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diff --git a/vendor/zgui/libs/imgui_test_engine/imgui_te_engine.h b/vendor/zgui/libs/imgui_test_engine/imgui_te_engine.h
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-// dear imgui test engine
-// (core)
-// This is the interface that your initial setup (app init, main loop) will mostly be using.
-// Actual tests will mostly use the interface of imgui_te_context.h
-
-#pragma once
-
-#include "imgui.h"
-#include "imgui_internal.h" // ImPool<>, ImRect, ImGuiItemStatusFlags, ImFormatString
-#include "imgui_te_utils.h" // ImFuncPtr
-#include "imgui_capture_tool.h" // ImGuiScreenCaptureFunc
-
-//-------------------------------------------------------------------------
-// Forward Declarations
-//-------------------------------------------------------------------------
-
-struct ImGuiTest; // Data for a test registered with IM_REGISTER_TEST()
-struct ImGuiTestContext; // Context while a test is running
-struct ImGuiTestCoroutineInterface; // Interface to expose coroutine functions (imgui_te_coroutine provides a default implementation for C++11 using std::thread, but you may use your own)
-struct ImGuiTestEngine; // Test engine instance
-struct ImGuiTestEngineIO; // Test engine public I/O
-struct ImGuiTestItemInfo; // Info queried from item (id, geometry, status flags, debug label)
-struct ImGuiTestItemList; // A list of items
-struct ImGuiTestInputs; // Simulated user inputs (will be fed into ImGuiIO by the test engine)
-struct ImGuiTestRunTask; // A queued test (test + runflags)
-
-typedef int ImGuiTestFlags; // Flags: See ImGuiTestFlags_
-typedef int ImGuiTestCheckFlags; // Flags: See ImGuiTestCheckFlags_
-typedef int ImGuiTestLogFlags; // Flags: See ImGuiTestLogFlags_
-typedef int ImGuiTestRunFlags; // Flags: See ImGuiTestRunFlags_
-
-enum ImGuiTestActiveFunc : int;
-enum ImGuiTestGroup : int;
-enum ImGuiTestRunSpeed : int;
-enum ImGuiTestStatus : int;
-enum ImGuiTestVerboseLevel : int;
-enum ImGuiTestEngineExportFormat : int;
-
-//-------------------------------------------------------------------------
-// Types
-//-------------------------------------------------------------------------
-
-// Stored in ImGuiTestContext: where we are currently running GuiFunc or TestFunc
-enum ImGuiTestActiveFunc : int
-{
- ImGuiTestActiveFunc_None,
- ImGuiTestActiveFunc_GuiFunc,
- ImGuiTestActiveFunc_TestFunc
-};
-
-enum ImGuiTestRunSpeed : int
-{
- ImGuiTestRunSpeed_Fast = 0, // Run tests as fast as possible (teleport mouse, skip delays, etc.)
- ImGuiTestRunSpeed_Normal = 1, // Run tests at human watchable speed (for debugging)
- ImGuiTestRunSpeed_Cinematic = 2, // Run tests with pauses between actions (for e.g. tutorials)
- ImGuiTestRunSpeed_COUNT
-};
-
-enum ImGuiTestVerboseLevel : int
-{
- ImGuiTestVerboseLevel_Silent = 0, // -v0
- ImGuiTestVerboseLevel_Error = 1, // -v1
- ImGuiTestVerboseLevel_Warning = 2, // -v2
- ImGuiTestVerboseLevel_Info = 3, // -v3
- ImGuiTestVerboseLevel_Debug = 4, // -v4
- ImGuiTestVerboseLevel_Trace = 5,
- ImGuiTestVerboseLevel_COUNT
-};
-
-// Test status (stored in ImGuiTest)
-enum ImGuiTestStatus : int
-{
- ImGuiTestStatus_Unknown = -1,
- ImGuiTestStatus_Success = 0,
- ImGuiTestStatus_Queued = 1,
- ImGuiTestStatus_Running = 2,
- ImGuiTestStatus_Error = 3,
- ImGuiTestStatus_Suspended = 4,
- ImGuiTestStatus_COUNT
-};
-
-// Test group: this is mostly used to categorize tests in our testing UI. (Stored in ImGuiTest)
-enum ImGuiTestGroup : int
-{
- ImGuiTestGroup_Unknown = -1,
- ImGuiTestGroup_Tests = 0,
- ImGuiTestGroup_Perfs = 1,
- ImGuiTestGroup_COUNT
-};
-
-// Flags (stored in ImGuiTest)
-enum ImGuiTestFlags_
-{
- ImGuiTestFlags_None = 0,
- ImGuiTestFlags_NoGuiWarmUp = 1 << 0, // Disable running the GUI func for 2 frames before starting test code. For tests which absolutely need to start before GuiFunc.
