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| author | Nic Gaffney <gaffney_nic@protonmail.com> | 2024-06-12 21:15:52 -0500 |
|---|---|---|
| committer | Nic Gaffney <gaffney_nic@protonmail.com> | 2024-06-12 21:15:52 -0500 |
| commit | 963fae202108acd0498349e872e4811fa6c6aba0 (patch) | |
| tree | 1a7d5b6ee837700819d8f6f5a2484342a0ab6ec1 /vendor/zgui/src/backend_dx12.zig | |
| parent | 6084001df845815efd9c0eb712acf4fd9311ce36 (diff) | |
| download | particle-sim-963fae202108acd0498349e872e4811fa6c6aba0.tar.gz | |
Added imgui for configuration
Diffstat (limited to 'vendor/zgui/src/backend_dx12.zig')
| -rw-r--r-- | vendor/zgui/src/backend_dx12.zig | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/vendor/zgui/src/backend_dx12.zig b/vendor/zgui/src/backend_dx12.zig new file mode 100644 index 0000000..22672e7 --- /dev/null +++ b/vendor/zgui/src/backend_dx12.zig @@ -0,0 +1,59 @@ +pub const D3D12_CPU_DESCRIPTOR_HANDLE = extern struct { + ptr: c_ulonglong, +}; + +pub const D3D12_GPU_DESCRIPTOR_HANDLE = extern struct { + ptr: c_ulonglong, +}; + +pub fn init( + device: *const anyopaque, // ID3D12Device + num_frames_in_flight: u32, + rtv_format: c_uint, // DXGI_FORMAT + cbv_srv_heap: *const anyopaque, // ID3D12DescriptorHeap + font_srv_cpu_desc_handle: D3D12_CPU_DESCRIPTOR_HANDLE, + font_srv_gpu_desc_handle: D3D12_GPU_DESCRIPTOR_HANDLE, +) void { + if (!ImGui_ImplDX12_Init( + device, + num_frames_in_flight, + rtv_format, + cbv_srv_heap, + font_srv_cpu_desc_handle, + font_srv_gpu_desc_handle, + )) { + @panic("failed to init d3d12 for imgui"); + } +} + +pub fn deinit() void { + ImGui_ImplDX12_Shutdown(); +} + +pub fn newFrame() void { + ImGui_ImplDX12_NewFrame(); +} + +pub fn render( + draw_data: *const anyopaque, // *gui.DrawData + gfx_command_list: *const anyopaque, // *ID3D12GraphicsCommandList +) void { + ImGui_ImplDX12_RenderDrawData(draw_data, gfx_command_list); +} + +// Those functions are defined in 'imgui_impl_dx12.cpp` +// (they include few custom changes). +extern fn ImGui_ImplDX12_Init( + device: *const anyopaque, // ID3D12Device + num_frames_in_flight: u32, + rtv_format: u32, // DXGI_FORMAT + cbv_srv_heap: *const anyopaque, // ID3D12DescriptorHeap + font_srv_cpu_desc_handle: D3D12_CPU_DESCRIPTOR_HANDLE, + font_srv_gpu_desc_handle: D3D12_GPU_DESCRIPTOR_HANDLE, +) bool; +extern fn ImGui_ImplDX12_Shutdown() void; +extern fn ImGui_ImplDX12_NewFrame() void; +extern fn ImGui_ImplDX12_RenderDrawData( + draw_data: *const anyopaque, // *ImDrawData + graphics_command_list: *const anyopaque, // *ID3D12GraphicsCommandList +) void; |
