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-rw-r--r--vendor/zgui/libs/imgui_test_engine/thirdparty/Str/README.md71
-rw-r--r--vendor/zgui/libs/imgui_test_engine/thirdparty/Str/Str.h658
2 files changed, 0 insertions, 729 deletions
diff --git a/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/README.md b/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/README.md
deleted file mode 100644
index 3573ea9..0000000
--- a/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/README.md
+++ /dev/null
@@ -1,71 +0,0 @@
-```
-Str
-Simple C++ string type with an optional local buffer, by Omar Cornut
-https://github.com/ocornut/str
-
-LICENSE
-This software is in the public domain. Where that dedication is not
-recognized, you are granted a perpetual, irrevocable license to copy,
-distribute, and modify this file as you see fit.
-
-USAGE
-Include Str.h in whatever places need to refer to it.
-In ONE .cpp file, write '#define STR_IMPLEMENTATION' before the #include.
-This expands out the actual implementation into that C/C++ file.
-
-NOTES
-- This isn't a fully featured string class.
-- It is a simple, bearable replacement to std::string that isn't heap abusive nor bloated (can actually be debugged by humans!).
-- String are mutable. We don't maintain size so length() is not-constant time.
-- Maximum string size currently limited to 2 MB (we allocate 21 bits to hold capacity).
-- Local buffer size is currently limited to 1023 bytes (we allocate 10 bits to hold local buffer size).
-- We could easily raise those limits if we are ok to increase the structure overhead in 32-bits mode.
-- In "non-owned" mode for literals/reference we don't do any tracking/counting of references.
-- Overhead is 8-bytes in 32-bits, 16-bytes in 64-bits (12 + alignment).
-- I'm using this code but it hasn't been tested thoroughly.
-
-The idea is that you can provide an arbitrary sized local buffer if you expect string to fit
-most of the time, and then you avoid using costly heap.
-
-No local buffer, always use heap, sizeof()==8~16 (depends if your pointers are 32-bits or 64-bits)
-
- Str s = "hey"; // use heap
-
-With a local buffer of 16 bytes, sizeof() == 8~16 + 16 bytes.
-
- Str16 s = "filename.h"; // copy into local buffer
- Str16 s = "long_filename_not_very_long_but_longer_than_expected.h"; // use heap
-
-With a local buffer of 256 bytes, sizeof() == 8~16 + 256 bytes.
-
- Str256 s = "long_filename_not_very_long_but_longer_than_expected.h"; // copy into local buffer
-
-Common sizes are defined at the bottom of Str.h, you may define your own.
-
-Functions:
-
- Str256 s;
- s.set("hello sailor"); // set (copy)
- s.setf("%s/%s.tmp", folder, filename); // set (w/format)
- s.append("hello"); // append. cost a length() calculation!
- s.appendf("hello %d", 42); // append (w/format). cost a length() calculation!
- s.set_ref("Hey!"); // set (literal/reference, just copy pointer, no tracking)
-
-Constructor helper for format string: add a trailing 'f' to the type. Underlying type is the same.
-
- Str256f filename("%s/%s.tmp", folder, filename); // construct (w/format)
- fopen(Str256f("%s/%s.tmp, folder, filename).c_str(), "rb"); // construct (w/format), use as function param, destruct
-
-Constructor helper for reference/literal:
-
- StrRef ref("literal"); // copy pointer, no allocation, no string copy
- StrRef ref2(GetDebugName()); // copy pointer. no tracking of anything whatsoever, know what you are doing!
-
-All StrXXX types derives from Str and instance hold the local buffer capacity.
-So you can pass e.g. Str256* to a function taking base type Str* and it will be functional!
-
- void MyFunc(Str& s) { s = "Hello"; } // will use local buffer if available in Str instance
-
-(Using a template e.g. Str<N> we could remove the LocalBufSize storage but it would make passing typed Str<> to functions tricky.
- Instead we don't use template so you can pass them around as the base type Str*. Also, templates are ugly.)