- ImGuiTestFlags_NoAutoFinish = 1 << 1, // By default, tests with no TestFunc (only a GuiFunc) will end after warmup. Setting this require test to call ctx->Finish().
- ImGuiTestFlags_NoRecoveryWarnings = 1 << 2 // Disable state recovery warnings (missing End/Pop calls etc.) for tests which may rely on those.
- //ImGuiTestFlags_RequireViewports = 1 << 10
-};
-
-// Flags for IM_CHECK* macros.
-enum ImGuiTestCheckFlags_
-{
- ImGuiTestCheckFlags_None = 0,
- ImGuiTestCheckFlags_SilentSuccess = 1 << 0
-};
-
-// Flags for ImGuiTestContext::Log* functions.
-enum ImGuiTestLogFlags_
-{
- ImGuiTestLogFlags_None = 0,
- ImGuiTestLogFlags_NoHeader = 1 << 0 // Do not display frame count and depth padding
-};
-
-enum ImGuiTestRunFlags_
-{
- ImGuiTestRunFlags_None = 0,
- ImGuiTestRunFlags_GuiFuncDisable = 1 << 0, // Used internally to temporarily disable the GUI func (at the end of a test, etc)
- ImGuiTestRunFlags_GuiFuncOnly = 1 << 1, // Set when user selects "Run GUI func"
- ImGuiTestRunFlags_NoSuccessMsg = 1 << 2,
- ImGuiTestRunFlags_EnableRawInputs = 1 << 3, // Disable input submission to let test submission raw input event (in order to test e.g. IO queue)
- ImGuiTestRunFlags_RunFromGui = 1 << 4, // Test ran manually from GUI, will disable watchdog.
- ImGuiTestRunFlags_RunFromCommandLine= 1 << 5, // Test queued from command-line.
-
- // Flags for ImGuiTestContext::RunChildTest()
- ImGuiTestRunFlags_NoError = 1 << 10,
- ImGuiTestRunFlags_ShareVars = 1 << 11, // Share generic vars and custom vars between child and parent tests (custom vars need to be same type)
- ImGuiTestRunFlags_ShareTestContext = 1 << 12, // Share ImGuiTestContext instead of creating a new one (unsure what purpose this may be useful for yet)
- // TODO: Add GuiFunc options
-};
-
-//-------------------------------------------------------------------------
-// Functions
-//-------------------------------------------------------------------------
-
-// Hooks for core imgui/ library (generally called via macros)
-extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ui_ctx, ImGuiID id, const ImRect& bb, const ImGuiLastItemData* item_data);
-#if IMGUI_VERSION_NUM < 18934
-extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ui_ctx, const ImRect& bb, ImGuiID id);
-#endif
-#ifdef IMGUI_HAS_IMSTR
-extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ui_ctx, ImGuiID id, ImStrv label, ImGuiItemStatusFlags flags);
-#else
-extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ui_ctx, ImGuiID id, const char* label, ImGuiItemStatusFlags flags);
-#endif
-extern void ImGuiTestEngineHook_Log(ImGuiContext* ui_ctx, const char* fmt, ...);
-extern const char* ImGuiTestEngine_FindItemDebugLabel(ImGuiContext* ui_ctx, ImGuiID id);
-
-// Functions (generally called via IM_CHECK() macros)
-IMGUI_API bool ImGuiTestEngine_Check(const char* file, const char* func, int line, ImGuiTestCheckFlags flags, bool result, const char* expr);
-IMGUI_API bool ImGuiTestEngine_CheckStrOp(const char* file, const char* func, int line, ImGuiTestCheckFlags flags, const char* op, const char* lhs_var, const char* lhs_value, const char* rhs_var, const char* rhs_value, bool* out_result);
-IMGUI_API bool ImGuiTestEngine_Error(const char* file, const char* func, int line, ImGuiTestCheckFlags flags, const char* fmt, ...);
-IMGUI_API void ImGuiTestEngine_AssertLog(const char* expr, const char* file, const char* function, int line);
-IMGUI_API ImGuiTextBuffer* ImGuiTestEngine_GetTempStringBuilder();
-
-//-------------------------------------------------------------------------
-// ImGuiTestEngine API
-//-------------------------------------------------------------------------
-
-// Functions: Initialization
-IMGUI_API ImGuiTestEngine* ImGuiTestEngine_CreateContext(); // Create test engine
-IMGUI_API void ImGuiTestEngine_DestroyContext(ImGuiTestEngine* engine); // Destroy test engine. Call after ImGui::DestroyContext() so test engine specific ini data gets saved.
