)
+{
+ // Needed for portability on platforms where va_list are passed by reference and modified by functions
+ va_list args2;
+ va_copy(args2, args);
+
+ // MSVC returns -1 on overflow when writing, which forces us to do two passes
+ // FIXME-OPT: Find a way around that.
+#ifdef _MSC_VER
+ int len = vsnprintf(NULL, 0, fmt, args);
+ STR_ASSERT(len >= 0);
+
+ if (Capacity < len + 1)
+ reserve_discard(len + 1);
+ len = vsnprintf(Data, len + 1, fmt, args2);
+#else
+ // First try
+ int len = vsnprintf(Owned ? Data : NULL, Owned ? (size_t)Capacity : 0, fmt, args);
+ STR_ASSERT(len >= 0);
+
+ if (Capacity < len + 1)
+ {
+ reserve_discard(len + 1);
+ len = vsnprintf(Data, (size_t)len + 1, fmt, args2);
+ }
+#endif
+
+ STR_ASSERT(Owned);
+ return len;
+}
+
+int Str::setf(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ int len = setfv(fmt, args);
+ va_end(args);
+ return len;
+}
+
+int Str::setfv_nogrow(const char* fmt, va_list args)
+{
+ STR_ASSERT(Owned);
+
+ if (Capacity == 0)
+ return 0;
+
+ int w = vsnprintf(Data, (size_t)Capacity, fmt, args);
+ Data[Capacity - 1] = 0;
+ Owned = 1;
+ return (w == -1) ? Capacity - 1 : w;
+}
+
+int Str::setf_nogrow(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ int len = setfv_nogrow(fmt, args);
+ va_end(args);
+ return len;
+}
+
+int Str::append_from(int idx, char c)
+{
+ int add_len = 1;
+ if (Capacity < idx + add_len + 1)
+ reserve(idx + add_len + 1);
+ Data[idx] = c;
+ Data[idx + add_len] = 0;
+ STR_ASSERT(Owned);
+ return add_len;
+}
+
+int Str::append_from(int idx, const char* s, const char* s_end)
+{
+ if (!s_end)
+ s_end = s + strlen(s);
+ int add_len = (int)(s_end - s);
+ if (Capacity < idx + add_len + 1)
+ reserve(idx + add_len + 1);
+ memcpy(Data + idx, (const void*)s, (size_t)add_len);
+ Data[idx + add_len] = 0; // Our source data isn't necessarily zero-terminated
+ STR_ASSERT(Owned);
+ return add_len;
+}
+
+// FIXME: merge setfv() and appendfv()?
+int Str::appendfv_from(int idx, const char* fmt, va_list args)
+{
+ // Needed for portability on platforms where va_list are passed by reference and modified by functions
+ va_list args2;
+ va_copy(args2, args);
+
+ // MSVC returns -1 on overflow when writing, which forces us to do two passes
+ // FIXME-OPT: Find a way around that.
+#ifdef _MSC_VER
+ int add_len = vsnprintf(NULL, 0, fmt, args);
+ STR_ASSERT(add_len >= 0);
+
+ if (Capacity < idx + add_len + 1)
+ reserve(idx + add_len + 1);
+ add_len = vsnprintf(Data + idx, add_len + 1, fmt, args2);
+#else
+ // First try
+ int add_len = vsnprintf(Owned ? Data + idx : NULL, Owned ? (size_t)(Capacity - idx) : 0, fmt, args);
+ STR_ASSERT(add_len >= 0);
+
+ if (Capacity < idx + add_len + 1)
+ {
+ reserve(idx + add_len + 1);
+ add_len = vsnprintf(Data + idx, (size_t)add_len + 1, fmt, args2);
+ }
+#endif
+
+ STR_ASSERT(Owned);
+ return add_len;
+}
+
+int Str::appendf_from(int idx, const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ int len = appendfv_from(idx, fmt, args);
+ va_end(args);
+ return len;
+}
+
+int Str::append(char c)
+{
+ int cur_len = length();
+ return append_from(cur_len, c);
+}
+
+int Str::append(const char* s, const char* s_end)
+{
+ int cur_len = length();
+ return append_from(cur_len, s, s_end);
+}
+
+int Str::appendfv(const char* fmt, va_list args)
+{
+ int cur_len = length();
+ return appendfv_from(cur_len, fmt, args);
+}
+
+int Str::appendf(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ int len = appendfv(fmt, args);
+ va_end(args);
+ return len;
+}
+
+#endif // #define STR_IMPLEMENTATION
+
+//-------------------------------------------------------------------------