-```
diff --git a/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/Str.h b/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/Str.h
deleted file mode 100644
index ff197d3..0000000
--- a/vendor/zgui/libs/imgui_test_engine/thirdparty/Str/Str.h
+++ /dev/null
@@ -1,658 +0,0 @@
-// Str v0.32
-// Simple C++ string type with an optional local buffer, by Omar Cornut
-// https://github.com/ocornut/str
-
-// LICENSE
-// This software is in the public domain. Where that dedication is not
-// recognized, you are granted a perpetual, irrevocable license to copy,
-// distribute, and modify this file as you see fit.
-
-// USAGE
-// Include this file in whatever places need to refer to it.
-// In ONE .cpp file, write '#define STR_IMPLEMENTATION' before the #include of this file.
-// This expands out the actual implementation into that C/C++ file.
-
-
-/*
-- This isn't a fully featured string class.
-- It is a simple, bearable replacement to std::string that isn't heap abusive nor bloated (can actually be debugged by humans).
-- String are mutable. We don't maintain size so length() is not-constant time.
-- Maximum string size currently limited to 2 MB (we allocate 21 bits to hold capacity).
-- Local buffer size is currently limited to 1023 bytes (we allocate 10 bits to hold local buffer size).
-- In "non-owned" mode for literals/reference we don't do any tracking/counting of references.
-- Overhead is 8-bytes in 32-bits, 16-bytes in 64-bits (12 + alignment).
-- This code hasn't been tested very much. it is probably incomplete or broken. Made it for my own use.
-
-The idea is that you can provide an arbitrary sized local buffer if you expect string to fit
-most of the time, and then you avoid using costly heap.
-
-No local buffer, always use heap, sizeof()==8~16 (depends if your pointers are 32-bits or 64-bits)
-
- Str s = "hey";
-
-With a local buffer of 16 bytes, sizeof() == 8~16 + 16 bytes.
-
- Str16 s = "filename.h"; // copy into local buffer
- Str16 s = "long_filename_not_very_long_but_longer_than_expected.h"; // use heap
-
-With a local buffer of 256 bytes, sizeof() == 8~16 + 256 bytes.
-
- Str256 s = "long_filename_not_very_long_but_longer_than_expected.h"; // copy into local buffer
-
-Common sizes are defined at the bottom of Str.h, you may define your own.
-
-Functions:
-
- Str256 s;
- s.set("hello sailor"); // set (copy)
- s.setf("%s/%s.tmp", folder, filename); // set (w/format)
- s.append("hello"); // append. cost a length() calculation!
- s.appendf("hello %d", 42); // append (w/format). cost a length() calculation!
- s.set_ref("Hey!"); // set (literal/reference, just copy pointer, no tracking)
-
-Constructor helper for format string: add a trailing 'f' to the type. Underlying type is the same.
-
- Str256f filename("%s/%s.tmp", folder, filename); // construct (w/format)
- fopen(Str256f("%s/%s.tmp, folder, filename).c_str(), "rb"); // construct (w/format), use as function param, destruct
-
-Constructor helper for reference/literal:
-
- StrRef ref("literal"); // copy pointer, no allocation, no string copy
- StrRef ref2(GetDebugName()); // copy pointer. no tracking of anything whatsoever, know what you are doing!
-
-All StrXXX types derives from Str and instance hold the local buffer capacity. So you can pass e.g. Str256* to a function taking base type Str* and it will be functional.
-
- void MyFunc(Str& s) { s = "Hello"; } // will use local buffer if available in Str instance
-
-(Using a template e.g. Str<N> we could remove the LocalBufSize storage but it would make passing typed Str<> to functions tricky.
- Instead we don't use template so you can pass them around as the base type Str*. Also, templates are ugly.)
-*/
-
-/*
- CHANGELOG
- 0.32 - added owned() accessor.
- 0.31 - fixed various warnings.
- 0.30 - turned into a single header file, removed Str.cpp.
- 0.29 - fixed bug when calling reserve on non-owned strings (ie. when using StrRef or set_ref), and fixed <string> include.