-IMGUI_API void ImGuiTestEngine_Start(ImGuiTestEngine* engine, ImGuiContext* ui_ctx); // Bind to a dear imgui context. Start coroutine.
-IMGUI_API void ImGuiTestEngine_Stop(ImGuiTestEngine* engine); // Stop coroutine and export if any. (Unbind will lazily happen on context shutdown)
-IMGUI_API void ImGuiTestEngine_PostSwap(ImGuiTestEngine* engine); // Call every frame after framebuffer swap, will process screen capture and call test_io.ScreenCaptureFunc()
-IMGUI_API ImGuiTestEngineIO& ImGuiTestEngine_GetIO(ImGuiTestEngine* engine);
-
-// Macros: Register Test
-#define IM_REGISTER_TEST(_ENGINE, _CATEGORY, _NAME) ImGuiTestEngine_RegisterTest(_ENGINE, _CATEGORY, _NAME, __FILE__, __LINE__)
-IMGUI_API ImGuiTest* ImGuiTestEngine_RegisterTest(ImGuiTestEngine* engine, const char* category, const char* name, const char* src_file = NULL, int src_line = 0); // Prefer calling IM_REGISTER_TEST()
-
-// Functions: Main
-IMGUI_API void ImGuiTestEngine_QueueTest(ImGuiTestEngine* engine, ImGuiTest* test, ImGuiTestRunFlags run_flags = 0);
-IMGUI_API void ImGuiTestEngine_QueueTests(ImGuiTestEngine* engine, ImGuiTestGroup group, const char* filter = NULL, ImGuiTestRunFlags run_flags = 0);
-IMGUI_API bool ImGuiTestEngine_TryAbortEngine(ImGuiTestEngine* engine);
-IMGUI_API void ImGuiTestEngine_AbortCurrentTest(ImGuiTestEngine* engine);
-IMGUI_API ImGuiTest* ImGuiTestEngine_FindTestByName(ImGuiTestEngine* engine, const char* category, const char* name);
-
-// Functions: Status Queries
-// FIXME: Clarify API to avoid function calls vs raw bools in ImGuiTestEngineIO
-IMGUI_API bool ImGuiTestEngine_IsTestQueueEmpty(ImGuiTestEngine* engine);
-IMGUI_API bool ImGuiTestEngine_IsUsingSimulatedInputs(ImGuiTestEngine* engine);
-IMGUI_API void ImGuiTestEngine_GetResult(ImGuiTestEngine* engine, int& count_tested, int& success_count);
-IMGUI_API void ImGuiTestEngine_GetTestList(ImGuiTestEngine* engine, ImVector<ImGuiTest*>* out_tests);
-IMGUI_API void ImGuiTestEngine_GetTestQueue(ImGuiTestEngine* engine, ImVector<ImGuiTestRunTask>* out_tests);
-
-// Functions: Crash Handling
-// Ensure past test results are properly exported even if application crash during a test.
-IMGUI_API void ImGuiTestEngine_InstallDefaultCrashHandler(); // Install default crash handler (if you don't have one)
-IMGUI_API void ImGuiTestEngine_CrashHandler(); // Default crash handler, should be called from a custom crash handler if such exists
-
-//-----------------------------------------------------------------------------
-// IO structure to configure the test engine
-//-----------------------------------------------------------------------------
-
-// Function bound to right-clicking on a test and selecting "Open source" in the UI
-// - Easy: you can make this function call OS shell to "open" the file (e.g. ImOsOpenInShell() helper).
