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| author | Nic Gaffney <gaffney_nic@protonmail.com> | 2025-10-13 01:19:27 -0500 |
|---|---|---|
| committer | Nic Gaffney <gaffney_nic@protonmail.com> | 2025-10-13 01:19:27 -0500 |
| commit | 1f9b827badb2de4c4eaae11c0d02242ec90af7f6 (patch) | |
| tree | 27acb295833e6eee730dd71f98db280d54c6a4ad /vendor/zgui/libs/imgui/implot_items.cpp | |
| parent | b5d0c1dcd751f4735d9f6b45c805300000c9d171 (diff) | |
| download | particle-sim-1f9b827badb2de4c4eaae11c0d02242ec90af7f6.tar.gz | |
Updating to zig 0.15.1
Diffstat (limited to 'vendor/zgui/libs/imgui/implot_items.cpp')
| -rw-r--r-- | vendor/zgui/libs/imgui/implot_items.cpp | 2808 |
1 files changed, 0 insertions, 2808 deletions
diff --git a/vendor/zgui/libs/imgui/implot_items.cpp b/vendor/zgui/libs/imgui/implot_items.cpp deleted file mode 100644 index 1871d15..0000000 --- a/vendor/zgui/libs/imgui/implot_items.cpp +++ /dev/null @@ -1,2808 +0,0 @@ -// MIT License - -// Copyright (c) 2023 Evan Pezent - -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights -// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -// copies of the Software, and to permit persons to whom the Software is -// furnished to do so, subject to the following conditions: - -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. - -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -// SOFTWARE. - -// ImPlot v0.17 - -#define IMGUI_DEFINE_MATH_OPERATORS -#include "implot.h" -#include "implot_internal.h" - -//----------------------------------------------------------------------------- -// [SECTION] Macros and Defines -//----------------------------------------------------------------------------- - -#define SQRT_1_2 0.70710678118f -#define SQRT_3_2 0.86602540378f - -#ifndef IMPLOT_NO_FORCE_INLINE - #ifdef _MSC_VER - #define IMPLOT_INLINE __forceinline - #elif defined(__GNUC__) - #define IMPLOT_INLINE inline __attribute__((__always_inline__)) - #elif defined(__CLANG__) - #if __has_attribute(__always_inline__) - #define IMPLOT_INLINE inline __attribute__((__always_inline__)) - #else - #define IMPLOT_INLINE inline - #endif - #else - #define IMPLOT_INLINE inline - #endif -#else - #define IMPLOT_INLINE inline -#endif - -#if defined __SSE__ || defined __x86_64__ || defined _M_X64 -#ifndef IMGUI_ENABLE_SSE -#include <immintrin.h> -#endif -static IMPLOT_INLINE float ImInvSqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); } -#else -static IMPLOT_INLINE float ImInvSqrt(float x) { return 1.0f / sqrtf(x); } -#endif - -#define IMPLOT_NORMALIZE2F_OVER_ZERO(VX,VY) do { float d2 = VX*VX + VY*VY; if (d2 > 0.0f) { float inv_len = ImInvSqrt(d2); VX *= inv_len; VY *= inv_len; } } while (0) - -// Support for pre-1.82 versions. Users on 1.82+ can use 0 (default) flags to mean "all corners" but in order to support older versions we are more explicit. -#if (IMGUI_VERSION_NUM < 18102) && !defined(ImDrawFlags_RoundCornersAll) -#define ImDrawFlags_RoundCornersAll ImDrawCornerFlags_All -#endif - -//----------------------------------------------------------------------------- -// [SECTION] Template instantiation utility -//----------------------------------------------------------------------------- - -// By default, templates are instantiated for `float`, `double`, and for the following integer types, which are defined in imgui.h: -// signed char ImS8; // 8-bit signed integer -// unsigned char ImU8; // 8-bit unsigned integer -// signed short ImS16; // 16-bit signed integer -// unsigned short ImU16; // 16-bit unsigned integer -// signed int ImS32; // 32-bit signed integer == int -// unsigned int ImU32; // 32-bit unsigned integer -// signed long long ImS64; // 64-bit signed integer -// unsigned long long ImU64; // 64-bit unsigned integer -// (note: this list does *not* include `long`, `unsigned long` and `long double`) -// -// You can customize the supported types by defining IMPLOT_CUSTOM_NUMERIC_TYPES at compile time to define your own type list. -// As an example, you could use the compile time define given by the line below in order to support only float and double. -// -DIMPLOT_CUSTOM_NUMERIC_TYPES="(float)(double)" -// In order to support all known C++ types, use: -// -DIMPLOT_CUSTOM_NUMERIC_TYPES="(signed char)(unsigned char)(signed short)(unsigned short)(signed int)(unsigned int)(signed long)(unsigned long)(signed long long)(unsigned long long)(float)(double)(long double)" - -#ifdef IMPLOT_CUSTOM_NUMERIC_TYPES - #define IMPLOT_NUMERIC_TYPES IMPLOT_CUSTOM_NUMERIC_TYPES -#else - #define IMPLOT_NUMERIC_TYPES (ImS8)(ImU8)(ImS16)(ImU16)(ImS32)(ImU32)(ImS64)(ImU64)(float)(double) -#endif - -// CALL_INSTANTIATE_FOR_NUMERIC_TYPES will duplicate the template instantion code `INSTANTIATE_MACRO(T)` on supported types. -#define _CAT(x, y) _CAT_(x, y) -#define _CAT_(x,y) x ## y -#define _INSTANTIATE_FOR_NUMERIC_TYPES(chain) _CAT(_INSTANTIATE_FOR_NUMERIC_TYPES_1 chain, _END) -#define _INSTANTIATE_FOR_NUMERIC_TYPES_1(T) INSTANTIATE_MACRO(T) _INSTANTIATE_FOR_NUMERIC_TYPES_2 -#define _INSTANTIATE_FOR_NUMERIC_TYPES_2(T) INSTANTIATE_MACRO(T) _INSTANTIATE_FOR_NUMERIC_TYPES_1 -#define _INSTANTIATE_FOR_NUMERIC_TYPES_1_END -#define _INSTANTIATE_FOR_NUMERIC_TYPES_2_END -#define CALL_INSTANTIATE_FOR_NUMERIC_TYPES() _INSTANTIATE_FOR_NUMERIC_TYPES(IMPLOT_NUMERIC_TYPES) - -namespace ImPlot { - -//----------------------------------------------------------------------------- -// [SECTION] Utils -//----------------------------------------------------------------------------- - -// Calc maximum index size of ImDrawIdx -template <typename T> -struct MaxIdx { static const unsigned int Value; }; -template <> const unsigned int MaxIdx<unsigned short>::Value = 65535; -template <> const unsigned int MaxIdx<unsigned int>::Value = 4294967295; - -IMPLOT_INLINE void GetLineRenderProps(const ImDrawList& draw_list, float& half_weight, ImVec2& tex_uv0, ImVec2& tex_uv1) { - const bool aa = ImHasFlag(draw_list.Flags, ImDrawListFlags_AntiAliasedLines) && - ImHasFlag(draw_list.Flags, ImDrawListFlags_AntiAliasedLinesUseTex); - if (aa) { - ImVec4 tex_uvs = draw_list._Data->TexUvLines[(int)(half_weight*2)]; - tex_uv0 = ImVec2(tex_uvs.x, tex_uvs.y); - tex_uv1 = ImVec2(tex_uvs.z, tex_uvs.w); - half_weight += 1; - } - else { - tex_uv0 = tex_uv1 = draw_list._Data->TexUvWhitePixel; - } -} - -IMPLOT_INLINE void PrimLine(ImDrawList& draw_list, const ImVec2& P1, const ImVec2& P2, float half_weight, ImU32 col, const ImVec2& tex_uv0, const ImVec2 tex_uv1) { - float dx = P2.x - P1.x; - float dy = P2.y - P1.y; - IMPLOT_NORMALIZE2F_OVER_ZERO(dx, dy); - dx *= half_weight; - dy *= half_weight; - draw_list._VtxWritePtr[0].pos.x = P1.x + dy; - draw_list._VtxWritePtr[0].pos.y = P1.y - dx; - draw_list._VtxWritePtr[0].uv = tex_uv0; - draw_list._VtxWritePtr[0].col = col; - draw_list._VtxWritePtr[1].pos.x = P2.x + dy; - draw_list._VtxWritePtr[1].pos.y = P2.y - dx; - draw_list._VtxWritePtr[1].uv = tex_uv0; - draw_list._VtxWritePtr[1].col = col; - draw_list._VtxWritePtr[2].pos.x = P2.x - dy; - draw_list._VtxWritePtr[2].pos.y = P2.y + dx; - draw_list._VtxWritePtr[2].uv = tex_uv1; - draw_list._VtxWritePtr[2].col = col; - draw_list._VtxWritePtr[3].pos.x = P1.x - dy; - draw_list._VtxWritePtr[3].pos.y = P1.y + dx; - draw_list._VtxWritePtr[3].uv = tex_uv1; - draw_list._VtxWritePtr[3].col = col; - draw_list._VtxWritePtr += 4; - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2); - draw_list._IdxWritePtr[3] = (ImDrawIdx)(draw_list._VtxCurrentIdx); - draw_list._IdxWritePtr[4] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2); - draw_list._IdxWritePtr[5] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3); - draw_list._IdxWritePtr += 6; - draw_list._VtxCurrentIdx += 4; -} - -IMPLOT_INLINE void PrimRectFill(ImDrawList& draw_list, const ImVec2& Pmin, const ImVec2& Pmax, ImU32 col, const ImVec2& uv) { - draw_list._VtxWritePtr[0].pos = Pmin; - draw_list._VtxWritePtr[0].uv = uv; - draw_list._VtxWritePtr[0].col = col; - draw_list._VtxWritePtr[1].pos = Pmax; - draw_list._VtxWritePtr[1].uv = uv; - draw_list._VtxWritePtr[1].col = col; - draw_list._VtxWritePtr[2].pos.x = Pmin.x; - draw_list._VtxWritePtr[2].pos.y = Pmax.y; - draw_list._VtxWritePtr[2].uv = uv; - draw_list._VtxWritePtr[2].col = col; - draw_list._VtxWritePtr[3].pos.x = Pmax.x; - draw_list._VtxWritePtr[3].pos.y = Pmin.y; - draw_list._VtxWritePtr[3].uv = uv; - draw_list._VtxWritePtr[3].col = col; - draw_list._VtxWritePtr += 4; - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2); - draw_list._IdxWritePtr[3] = (ImDrawIdx)(draw_list._VtxCurrentIdx); - draw_list._IdxWritePtr[4] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1); - draw_list._IdxWritePtr[5] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3); - draw_list._IdxWritePtr += 6; - draw_list._VtxCurrentIdx += 4; -} - -IMPLOT_INLINE void PrimRectLine(ImDrawList& draw_list, const ImVec2& Pmin, const ImVec2& Pmax, float weight, ImU32 col, const ImVec2& uv) { - - draw_list._VtxWritePtr[0].pos.x = Pmin.x; - draw_list._VtxWritePtr[0].pos.y = Pmin.y; - draw_list._VtxWritePtr[0].uv = uv; - draw_list._VtxWritePtr[0].col = col; - - draw_list._VtxWritePtr[1].pos.x = Pmin.x; - draw_list._VtxWritePtr[1].pos.y = Pmax.y; - draw_list._VtxWritePtr[1].uv = uv; - draw_list._VtxWritePtr[1].col = col; - - draw_list._VtxWritePtr[2].pos.x = Pmax.x; - draw_list._VtxWritePtr[2].pos.y = Pmax.y; - draw_list._VtxWritePtr[2].uv = uv; - draw_list._VtxWritePtr[2].col = col; - - draw_list._VtxWritePtr[3].pos.x = Pmax.x; - draw_list._VtxWritePtr[3].pos.y = Pmin.y; - draw_list._VtxWritePtr[3].uv = uv; - draw_list._VtxWritePtr[3].col = col; - - draw_list._VtxWritePtr[4].pos.x = Pmin.x + weight; - draw_list._VtxWritePtr[4].pos.y = Pmin.y + weight; - draw_list._VtxWritePtr[4].uv = uv; - draw_list._VtxWritePtr[4].col = col; - - draw_list._VtxWritePtr[5].pos.x = Pmin.x + weight; - draw_list._VtxWritePtr[5].pos.y = Pmax.y - weight; - draw_list._VtxWritePtr[5].uv = uv; - draw_list._VtxWritePtr[5].col = col; - - draw_list._VtxWritePtr[6].pos.x = Pmax.x - weight; - draw_list._VtxWritePtr[6].pos.y = Pmax.y - weight; - draw_list._VtxWritePtr[6].uv = uv; - draw_list._VtxWritePtr[6].col = col; - - draw_list._VtxWritePtr[7].pos.x = Pmax.x - weight; - draw_list._VtxWritePtr[7].pos.y = Pmin.y + weight; - draw_list._VtxWritePtr[7].uv = uv; - draw_list._VtxWritePtr[7].col = col; - - draw_list._VtxWritePtr += 8; - - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 0); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 5); - draw_list._IdxWritePtr += 3; - - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 0); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 5); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4); - draw_list._IdxWritePtr += 3; - - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 6); - draw_list._IdxWritePtr += 3; - - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 6); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 5); - draw_list._IdxWritePtr += 3; - - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 7); - draw_list._IdxWritePtr += 3; - - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 2); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 7); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 6); - draw_list._IdxWritePtr += 3; - - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 0); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4); - draw_list._IdxWritePtr += 3; - - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 7); - draw_list._IdxWritePtr += 3; - - draw_list._VtxCurrentIdx += 8; -} - - -//----------------------------------------------------------------------------- -// [SECTION] Item Utils -//----------------------------------------------------------------------------- - -ImPlotItem* RegisterOrGetItem(const char* label_id, ImPlotItemFlags flags, bool* just_created) { - ImPlotContext& gp = *GImPlot; - ImPlotItemGroup& Items = *gp.CurrentItems; - ImGuiID id = Items.GetItemID(label_id); - if (just_created != nullptr) - *just_created = Items.GetItem(id) == nullptr; - ImPlotItem* item = Items.GetOrAddItem(id); - if (item->SeenThisFrame) - return item; - item->SeenThisFrame = true; - int idx = Items.GetItemIndex(item); - item->ID = id; - if (!ImHasFlag(flags, ImPlotItemFlags_NoLegend) && ImGui::FindRenderedTextEnd(label_id, nullptr) != label_id) { - Items.Legend.Indices.push_back(idx); - item->NameOffset = Items.Legend.Labels.size(); - Items.Legend.Labels.append(label_id, label_id + strlen(label_id) + 1); - } - else { - item->Show = true; - } - return item; -} - -ImPlotItem* GetItem(const char* label_id) { - ImPlotContext& gp = *GImPlot; - return gp.CurrentItems->GetItem(label_id); -} - -bool IsItemHidden(const char* label_id) { - ImPlotItem* item = GetItem(label_id); - return item != nullptr && !item->Show; -} - -ImPlotItem* GetCurrentItem() { - ImPlotContext& gp = *GImPlot; - return gp.CurrentItem; -} - -void SetNextLineStyle(const ImVec4& col, float weight) { - ImPlotContext& gp = *GImPlot; - gp.NextItemData.Colors[ImPlotCol_Line] = col; - gp.NextItemData.LineWeight = weight; -} - -void SetNextFillStyle(const ImVec4& col, float alpha) { - ImPlotContext& gp = *GImPlot; - gp.NextItemData.Colors[ImPlotCol_Fill] = col; - gp.NextItemData.FillAlpha = alpha; -} - -void SetNextMarkerStyle(ImPlotMarker marker, float size, const ImVec4& fill, float weight, const ImVec4& outline) { - ImPlotContext& gp = *GImPlot; - gp.NextItemData.Marker = marker; - gp.NextItemData.Colors[ImPlotCol_MarkerFill] = fill; - gp.NextItemData.MarkerSize = size; - gp.NextItemData.Colors[ImPlotCol_MarkerOutline] = outline; - gp.NextItemData.MarkerWeight = weight; -} - -void SetNextErrorBarStyle(const ImVec4& col, float size, float weight) { - ImPlotContext& gp = *GImPlot; - gp.NextItemData.Colors[ImPlotCol_ErrorBar] = col; - gp.NextItemData.ErrorBarSize = size; - gp.NextItemData.ErrorBarWeight = weight; -} - -ImVec4 GetLastItemColor() { - ImPlotContext& gp = *GImPlot; - if (gp.PreviousItem) - return ImGui::ColorConvertU32ToFloat4(gp.PreviousItem->Color); - return ImVec4(); -} - -void BustItemCache() { - ImPlotContext& gp = *GImPlot; - for (int p = 0; p < gp.Plots.GetBufSize(); ++p) { - ImPlotPlot& plot = *gp.Plots.GetByIndex(p); - plot.Items.Reset(); - } - for (int p = 0; p < gp.Subplots.GetBufSize(); ++p) { - ImPlotSubplot& subplot = *gp.Subplots.GetByIndex(p); - subplot.Items.Reset(); - } -} - -void BustColorCache(const char* plot_title_id) { - ImPlotContext& gp = *GImPlot; - if (plot_title_id == nullptr) { - BustItemCache(); - } - else { - ImGuiID id = ImGui::GetCurrentWindow()->GetID(plot_title_id); - ImPlotPlot* plot = gp.Plots.GetByKey(id); - if (plot != nullptr) - plot->Items.Reset(); - else { - ImPlotSubplot* subplot = gp.Subplots.GetByKey(id); - if (subplot != nullptr) - subplot->Items.Reset(); - } - } -} - -//----------------------------------------------------------------------------- -// [SECTION] BeginItem / EndItem -//----------------------------------------------------------------------------- - -static const float ITEM_HIGHLIGHT_LINE_SCALE = 2.0f; -static const float ITEM_HIGHLIGHT_MARK_SCALE = 1.25f; - -// Begins a new item. Returns false if the item should not be plotted. -bool BeginItem(const char* label_id, ImPlotItemFlags flags, ImPlotCol recolor_from) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != nullptr, "PlotX() needs to be called between BeginPlot() and EndPlot()!"); - SetupLock(); - bool just_created; - ImPlotItem* item = RegisterOrGetItem(label_id, flags, &just_created); - // set current item - gp.CurrentItem = item; - ImPlotNextItemData& s = gp.NextItemData; - // set/override item color - if (recolor_from != -1) { - if (!IsColorAuto(s.Colors[recolor_from])) - item->Color = ImGui::ColorConvertFloat4ToU32(s.Colors[recolor_from]); - else if (!IsColorAuto(gp.Style.Colors[recolor_from])) - item->Color = ImGui::ColorConvertFloat4ToU32(gp.Style.Colors[recolor_from]); - else if (just_created) - item->Color = NextColormapColorU32(); - } - else if (just_created) { - item->Color = NextColormapColorU32(); - } - // hide/show item - if (gp.NextItemData.HasHidden) { - if (just_created || gp.NextItemData.HiddenCond == ImGuiCond_Always) - item->Show = !gp.NextItemData.Hidden; - } - if (!item->Show) { - // reset next item data - gp.NextItemData.Reset(); - gp.PreviousItem = item; - gp.CurrentItem = nullptr; - return false; - } - else { - ImVec4 item_color = ImGui::ColorConvertU32ToFloat4(item->Color); - // stage next item colors - s.Colors[ImPlotCol_Line] = IsColorAuto(s.Colors[ImPlotCol_Line]) ? ( IsColorAuto(ImPlotCol_Line) ? item_color : gp.Style.Colors[ImPlotCol_Line] ) : s.Colors[ImPlotCol_Line]; - s.Colors[ImPlotCol_Fill] = IsColorAuto(s.Colors[ImPlotCol_Fill]) ? ( IsColorAuto(ImPlotCol_Fill) ? item_color : gp.Style.Colors[ImPlotCol_Fill] ) : s.Colors[ImPlotCol_Fill]; - s.Colors[ImPlotCol_MarkerOutline] = IsColorAuto(s.Colors[ImPlotCol_MarkerOutline]) ? ( IsColorAuto(ImPlotCol_MarkerOutline) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerOutline] ) : s.Colors[ImPlotCol_MarkerOutline]; - s.Colors[ImPlotCol_MarkerFill] = IsColorAuto(s.Colors[ImPlotCol_MarkerFill]) ? ( IsColorAuto(ImPlotCol_MarkerFill) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerFill] ) : s.Colors[ImPlotCol_MarkerFill]; - s.Colors[ImPlotCol_ErrorBar] = IsColorAuto(s.Colors[ImPlotCol_ErrorBar]) ? ( GetStyleColorVec4(ImPlotCol_ErrorBar) ) : s.Colors[ImPlotCol_ErrorBar]; - // stage next item style vars - s.LineWeight = s.LineWeight < 0 ? gp.Style.LineWeight : s.LineWeight; - s.Marker = s.Marker < 0 ? gp.Style.Marker : s.Marker; - s.MarkerSize = s.MarkerSize < 0 ? gp.Style.MarkerSize : s.MarkerSize; - s.MarkerWeight = s.MarkerWeight < 0 ? gp.Style.MarkerWeight : s.MarkerWeight; - s.FillAlpha = s.FillAlpha < 0 ? gp.Style.FillAlpha : s.FillAlpha; - s.ErrorBarSize = s.ErrorBarSize < 0 ? gp.Style.ErrorBarSize : s.ErrorBarSize; - s.ErrorBarWeight = s.ErrorBarWeight < 0 ? gp.Style.ErrorBarWeight : s.ErrorBarWeight; - s.DigitalBitHeight = s.DigitalBitHeight < 0 ? gp.Style.DigitalBitHeight : s.DigitalBitHeight; - s.DigitalBitGap = s.DigitalBitGap < 0 ? gp.Style.DigitalBitGap : s.DigitalBitGap; - // apply alpha modifier(s) - s.Colors[ImPlotCol_Fill].w *= s.FillAlpha; - s.Colors[ImPlotCol_MarkerFill].w *= s.FillAlpha; // TODO: this should be separate, if it at all - // apply highlight mods - if (item->LegendHovered) { - if (!ImHasFlag(gp.CurrentItems->Legend.Flags, ImPlotLegendFlags_NoHighlightItem)) { - s.LineWeight *= ITEM_HIGHLIGHT_LINE_SCALE; - s.MarkerSize *= ITEM_HIGHLIGHT_MARK_SCALE; - s.MarkerWeight *= ITEM_HIGHLIGHT_LINE_SCALE; - // TODO: how to highlight fills? - } - if (!ImHasFlag(gp.CurrentItems->Legend.Flags, ImPlotLegendFlags_NoHighlightAxis)) { - if (gp.CurrentPlot->EnabledAxesX() > 1) - gp.CurrentPlot->Axes[gp.CurrentPlot->CurrentX].ColorHiLi = item->Color; - if (gp.CurrentPlot->EnabledAxesY() > 1) - gp.CurrentPlot->Axes[gp.CurrentPlot->CurrentY].ColorHiLi = item->Color; - } - } - // set render flags - s.RenderLine = s.Colors[ImPlotCol_Line].w > 0 && s.LineWeight > 0; - s.RenderFill = s.Colors[ImPlotCol_Fill].w > 0; - s.RenderMarkerFill = s.Colors[ImPlotCol_MarkerFill].w > 0; - s.RenderMarkerLine = s.Colors[ImPlotCol_MarkerOutline].w > 0 && s.MarkerWeight > 0; - // push rendering clip rect - PushPlotClipRect(); - return true; - } -} - -// Ends an item (call only if BeginItem returns true) -void EndItem() { - ImPlotContext& gp = *GImPlot; - // pop rendering clip rect - PopPlotClipRect(); - // reset next item data - gp.NextItemData.Reset(); - // set current item - gp.PreviousItem = gp.CurrentItem; - gp.CurrentItem = nullptr; -} - -//----------------------------------------------------------------------------- -// [SECTION] Indexers -//----------------------------------------------------------------------------- - -template <typename T> -IMPLOT_INLINE T IndexData(const T* data, int idx, int count, int offset, int stride) { - const int s = ((offset == 0) << 0) | ((stride == sizeof(T)) << 1); - switch (s) { - case 3 : return data[idx]; - case 2 : return data[(offset + idx) % count]; - case 1 : return *(const T*)(const void*)((const unsigned char*)data + (size_t)((idx) ) * stride); - case 