- 0.28 - breaking change: replaced Str32 by Str30 to avoid collision with Str32 from MacTypes.h .
- 0.27 - added STR_API and basic .natvis file.
- 0.26 - fixed set(cont char* src, const char* src_end) writing null terminator to the wrong position.
- 0.25 - allow set(const char* NULL) or operator= NULL to clear the string. note that set() from range or other types are not allowed.
- 0.24 - allow set_ref(const char* NULL) to clear the string. include fixes for linux.
- 0.23 - added append(char). added append_from(int idx, XXX) functions. fixed some compilers warnings.
- 0.22 - documentation improvements, comments. fixes for some compilers.
- 0.21 - added StrXXXf() constructor to construct directly from a format string.
-*/
-
-/*
-TODO
-- Since we lose 4-bytes of padding on 64-bits architecture, perhaps just spread the header to 8-bytes and lift size limits?
-- More functions/helpers.
-*/
-
-#ifndef STR_INCLUDED
-#define STR_INCLUDED
-
-//-------------------------------------------------------------------------
-// CONFIGURATION
-//-------------------------------------------------------------------------
-
-#ifndef STR_MEMALLOC
-#define STR_MEMALLOC malloc
-#include <stdlib.h>
-#endif
-#ifndef STR_MEMFREE
-#define STR_MEMFREE free
-#include <stdlib.h>
-#endif
-#ifndef STR_ASSERT
-#define STR_ASSERT assert
-#include <assert.h>
-#endif
-#ifndef STR_API
-#define STR_API
-#endif
-#include <stdarg.h> // for va_list
-#include <string.h> // for strlen, strcmp, memcpy, etc.
-
-// Configuration: #define STR_SUPPORT_STD_STRING 0 to disable setters variants using const std::string& (on by default)
-#ifndef STR_SUPPORT_STD_STRING
-#define STR_SUPPORT_STD_STRING 1
-#endif
-
-// Configuration: #define STR_DEFINE_STR32 1 to keep defining Str32/Str32f, but be warned: on macOS/iOS, MacTypes.h also defines a type named Str32.
-#ifndef STR_DEFINE_STR32
-#define STR_DEFINE_STR32 0
-#endif
-
-#if STR_SUPPORT_STD_STRING
-#include <string>
-#endif
-
-//-------------------------------------------------------------------------
-// HEADERS
-//-------------------------------------------------------------------------
-
-// This is the base class that you can pass around
-// Footprint is 8-bytes (32-bits arch) or 16-bytes (64-bits arch)
-class STR_API Str
-{
- char* Data; // Point to LocalBuf() or heap allocated
- int Capacity : 21; // Max 2 MB
- int LocalBufSize : 10; // Max 1023 bytes
- unsigned int Owned : 1; // Set when we have ownership of the pointed data (most common, unless using set_ref() method or StrRef constructor)
-
-public:
- inline char* c_str() { return Data; }
- inline const char* c_str() const { return Data; }
- inline bool empty() const { return Data[0] == 0; }
- inline int length() const { return (int)strlen(Data); } // by design, allow user to write into the buffer at any time
- inline int capacity() const { return Capacity; }
- inline bool owned() const { return Owned ? true : false; }
-
- inline void set_ref(const char* src);
- int setf(const char* fmt, ...);
- int setfv(const char* fmt, va_list args);
- int setf_nogrow(const char* fmt, ...);
- int setfv_nogrow(const char* fmt, va_list args);
- int append(char c);
- int append(const char* s, const char* s_end = NULL);
- int appendf(const char* fmt, ...);
- int appendfv(const char* fmt, va_list args);
- int append_from(int idx, char c);
- int append_from(int idx, const char* s, const char* s_end = NULL); // If you know the string length or want to append from a certain point