-// - Better: bind this function to a custom setup which can pass line number to a text editor (e.g. see 'imgui_test_suite/tools/win32_open_with_sublime.cmd' example)
-typedef void (ImGuiTestEngineSrcFileOpenFunc)(const char* filename, int line_no, void* user_data);
-
-struct IMGUI_API ImGuiTestEngineIO
-{
- //-------------------------------------------------------------------------
- // Functions
- //-------------------------------------------------------------------------
-
- // Options: Functions
- ImGuiTestCoroutineInterface* CoroutineFuncs = NULL; // (Required) Coroutine functions (see imgui_te_coroutines.h)
- ImFuncPtr(ImGuiTestEngineSrcFileOpenFunc) SrcFileOpenFunc = NULL; // (Optional) To open source files from test engine UI
- ImFuncPtr(ImGuiScreenCaptureFunc) ScreenCaptureFunc = NULL; // (Optional) To capture graphics output (application _MUST_ call ImGuiTestEngine_PostSwap() function after swapping is framebuffer)
- void* SrcFileOpenUserData = NULL; // (Optional) User data for SrcFileOpenFunc
- void* ScreenCaptureUserData = NULL; // (Optional) User data for ScreenCaptureFunc
-
- // Options: Main
- bool ConfigSavedSettings = true; // Load/Save settings in main context .ini file.
- ImGuiTestRunSpeed ConfigRunSpeed = ImGuiTestRunSpeed_Fast; // Run tests in fast/normal/cinematic mode
- bool ConfigStopOnError = false; // Stop queued tests on test error
- bool ConfigBreakOnError = false; // Break debugger on test error by calling IM_DEBUG_BREAK()
- bool ConfigKeepGuiFunc = false; // Keep test GUI running at the end of the test
- ImGuiTestVerboseLevel ConfigVerboseLevel = ImGuiTestVerboseLevel_Warning;
- ImGuiTestVerboseLevel ConfigVerboseLevelOnError = ImGuiTestVerboseLevel_Info;
- bool ConfigLogToTTY = false;
- bool ConfigLogToDebugger = false;
- bool ConfigRestoreFocusAfterTests = true;// Restore focus back after running tests
- bool ConfigCaptureEnabled = true; // Master enable flags for capturing and saving captures. Disable to avoid e.g. lengthy saving of large PNG files.
- bool ConfigCaptureOnError = false;
- bool ConfigNoThrottle = false; // Disable vsync for performance measurement or fast test running
- bool ConfigMouseDrawCursor = true; // Enable drawing of Dear ImGui software mouse cursor when running tests
- float ConfigFixedDeltaTime = 0.0f; // Use fixed delta time instead of calculating it from wall clock
- int PerfStressAmount = 1; // Integer to scale the amount of items submitted in test
- char GitBranchName[64] = ""; // e.g. fill in branch name (e.g. recorded in perf samples .csv)
-
- // Options: Speed of user simulation
- float MouseSpeed = 600.0f; // Mouse speed (pixel/second) when not running in fast mode
- float MouseWobble = 0.25f; // (0.0f..1.0f) How much wobble to apply to the mouse (pixels per pixel of move distance) when not running in fast mode
- float ScrollSpeed = 1400.0f; // Scroll speed (pixel/second) when not running in fast mode
- float TypingSpeed = 20.0f; // Char input speed (characters/second) when not running in fast mode
- float ActionDelayShort = 0.15f; // Time between short actions
- float ActionDelayStandard = 0.40f; // Time between most actions
-
- // Options: Screen/video capture
- char VideoCaptureEncoderPath[256] = ""; // Video encoder executable path, e.g. "path/to/ffmpeg.exe".
- char VideoCaptureEncoderParams[256] = "";// Video encoder parameters for .MP4 captures, e.g. see IMGUI_CAPTURE_DEFAULT_VIDEO_PARAMS_FOR_FFMPEG
- char GifCaptureEncoderParams[512] = ""; // Video encoder parameters for .GIF captures, e.g. see IMGUI_CAPTURE_DEFAULT_GIF_PARAMS_FOR_FFMPEG
- char VideoCaptureExtension[8] = ".mp4"; // Video file extension (default, may be overridden by test).
-
- // Options: Watchdog. Set values to FLT_MAX to disable.
- // Interactive GUI applications that may be slower tend to use higher values.
- float ConfigWatchdogWarning = 30.0f; // Warn when a test exceed this time (in second)
- float ConfigWatchdogKillTest = 60.0f; // Attempt to stop running a test when exceeding this time (in second)
- float ConfigWatchdogKillApp = FLT_MAX; // Stop application when exceeding this time (in second)
-
- // Options: Export
- // While you can manually call ImGuiTestEngine_Export(), registering filename/format here ensure the crash handler will always export if application crash.
- const char* ExportResultsFilename = NULL;
- ImGuiTestEngineExportFormat ExportResultsFormat = (ImGuiTestEngineExportFormat)0;
-
- // Options: Sanity Checks
- bool CheckDrawDataIntegrity = false; // Check ImDrawData integrity (buffer count, etc.). Currently cheap but may become a slow operation.