0 : return *(const T*)(const void*)((const unsigned char*)data + (size_t)((offset + idx) % count) * stride); - default: return T(0); - } -} - -template <typename T> -struct IndexerIdx { - IndexerIdx(const T* data, int count, int offset = 0, int stride = sizeof(T)) : - Data(data), - Count(count), - Offset(count ? ImPosMod(offset, count) : 0), - Stride(stride) - { } - template <typename I> IMPLOT_INLINE double operator()(I idx) const { - return (double)IndexData(Data, idx, Count, Offset, Stride); - } - const T* Data; - int Count; - int Offset; - int Stride; -}; - -template <typename _Indexer1, typename _Indexer2> -struct IndexerAdd { - IndexerAdd(const _Indexer1& indexer1, const _Indexer2& indexer2, double scale1 = 1, double scale2 = 1) - : Indexer1(indexer1), - Indexer2(indexer2), - Scale1(scale1), - Scale2(scale2), - Count(ImMin(Indexer1.Count, Indexer2.Count)) - { } - template <typename I> IMPLOT_INLINE double operator()(I idx) const { - return Scale1 * Indexer1(idx) + Scale2 * Indexer2(idx); - } - const _Indexer1& Indexer1; - const _Indexer2& Indexer2; - double Scale1; - double Scale2; - int Count; -}; - -struct IndexerLin { - IndexerLin(double m, double b) : M(m), B(b) { } - template <typename I> IMPLOT_INLINE double operator()(I idx) const { - return M * idx + B; - } - const double M; - const double B; -}; - -struct IndexerConst { - IndexerConst(double ref) : Ref(ref) { } - template <typename I> IMPLOT_INLINE double operator()(I) const { return Ref; } - const double Ref; -}; - -//----------------------------------------------------------------------------- -// [SECTION] Getters -//----------------------------------------------------------------------------- - -template <typename _IndexerX, typename _IndexerY> -struct GetterXY { - GetterXY(_IndexerX x, _IndexerY y, int count) : IndxerX(x), IndxerY(y), Count(count) { } - template <typename I> IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - return ImPlotPoint(IndxerX(idx),IndxerY(idx)); - } - const _IndexerX IndxerX; - const _IndexerY IndxerY; - const int Count; -}; - -/// Interprets a user's function pointer as ImPlotPoints -struct GetterFuncPtr { - GetterFuncPtr(ImPlotGetter getter, void* data, int count) : - Getter(getter), - Data(data), - Count(count) - { } - template <typename I> IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - return Getter(idx, Data); - } - ImPlotGetter Getter; - void* const Data; - const int Count; -}; - -template <typename _Getter> -struct GetterOverrideX { - GetterOverrideX(_Getter getter, double x) : Getter(getter), X(x), Count(getter.Count) { } - template <typename I> IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - ImPlotPoint p = Getter(idx); - p.x = X; - return p; - } - const _Getter Getter; - const double X; - const int Count; -}; - -template <typename _Getter> -struct GetterOverrideY { - GetterOverrideY(_Getter getter, double y) : Getter(getter), Y(y), Count(getter.Count) { } - template <typename I> IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - ImPlotPoint p = Getter(idx); - p.y = Y; - return p; - } - const _Getter Getter; - const double Y; - const int Count; -}; - -template <typename _Getter> -struct GetterLoop { - GetterLoop(_Getter getter) : Getter(getter), Count(getter.Count + 1) { } - template <typename I> IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - idx = idx % (Count - 1); - return Getter(idx); - } - const _Getter Getter; - const int Count; -}; - -template <typename T> -struct GetterError { - GetterError(const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) : - Xs(xs), - Ys(ys), - Neg(neg), - Pos(pos), - Count(count), - Offset(count ? ImPosMod(offset, count) : 0), - Stride(stride) - { } - template <typename I> IMPLOT_INLINE ImPlotPointError operator()(I idx) const { - return ImPlotPointError((double)IndexData(Xs, idx, Count, Offset, Stride), - (double)IndexData(Ys, idx, Count, Offset, Stride), - (double)IndexData(Neg, idx, Count, Offset, Stride), - (double)IndexData(Pos, idx, Count, Offset, Stride)); - } - const T* const Xs; - const T* const Ys; - const T* const Neg; - const T* const Pos; - const int Count; - const int Offset; - const int Stride; -}; - -//----------------------------------------------------------------------------- -// [SECTION] Fitters -//----------------------------------------------------------------------------- - -template <typename _Getter1> -struct Fitter1 { - Fitter1(const _Getter1& getter) : Getter(getter) { } - void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const { - for (int i = 0; i < Getter.Count; ++i) { - ImPlotPoint p = Getter(i); - x_axis.ExtendFitWith(y_axis, p.x, p.y); - y_axis.ExtendFitWith(x_axis, p.y, p.x); - } - } - const _Getter1& Getter; -}; - -template <typename _Getter1> -struct FitterX { - FitterX(const _Getter1& getter) : Getter(getter) { } - void Fit(ImPlotAxis& x_axis, ImPlotAxis&) const { - for (int i = 0; i < Getter.Count; ++i) { - ImPlotPoint p = Getter(i); - x_axis.ExtendFit(p.x); - } - } - const _Getter1& Getter; -}; - -template <typename _Getter1> -struct FitterY { - FitterY(const _Getter1& getter) : Getter(getter) { } - void Fit(ImPlotAxis&, ImPlotAxis& y_axis) const { - for (int i = 0; i < Getter.Count; ++i) { - ImPlotPoint p = Getter(i); - y_axis.ExtendFit(p.y); - } - } - const _Getter1& Getter; -}; - -template <typename _Getter1, typename _Getter2> -struct Fitter2 { - Fitter2(const _Getter1& getter1, const _Getter2& getter2) : Getter1(getter1), Getter2(getter2) { } - void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const { - for (int i = 0; i < Getter1.Count; ++i) { - ImPlotPoint p = Getter1(i); - x_axis.ExtendFitWith(y_axis, p.x, p.y); - y_axis.ExtendFitWith(x_axis, p.y, p.x); - } - for (int i = 0; i < Getter2.Count; ++i) { - ImPlotPoint p = Getter2(i); - x_axis.ExtendFitWith(y_axis, p.x, p.y); - y_axis.ExtendFitWith(x_axis, p.y, p.x); - } - } - const _Getter1& Getter1; - const _Getter2& Getter2; -}; - -template <typename _Getter1, typename _Getter2> -struct FitterBarV { - FitterBarV(const _Getter1& getter1, const _Getter2& getter2, double width) : - Getter1(getter1), - Getter2(getter2), - HalfWidth(width*0.5) - { } - void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const { - int count = ImMin(Getter1.Count, Getter2.Count); - for (int i = 0; i < count; ++i) { - ImPlotPoint p1 = Getter1(i); p1.x -= HalfWidth; - ImPlotPoint p2 = Getter2(i); p2.x += HalfWidth; - x_axis.ExtendFitWith(y_axis, p1.x, p1.y); - y_axis.ExtendFitWith(x_axis, p1.y, p1.x); - x_axis.ExtendFitWith(y_axis, p2.x, p2.y); - y_axis.ExtendFitWith(x_axis, p2.y, p2.x); - } - } - const _Getter1& Getter1; - const _Getter2& Getter2; - const double HalfWidth; -}; - -template <typename _Getter1, typename _Getter2> -struct FitterBarH { - FitterBarH(const _Getter1& getter1, const _Getter2& getter2, double height) : - Getter1(getter1), - Getter2(getter2), - HalfHeight(height*0.5) - { } - void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const { - int count = ImMin(Getter1.Count, Getter2.Count); - for (int i = 0; i < count; ++i) { - ImPlotPoint p1 = Getter1(i); p1.y -= HalfHeight; - ImPlotPoint p2 = Getter2(i); p2.y += HalfHeight; - x_axis.ExtendFitWith(y_axis, p1.x, p1.y); - y_axis.ExtendFitWith(x_axis, p1.y, p1.x); - x_axis.ExtendFitWith(y_axis, p2.x, p2.y); - y_axis.ExtendFitWith(x_axis, p2.y, p2.x); - } - } - const _Getter1& Getter1; - const _Getter2& Getter2; - const double HalfHeight; -}; - -struct FitterRect { - FitterRect(const ImPlotPoint& pmin, const ImPlotPoint& pmax) : - Pmin(pmin), - Pmax(pmax) - { } - FitterRect(const ImPlotRect& rect) : - FitterRect(rect.Min(), rect.Max()) - { } - void Fit(ImPlotAxis& x_axis, ImPlotAxis& y_axis) const { - x_axis.ExtendFitWith(y_axis, Pmin.x, Pmin.y); - y_axis.ExtendFitWith(x_axis, Pmin.y, Pmin.x); - x_axis.ExtendFitWith(y_axis, Pmax.x, Pmax.y); - y_axis.ExtendFitWith(x_axis, Pmax.y, Pmax.x); - } - const ImPlotPoint Pmin; - const ImPlotPoint Pmax; -}; - -//----------------------------------------------------------------------------- -// [SECTION] Transformers -//----------------------------------------------------------------------------- - -struct Transformer1 { - Transformer1(double pixMin, double pltMin, double pltMax, double m, double scaMin, double scaMax, ImPlotTransform fwd, void* data) : - ScaMin(scaMin), - ScaMax(scaMax), - PltMin(pltMin), - PltMax(pltMax), - PixMin(pixMin), - M(m), - TransformFwd(fwd), - TransformData(data) - { } - - template <typename T> IMPLOT_INLINE float operator()(T p) const { - if (TransformFwd != nullptr) { - double s = TransformFwd(p, TransformData); - double t = (s - ScaMin) / (ScaMax - ScaMin); - p = PltMin + (PltMax - PltMin) * t; - } - return (float)(PixMin + M * (p - PltMin)); - } - - double ScaMin, ScaMax, PltMin, PltMax, PixMin, M; - ImPlotTransform TransformFwd; - void* TransformData; -}; - -struct Transformer2 { - Transformer2(const ImPlotAxis& x_axis, const ImPlotAxis& y_axis) : - Tx(x_axis.PixelMin, - x_axis.Range.Min, - x_axis.Range.Max, - x_axis.ScaleToPixel, - x_axis.ScaleMin, - x_axis.ScaleMax, - x_axis.TransformForward, - x_axis.TransformData), - Ty(y_axis.PixelMin, - y_axis.Range.Min, - y_axis.Range.Max, - y_axis.ScaleToPixel, - y_axis.ScaleMin, - y_axis.ScaleMax, - y_axis.TransformForward, - y_axis.TransformData) - { } - - Transformer2(const ImPlotPlot& plot) : - Transformer2(plot.Axes[plot.CurrentX], plot.Axes[plot.CurrentY]) - { } - - Transformer2() : - Transformer2(*GImPlot->CurrentPlot) - { } - - template <typename P> IMPLOT_INLINE ImVec2 operator()(const P& plt) const { - ImVec2 out; - out.x = Tx(plt.x); - out.y = Ty(plt.y); - return out; - } - - template <typename T> IMPLOT_INLINE ImVec2 operator()(T x, T y) const { - ImVec2 out; - out.x = Tx(x); - out.y = Ty(y); - return out; - } - - Transformer1 Tx; - Transformer1 Ty; -}; - -//----------------------------------------------------------------------------- -// [SECTION] Renderers -//----------------------------------------------------------------------------- - -struct RendererBase { - RendererBase(int prims, int idx_consumed, int