- int appendf_from(int idx, const char* fmt, ...);
- int appendfv_from(int idx, const char* fmt, va_list args);
-
- void clear();
- void reserve(int cap);
- void reserve_discard(int cap);
- void shrink_to_fit();
-
- inline char& operator[](size_t i) { return Data[i]; }
- inline char operator[](size_t i) const { return Data[i]; }
- //explicit operator const char*() const{ return Data; }
-
- inline Str();
- inline Str(const char* rhs);
- inline void set(const char* src);
- inline void set(const char* src, const char* src_end);
- inline Str& operator=(const char* rhs) { set(rhs); return *this; }
- inline bool operator==(const char* rhs) const { return strcmp(c_str(), rhs) == 0; }
-
- inline Str(const Str& rhs);
- inline void set(const Str& src);
- inline Str& operator=(const Str& rhs) { set(rhs); return *this; }
- inline bool operator==(const Str& rhs) const { return strcmp(c_str(), rhs.c_str()) == 0; }
-
-#if STR_SUPPORT_STD_STRING
- inline Str(const std::string& rhs);
- inline void set(const std::string& src);
- inline Str& operator=(const std::string& rhs) { set(rhs); return *this; }
- inline bool operator==(const std::string& rhs)const { return strcmp(c_str(), rhs.c_str()) == 0; }
-#endif
-
- // Destructor for all variants
- inline ~Str()
- {
- if (Owned && !is_using_local_buf())
- STR_MEMFREE(Data);
- }
-
- static char* EmptyBuffer;
-
-protected:
- inline char* local_buf() { return (char*)this + sizeof(Str); }
- inline const char* local_buf() const { return (char*)this + sizeof(Str); }
- inline bool is_using_local_buf() const { return Data == local_buf() && LocalBufSize != 0; }
-
- // Constructor for StrXXX variants with local buffer
- Str(unsigned short local_buf_size)
- {
- STR_ASSERT(local_buf_size < 1024);
- Data = local_buf();
- Data[0] = '\0';
- Capacity = local_buf_size;
- LocalBufSize = local_buf_size;
- Owned = 1;
- }
-};
-
-void Str::set(const char* src)
-{
- // We allow set(NULL) or via = operator to clear the string.
- if (src == NULL)
- {
- clear();
- return;
- }
- int buf_len = (int)strlen(src)+1;
- if (Capacity < buf_len)
- reserve_discard(buf_len);
- memcpy(Data, src, (size_t)buf_len);
- Owned = 1;
-}
-
-void Str::set(const char* src, const char* src_end)
-{
- STR_ASSERT(src != NULL && src_end >= src);
- int buf_len = (int)(src_end-src)+1;
- if ((int)Capacity < buf_len)
- reserve_discard(buf_len);
- memcpy(Data, src, (size_t)(buf_len - 1));
- Data[buf_len-1] = 0;
- Owned = 1;
-}
-
-void Str::set(const Str& src)
-{
- int buf_len = (int)strlen(src.c_str())+1;
- if ((int)Capacity < buf_len)
- reserve_discard(buf_len);
- memcpy(Data, src.c_str(), (size_t)buf_len);
- Owned = 1;
-}
-
-#if STR_SUPPORT_STD_STRING
-void Str::set(const std::string& src)
-{
- int buf_len = (int)src.length()+1;
- if ((int)Capacity < buf_len)
- reserve_discard(buf_len);
- memcpy(Data, src.c_str(), (size_t)buf_len);
- Owned = 1;
-}
-#endif
-
-inline void Str::set_ref(const char* src)
-{
- if (Owned && !is_using_local_buf())
- STR_MEMFREE(Data);
- Data = src ? (char*)src : EmptyBuffer;
- Capacity = 0;
- Owned = 0;
-}
-
-Str::Str()
-{
- Data = EmptyBuffer; // Shared READ-ONLY initial buffer for 0 capacity
- Capacity = 0;
- LocalBufSize = 0;
- Owned = 0;
-}
-
-Str::Str(const Str& rhs) : Str()
-{
- set(rhs);
-}
-
-Str::Str(const char* rhs) : Str()
-{
- set(rhs);
-}
-
-#if STR_SUPPORT_STD_STRING