-
- //-------------------------------------------------------------------------
- // Output
- //-------------------------------------------------------------------------
-
- // Output: State of test engine
- bool IsRunningTests = false;
- bool IsRequestingMaxAppSpeed = false; // When running in fast mode: request app to skip vsync or even skip rendering if it wants
- bool IsCapturing = false; // Capture is in progress
-};
-
-//-------------------------------------------------------------------------
-// ImGuiTestItemInfo
-//-------------------------------------------------------------------------
-
-// Information about a given item or window, result of an ItemInfo() or WindowInfo() query
-struct ImGuiTestItemInfo
-{
- int RefCount : 8; // User can increment this if they want to hold on the result pointer across frames, otherwise the task will be GC-ed.
- unsigned int NavLayer : 1; // Nav layer of the item (ImGuiNavLayer)
- int Depth : 16; // Depth from requested parent id. 0 == ID is immediate child of requested parent id.
- int TimestampMain = -1; // Timestamp of main result (all fields)
- int TimestampStatus = -1; // Timestamp of StatusFlags
- ImGuiID ID = 0; // Item ID
- ImGuiID ParentID = 0; // Item Parent ID (value at top of the ID stack)
- ImGuiWindow* Window = NULL; // Item Window
- ImRect RectFull = ImRect(); // Item Rectangle
- ImRect RectClipped = ImRect(); // Item Rectangle (clipped with window->ClipRect at time of item submission)
- ImGuiItemFlags InFlags = 0; // Item flags
- ImGuiItemStatusFlags StatusFlags = 0; // Item Status flags (fully updated for some items only, compare TimestampStatus to FrameCount)
- char DebugLabel[32] = {}; // Shortened label for debugging purpose
-
- ImGuiTestItemInfo() { RefCount = 0; NavLayer = 0; Depth = 0; }
- bool IsEmpty() const { return ID == 0; }
-};
-
-// Result of an GatherItems() query
-struct IMGUI_API ImGuiTestItemList
-{
- ImPool<ImGuiTestItemInfo> Pool;
-
- void Clear() { Pool.Clear(); }
- void Reserve(int capacity) { Pool.Reserve(capacity); }
- int GetSize() const { return Pool.GetMapSize(); }
- const ImGuiTestItemInfo* GetByIndex(int n) { return Pool.GetByIndex(n); }
- const ImGuiTestItemInfo* GetByID(ImGuiID id) { return Pool.GetByKey(id); }
-
- // For range-for
- size_t size() const { return (size_t)Pool.GetMapSize(); }
- const ImGuiTestItemInfo* begin() const { return Pool.Buf.begin(); }
- const ImGuiTestItemInfo* end() const { return Pool.Buf.end(); }
- const ImGuiTestItemInfo* operator[] (size_t n) { return &Pool.Buf[(int)n]; }
-};
-
-//-------------------------------------------------------------------------
-// ImGuiTestLog: store textual output of one given Test.
-//-------------------------------------------------------------------------
-
-struct IMGUI_API ImGuiTestLogLineInfo
-{
- ImGuiTestVerboseLevel Level;
- int LineOffset;
-};
-
-struct IMGUI_API ImGuiTestLog
-{
- ImGuiTextBuffer Buffer;
- ImVector<ImGuiTestLogLineInfo> LineInfo;
- int CountPerLevel[ImGuiTestVerboseLevel_COUNT] = {};
-
- // Functions
- ImGuiTestLog() {}
- bool IsEmpty() const { return Buffer.empty(); }
- void Clear();
-
- // Extract log contents filtered per log-level.
- // Output:
- // - If 'buffer != NULL': all extracted lines are appended to 'buffer'. Use 'buffer->c_str()' on your side to obtain the text.
- // - Return value: number of lines extracted (should be equivalent to number of '\n' inside buffer->c_str()).
- // - You may call the function with buffer == NULL to only obtain a count without getting the data.