-Str::Str(const std::string& rhs) : Str()
-{
- set(rhs);
-}
-#endif
-
-// Literal/reference string
-class StrRef : public Str
-{
-public:
- StrRef(const char* s) : Str() { set_ref(s); }
-};
-
-// Types embedding a local buffer
-// NB: we need to override the constructor and = operator for both Str& and TYPENAME (without the later compiler will call a default copy operator)
-#if STR_SUPPORT_STD_STRING
-
-#define STR_DEFINETYPE(TYPENAME, LOCALBUFSIZE) \
-class TYPENAME : public Str \
-{ \
- char local_buf[LOCALBUFSIZE]; \
-public: \
- TYPENAME() : Str(LOCALBUFSIZE) {} \
- TYPENAME(const Str& rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
- TYPENAME(const char* rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
- TYPENAME(const TYPENAME& rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
- TYPENAME(const std::string& rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
- TYPENAME& operator=(const char* rhs) { set(rhs); return *this; } \
- TYPENAME& operator=(const Str& rhs) { set(rhs); return *this; } \
- TYPENAME& operator=(const TYPENAME& rhs) { set(rhs); return *this; } \
- TYPENAME& operator=(const std::string& rhs) { set(rhs); return *this; } \
-};
-
-#else
-
-#define STR_DEFINETYPE(TYPENAME, LOCALBUFSIZE) \
-class TYPENAME : public Str \
-{ \
- char local_buf[LOCALBUFSIZE]; \
-public: \
- TYPENAME() : Str(LOCALBUFSIZE) {} \
- TYPENAME(const Str& rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
- TYPENAME(const char* rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
- TYPENAME(const TYPENAME& rhs) : Str(LOCALBUFSIZE) { set(rhs); } \
- TYPENAME& operator=(const char* rhs) { set(rhs); return *this; } \
- TYPENAME& operator=(const Str& rhs) { set(rhs); return *this; } \
- TYPENAME& operator=(const TYPENAME& rhs) { set(rhs); return *this; } \
-};
-
-#endif
-
-// Disable PVS-Studio warning V730: Not all members of a class are initialized inside the constructor (local_buf is not initialized and that is fine)
-// -V:STR_DEFINETYPE:730
-
-// Helper to define StrXXXf constructors
-#define STR_DEFINETYPE_F(TYPENAME, TYPENAME_F) \
-class TYPENAME_F : public TYPENAME \
-{ \
-public: \
- TYPENAME_F(const char* fmt, ...) : TYPENAME() { va_list args; va_start(args, fmt); setfv(fmt, args); va_end(args); } \
-};
-
-#ifdef __clang__
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wunused-private-field" // warning : private field 'local_buf' is not used
-#endif
-
-// Declaring types for common sizes here
-STR_DEFINETYPE(Str16, 16)
-STR_DEFINETYPE(Str30, 30)
-STR_DEFINETYPE(Str64, 64)
-STR_DEFINETYPE(Str128, 128)
-STR_DEFINETYPE(Str256, 256)
-STR_DEFINETYPE(Str512, 512)
-
-// Declaring helper constructors to pass in format strings in one statement
-STR_DEFINETYPE_F(Str16, Str16f)
-STR_DEFINETYPE_F(Str30, Str30f)
-STR_DEFINETYPE_F(Str64, Str64f)
-STR_DEFINETYPE_F(Str128, Str128f)
-STR_DEFINETYPE_F(Str256, Str256f)
-STR_DEFINETYPE_F(Str512, Str512f)
-
-#if STR_DEFINE_STR32
-STR_DEFINETYPE(Str32, 32)
-STR_DEFINETYPE_F(Str32, Str32f)
-#endif
-
-#ifdef __clang__
-#pragma clang diagnostic pop
-#endif
-
-#endif // #ifndef STR_INCLUDED
-
-//-------------------------------------------------------------------------
-// IMPLEMENTATION
-//-------------------------------------------------------------------------
-
-#ifdef STR_IMPLEMENTATION
-
-#include <stdio.h> // for vsnprintf
-
-// On some platform vsnprintf() takes va_list by reference and modifies it.