- // Verbose levels are inclusive:
- // - To get ONLY Error: Use level_min == ImGuiTestVerboseLevel_Error, level_max = ImGuiTestVerboseLevel_Error
- // - To get ONLY Error and Warnings: Use level_min == ImGuiTestVerboseLevel_Error, level_max = ImGuiTestVerboseLevel_Warning
- // - To get All Errors, Warnings, Debug... Use level_min == ImGuiTestVerboseLevel_Error, level_max = ImGuiTestVerboseLevel_Trace
- int ExtractLinesForVerboseLevels(ImGuiTestVerboseLevel level_min, ImGuiTestVerboseLevel level_max, ImGuiTextBuffer* out_buffer);
-
- // [Internal]
- void UpdateLineOffsets(ImGuiTestEngineIO* engine_io, ImGuiTestVerboseLevel level, const char* start);
-};
-
-//-------------------------------------------------------------------------
-// ImGuiTest
-//-------------------------------------------------------------------------
-
-typedef void (ImGuiTestGuiFunc)(ImGuiTestContext* ctx);
-typedef void (ImGuiTestTestFunc)(ImGuiTestContext* ctx);
-
-// Wraps a placement new of a given type (where 'buffer' is the allocated memory)
-typedef void (ImGuiTestVarsConstructor)(void* buffer);
-typedef void (ImGuiTestVarsPostConstructor)(ImGuiTestContext* ctx, void* ptr, void* fn);
-typedef void (ImGuiTestVarsDestructor)(void* ptr);
-
-// Storage for the output of a test run
-struct IMGUI_API ImGuiTestOutput
-{
- ImGuiTestStatus Status = ImGuiTestStatus_Unknown;
- ImGuiTestLog Log;
- ImU64 StartTime = 0;
- ImU64 EndTime = 0;
-};
-
-// Storage for one test
-struct IMGUI_API ImGuiTest
-{
- // Test Definition
- const char* Category = NULL; // Literal, not owned
- const char* Name = NULL; // Literal, generally not owned unless NameOwned=true
- ImGuiTestGroup Group = ImGuiTestGroup_Unknown; // Coarse groups: 'Tests' or 'Perf'
- bool NameOwned = false; //
- const char* SourceFile = NULL; // __FILE__
- int SourceLine = 0; // __LINE__
- int SourceLineEnd = 0; // Calculated by ImGuiTestEngine_StartCalcSourceLineEnds()
- int ArgVariant = 0; // User parameter. Generally we use it to run variations of a same test by sharing GuiFunc/TestFunc
- ImGuiTestFlags Flags = ImGuiTestFlags_None; // See ImGuiTestFlags_
- ImFuncPtr(ImGuiTestGuiFunc) GuiFunc = NULL; // GUI function (optional if your test are running over an existing GUI application)
- ImFuncPtr(ImGuiTestTestFunc) TestFunc = NULL; // Test function
- void* UserData = NULL; // General purpose user data (if assigning capturing lambdas on GuiFunc/TestFunc you may not need to use this)
- //ImVector<ImGuiTestRunTask> Dependencies; // Registered via AddDependencyTest(), ran automatically before our test. This is a simpler wrapper to calling ctx->RunChildTest()
-
- // Last Test Output/Status
- // (this is the only part that may change after registration)
- ImGuiTestOutput Output;
-
- // User variables (which are instantiated when running the test)
- // Setup after test registration with SetVarsDataType<>(), access instance during test with GetVars<>().
- // This is mostly useful to communicate between GuiFunc and TestFunc. If you don't use both you may not want to use it!
- size_t VarsSize = 0;
- ImGuiTestVarsConstructor* VarsConstructor = NULL;
- ImGuiTestVarsPostConstructor* VarsPostConstructor = NULL; // To override constructor default (in case the default are problematic on the first GuiFunc frame)
- void* VarsPostConstructorUserFn = NULL;
- ImGuiTestVarsDestructor* VarsDestructor = NULL;
-
- // Functions
- ImGuiTest() {}
- ~ImGuiTest();
-
- void SetOwnedName(const char* name);
-
- template <typename T>
- void SetVarsDataType(void(*post_initialize)(ImGuiTestContext* ctx, T& vars) = NULL)
- {
- VarsSize = sizeof(T);
- VarsConstructor = [](void* ptr) { IM_PLACEMENT_NEW(ptr) T; };
- VarsDestructor = [](void* ptr) { IM_UNUSED(ptr); reinterpret_cast<T*>(ptr)->~T(); };
- if (post_initialize != NULL)
- {
- VarsPostConstructorUserFn = (void*)post_initialize;
- VarsPostConstructor = [](ImGuiTestContext* ctx, void* ptr, void* fn) { ((void (*)(ImGuiTestContext*, T&))(fn))(ctx, *(T*)ptr); };
- }
- }
-};
-
-// Stored in test queue
-struct IMGUI_API ImGuiTestRunTask
-{
- ImGuiTest* Test = NULL;
- ImGuiTestRunFlags RunFlags = ImGuiTestRunFlags_None;
-};
-
-//-------------------------------------------------------------------------