-// va_copy is the 'correct' way to copy a va_list but Visual Studio prior to 2013 doesn't have it.
-#ifndef va_copy
-#define va_copy(dest, src) (dest = src)
-#endif
-
-// Static empty buffer we can point to for empty strings
-// Pointing to a literal increases the like-hood of getting a crash if someone attempts to write in the empty string buffer.
-char* Str::EmptyBuffer = (char*)"\0NULL";
-
-// Clear
-void Str::clear()
-{
- if (Owned && !is_using_local_buf())
- STR_MEMFREE(Data);
- if (LocalBufSize)
- {
- Data = local_buf();
- Data[0] = '\0';
- Capacity = LocalBufSize;
- Owned = 1;
- }
- else
- {
- Data = EmptyBuffer;
- Capacity = 0;
- Owned = 0;
- }
-}
-
-// Reserve memory, preserving the current of the buffer
-void Str::reserve(int new_capacity)
-{
- if (new_capacity <= Capacity)
- return;
-
- char* new_data;
- if (new_capacity < LocalBufSize)
- {
- // Disowned -> LocalBuf
- new_data = local_buf();
- new_capacity = LocalBufSize;
- }
- else
- {
- // Disowned or LocalBuf -> Heap
- new_data = (char*)STR_MEMALLOC((size_t)new_capacity * sizeof(char));
- }
-
- // string in Data might be longer than new_capacity if it wasn't owned, don't copy too much
-#ifdef _MSC_VER
- strncpy_s(new_data, (size_t)new_capacity, Data, (size_t)new_capacity - 1);
-#else
- strncpy(new_data, Data, (size_t)new_capacity - 1);
-#endif
- new_data[new_capacity - 1] = 0;
-
- if (Owned && !is_using_local_buf())
- STR_MEMFREE(Data);
-
- Data = new_data;
- Capacity = new_capacity;
- Owned = 1;
-}
-
-// Reserve memory, discarding the current of the buffer (if we expect to be fully rewritten)
-void Str::reserve_discard(int new_capacity)
-{
- if (new_capacity <= Capacity)
- return;
-
- if (Owned && !is_using_local_buf())
- STR_MEMFREE(Data);
-
- if (new_capacity < LocalBufSize)
- {
- // Disowned -> LocalBuf
- Data = local_buf();
- Capacity = LocalBufSize;
- }
- else
- {
- // Disowned or LocalBuf -> Heap
- Data = (char*)STR_MEMALLOC((size_t)new_capacity * sizeof(char));
- Capacity = new_capacity;
- }
- Owned = 1;
-}
-
-void Str::shrink_to_fit()
-{
- if (!Owned || is_using_local_buf())
- return;
- int new_capacity = length() + 1;
- if (Capacity <= new_capacity)
- return;
-
- char* new_data = (char*)STR_MEMALLOC((size_t)new_capacity * sizeof(char));
- memcpy(new_data, Data, (size_t)new_capacity);
- STR_MEMFREE(Data);
- Data = new_data;
- Capacity = new_capacity;
-}
-
-// FIXME: merge setfv() and appendfv()?
-int Str::setfv(const char* fmt, va_list args)
-{
- // Needed for portability on platforms where va_list are passed by reference and modified by functions
- va_list args2;
- va_copy(args2, args);
-
- // MSVC returns -1 on overflow when writing, which forces us to do two passes
- // FIXME-OPT: Find a way around that.
-#ifdef _MSC_VER
- int len = vsnprintf(NULL, 0, fmt, args);
- STR_ASSERT(len >= 0);
-
- if (Capacity < len + 1)
- reserve_discard(len + 1);
- len = vsnprintf(Data, len + 1, fmt, args2);
-#else
- // First try
- int len = vsnprintf(Owned ? Data : NULL, Owned ? (size_t)Capacity : 0, fmt, args);
- STR_ASSERT(len >= 0);
-
- if (Capacity < len + 1)
- {
- reserve_discard(len + 1);
- len = vsnprintf(Data, (size_t)len + 1, fmt, args2);
- }
-#endif
-
- STR_ASSERT(Owned);
- return len;
-}
-
-int Str::setf(const char* fmt, ...)
-{
- va_list args;
- va_start(args, fmt);
- int len = setfv(fmt, args);
- va_end(args);
- return len;
-}
-
-int Str::setfv_nogrow(const char* fmt, va_list args)
-{
- STR_ASSERT(Owned);
-
- if (Capacity == 0)
- return 0;
-
- int w = vsnprintf(Data, (size_t)Capacity, fmt, args);
- Data[Capacity - 1] = 0;
- Owned = 1;
- return (w == -1) ? Capacity - 1 : w;
-}
-
-int Str::setf_nogrow(const char* fmt, ...)
-{
- va_list args;
- va_start(args, fmt);
- int len = setfv_nogrow(fmt, args);
- va_end(args);
- return len;
-}
-
-int Str::append_from(int idx, char c)
-{
- int add_len = 1;
- if (Capacity < idx + add_len + 1)
- reserve(idx + add_len + 1);
- Data[idx] = c;
- Data[idx + add_len] = 0;
- STR_ASSERT(Owned);
- return add_len;
-}
-
-int Str::append_from(int idx, const char* s, const char* s_end)
-{
- if (!s_end)
- s_end = s + strlen(s);
- int add_len = (int)(s_end - s);
- if (Capacity < idx + add_len + 1)
- reserve(idx + add_len + 1);
- memcpy(Data + idx, (const void*)s, (size_t)add_len);
- Data[idx + add_len] = 0; // Our source data isn't necessarily zero-terminated
- STR_ASSERT(Owned);
- return add_len;
-}
-
-// FIXME: merge setfv() and appendfv()?
-int Str::appendfv_from(int idx, const char* fmt, va_list args)
-{
- // Needed for portability on platforms where va_list are passed by reference and modified by functions
- va_list args2;
- va_copy(args2, args);
-
- // MSVC returns -1 on overflow when writing, which forces us to do two passes
- // FIXME-OPT: Find a way around that.
-#ifdef _MSC_VER
- int add_len = vsnprintf(NULL, 0, fmt, args);
- STR_ASSERT(add_len >= 0);
-
- if (Capacity < idx + add_len + 1)
- reserve(idx + add_len + 1);
- add_len = vsnprintf(Data + idx, add_len + 1, fmt, args2);
-#else
- // First try
- int add_len = vsnprintf(Owned ? Data + idx : NULL, Owned ? (size_t)(Capacity - idx) : 0, fmt, args);
- STR_ASSERT(add_len >= 0);
-
- if (Capacity < idx + add_len + 1)
- {
- reserve(idx + add_len + 1);
- add_len = vsnprintf(Data + idx, (size_t)add_len + 1, fmt, args2);
- }
-#endif
-
- STR_ASSERT(Owned);
- return add_len;
-}
-
-int Str::appendf_from(int idx, const char* fmt, ...)
-{
- va_list args;
- va_start(args, fmt);
- int len = appendfv_from(idx, fmt, args);
- va_end(args);
- return len;
-}
-
-int Str::append(char c)
-{
- int cur_len = length();
- return append_from(cur_len, c);
-}
-
-int Str::append(const char* s, const char* s_end)
-{
- int cur_len = length();
- return append_from(cur_len, s, s_end);
-}
-
-int Str::appendfv(const char* fmt, va_list args)
-{
- int cur_len = length();
- return appendfv_from(cur_len, fmt, args);
-}
-
-int Str::appendf(const char* fmt, ...)
-{
- va_list args;
- va_start(args, fmt);
- int len = appendfv(fmt, args);
- va_end(args);
- return len;
-}
-
-#endif // #define STR_IMPLEMENTATION
-
-//-------------------------------------------------------------------------