vtx_consumed) : - Prims(prims), - IdxConsumed(idx_consumed), - VtxConsumed(vtx_consumed) - { } - const int Prims; - Transformer2 Transformer; - const int IdxConsumed; - const int VtxConsumed; -}; - -template <class _Getter> -struct RendererLineStrip : RendererBase { - RendererLineStrip(const _Getter& getter, ImU32 col, float weight) : - RendererBase(getter.Count - 1, 6, 4), - Getter(getter), - Col(col), - HalfWeight(ImMax(1.0f,weight)*0.5f) - { - P1 = this->Transformer(Getter(0)); - } - void Init(ImDrawList& draw_list) const { - GetLineRenderProps(draw_list, HalfWeight, UV0, UV1); - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 P2 = this->Transformer(Getter(prim + 1)); - if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) { - P1 = P2; - return false; - } - PrimLine(draw_list,P1,P2,HalfWeight,Col,UV0,UV1); - P1 = P2; - return true; - } - const _Getter& Getter; - const ImU32 Col; - mutable float HalfWeight; - mutable ImVec2 P1; - mutable ImVec2 UV0; - mutable ImVec2 UV1; -}; - -template <class _Getter> -struct RendererLineStripSkip : RendererBase { - RendererLineStripSkip(const _Getter& getter, ImU32 col, float weight) : - RendererBase(getter.Count - 1, 6, 4), - Getter(getter), - Col(col), - HalfWeight(ImMax(1.0f,weight)*0.5f) - { - P1 = this->Transformer(Getter(0)); - } - void Init(ImDrawList& draw_list) const { - GetLineRenderProps(draw_list, HalfWeight, UV0, UV1); - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 P2 = this->Transformer(Getter(prim + 1)); - if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) { - if (!ImNan(P2.x) && !ImNan(P2.y)) - P1 = P2; - return false; - } - PrimLine(draw_list,P1,P2,HalfWeight,Col,UV0,UV1); - if (!ImNan(P2.x) && !ImNan(P2.y)) - P1 = P2; - return true; - } - const _Getter& Getter; - const ImU32 Col; - mutable float HalfWeight; - mutable ImVec2 P1; - mutable ImVec2 UV0; - mutable ImVec2 UV1; -}; - -template <class _Getter> -struct RendererLineSegments1 : RendererBase { - RendererLineSegments1(const _Getter& getter, ImU32 col, float weight) : - RendererBase(getter.Count / 2, 6, 4), - Getter(getter), - Col(col), - HalfWeight(ImMax(1.0f,weight)*0.5f) - { } - void Init(ImDrawList& draw_list) const { - GetLineRenderProps(draw_list, HalfWeight, UV0, UV1); - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 P1 = this->Transformer(Getter(prim*2+0)); - ImVec2 P2 = this->Transformer(Getter(prim*2+1)); - if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) - return false; - PrimLine(draw_list,P1,P2,HalfWeight,Col,UV0,UV1); - return true; - } - const _Getter& Getter; - const ImU32 Col; - mutable float HalfWeight; - mutable ImVec2 UV0; - mutable ImVec2 UV1; -}; - -template <class _Getter1, class _Getter2> -struct RendererLineSegments2 : RendererBase { - RendererLineSegments2(const _Getter1& getter1, const _Getter2& getter2, ImU32 col, float weight) : - RendererBase(ImMin(getter1.Count, getter1.Count), 6, 4), - Getter1(getter1), - Getter2(getter2), - Col(col), - HalfWeight(ImMax(1.0f,weight)*0.5f) - {} - void Init(ImDrawList& draw_list) const { - GetLineRenderProps(draw_list, HalfWeight, UV0, UV1); - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 P1 = this->Transformer(Getter1(prim)); - ImVec2 P2 = this->Transformer(Getter2(prim)); - if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) - return false; - PrimLine(draw_list,P1,P2,HalfWeight,Col,UV0,UV1); - return true; - } - const _Getter1& Getter1; - const _Getter2& Getter2; - const ImU32 Col; - mutable float HalfWeight; - mutable ImVec2 UV0; - mutable ImVec2 UV1; -}; - -template <class _Getter1, class _Getter2> -struct RendererBarsFillV : RendererBase { - RendererBarsFillV(const _Getter1& getter1, const _Getter2& getter2, ImU32 col, double width) : - RendererBase(ImMin(getter1.Count, getter1.Count), 6, 4), - Getter1(getter1), - Getter2(getter2), - Col(col), - HalfWidth(width/2) - {} - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImPlotPoint p1 = Getter1(prim); - ImPlotPoint p2 = Getter2(prim); - p1.x += HalfWidth; - p2.x -= HalfWidth; - ImVec2 P1 = this->Transformer(p1); - ImVec2 P2 = this->Transformer(p2); - float width_px = ImAbs(P1.x-P2.x); - if (width_px < 1.0f) { - P1.x += P1.x > P2.x ? (1-width_px) / 2 : (width_px-1) / 2; - P2.x += P2.x > P1.x ? (1-width_px) / 2 : (width_px-1) / 2; - } - ImVec2 PMin = ImMin(P1, P2); - ImVec2 PMax = ImMax(P1, P2); - if (!cull_rect.Overlaps(ImRect(PMin, PMax))) - return false; - PrimRectFill(draw_list,PMin,PMax,Col,UV); - return true; - } - const _Getter1& Getter1; - const _Getter2& Getter2; - const ImU32 Col; - const double HalfWidth; - mutable ImVec2 UV; -}; - -template <class _Getter1, class _Getter2> -struct RendererBarsFillH : RendererBase { - RendererBarsFillH(const _Getter1& getter1, const _Getter2& getter2, ImU32 col, double height) : - RendererBase(ImMin(getter1.Count, getter1.Count), 6, 4), - Getter1(getter1), - Getter2(getter2), - Col(col), - HalfHeight(height/2) - {} - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImPlotPoint p1 = Getter1(prim); - ImPlotPoint p2 = Getter2(prim); - p1.y += HalfHeight; - p2.y -= HalfHeight; - ImVec2 P1 = this->Transformer(p1); - ImVec2 P2 = this->Transformer(p2); - float height_px = ImAbs(P1.y-P2.y); - if (height_px < 1.0f) { - P1.y += P1.y > P2.y ? (1-height_px) / 2 : (height_px-1) / 2; - P2.y += P2.y > P1.y ? (1-height_px) / 2 : (height_px-1) / 2; - } - ImVec2 PMin = ImMin(P1, P2); - ImVec2 PMax = ImMax(P1, P2); - if (!cull_rect.Overlaps(ImRect(PMin, PMax))) - return false; - PrimRectFill(draw_list,PMin,PMax,Col,UV); - return true; - } - const _Getter1& Getter1; - const _Getter2& Getter2; - const ImU32 Col; - const double HalfHeight; - mutable ImVec2 UV; -}; - -template <class _Getter1, class _Getter2> -struct RendererBarsLineV : RendererBase { - RendererBarsLineV(const _Getter1& getter1, const _Getter2& getter2, ImU32 col, double width, float weight) : - RendererBase(ImMin(getter1.Count, getter1.Count), 24, 8), - Getter1(getter1), - Getter2(getter2), - Col(col), - HalfWidth(width/2), - Weight(weight) - {} - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImPlotPoint p1 = Getter1(prim); - ImPlotPoint p2 = Getter2(prim); - p1.x += HalfWidth; - p2.x -= HalfWidth; - ImVec2 P1 = this->Transformer(p1); - ImVec2 P2 = this->Transformer(p2); - float width_px = ImAbs(P1.x-P2.x); - if (width_px < 1.0f) { - P1.x += P1.x > P2.x ? (1-width_px) / 2 : (width_px-1) / 2; - P2.x += P2.x > P1.x ? (1-width_px) / 2 : (width_px-1) / 2; - } - ImVec2 PMin = ImMin(P1, P2); - ImVec2 PMax = ImMax(P1, P2); - if (!cull_rect.Overlaps(ImRect(PMin, PMax))) - return false; - PrimRectLine(draw_list,PMin,PMax,Weight,Col,UV); - return true; - } - const _Getter1& Getter1; - const _Getter2& Getter2; - const ImU32 Col; - const double HalfWidth; - const float Weight; - mutable ImVec2 UV; -}; - -template <class _Getter1, class _Getter2> -struct RendererBarsLineH : RendererBase { - RendererBarsLineH(const _Getter1& getter1, const _Getter2& getter2, ImU32 col, double height, float weight) : - RendererBase(ImMin(getter1.Count, getter1.Count), 24, 8), - Getter1(getter1), - Getter2(getter2), - Col(col), - HalfHeight(height/2), - Weight(weight) - {} - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImPlotPoint p1 = Getter1(prim); - ImPlotPoint p2 = Getter2(prim); - p1.y += HalfHeight; - p2.y -= HalfHeight; - ImVec2 P1 = this->Transformer(p1); - ImVec2 P2 = this->Transformer(p2); - float height_px = ImAbs(P1.y-P2.y); - if (height_px < 1.0f) { - P1.y += P1.y > P2.y ? (1-height_px) / 2 : (height_px-1) / 2; - P2.y += P2.y > P1.y ? (1-height_px) / 2 : (height_px-1) / 2; - } - ImVec2 PMin = ImMin(P1, P2); - ImVec2 PMax = ImMax(P1, P2); - if (!cull_rect.Overlaps(ImRect(PMin, PMax))) - return false; - PrimRectLine(draw_list,PMin,PMax,Weight,Col,UV); - return true; - } - const _Getter1& Getter1; - const _Getter2& Getter2; - const ImU32 Col; - const double HalfHeight; - const float Weight; - mutable ImVec2 UV; -}; - - -template <class _Getter> -struct RendererStairsPre : RendererBase { - RendererStairsPre(const _Getter& getter, ImU32 col, float weight) : - RendererBase(getter.Count - 1, 12, 8), - Getter(getter), - Col(col), - HalfWeight(ImMax(1.0f,weight)*0.5f) - { - P1 = this->Transformer(Getter(0)); - } - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 P2 = this->Transformer(Getter(prim + 1)); - if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) { - P1 = P2; - return false; - } - PrimRectFill(draw_list, ImVec2(P1.x - HalfWeight, P1.y), ImVec2(P1.x + HalfWeight, P2.y), Col, UV); - PrimRectFill(draw_list, ImVec2(P1.x, P2.y + HalfWeight), ImVec2(P2.x, P2.y - HalfWeight), Col, UV); - P1 = P2; - return true; - } - const _Getter& Getter; - const ImU32 Col; - mutable float HalfWeight; - mutable ImVec2 P1; - mutable ImVec2 UV; -}; - -template <class _Getter> -struct RendererStairsPost : RendererBase { - RendererStairsPost(const _Getter& getter, ImU32 col, float weight) : - RendererBase(getter.Count - 1, 12, 8), - Getter(getter), - Col(col), - HalfWeight(ImMax(1.0f,weight) * 0.5f) - { - P1 = this->Transformer(Getter(0)); - } - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 P2 = this->Transformer(Getter(prim + 1)); - if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) { - P1 = P2; - return false; - } - PrimRectFill(draw_list, ImVec2(P1.x, P1.y + HalfWeight), ImVec2(P2.x, P1.y - HalfWeight), Col, UV); - PrimRectFill(draw_list, ImVec2(P2.x - HalfWeight, P2.y), ImVec2(P2.x + HalfWeight, P1.y), Col, UV); - P1 = P2; - return true; - } - const _Getter& Getter; - const ImU32 Col; - mutable float HalfWeight; - mutable ImVec2 P1; - mutable ImVec2 UV; -}; - -template <class _Getter> -struct RendererStairsPreShaded : RendererBase { - RendererStairsPreShaded(const _Getter& getter, ImU32 col) : - RendererBase(getter.Count - 1, 6, 4), - Getter(getter), - Col(col) - { - P1 = this->Transformer(Getter(0)); - Y0 = this->Transformer(ImPlotPoint(0,0)).y; - } - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 P2 = this->Transformer(Getter(prim + 1)); - ImVec2 PMin(ImMin(P1.x, P2.x), ImMin(Y0, P2.y)); - ImVec2 PMax(ImMax(P1.x, P2.x), ImMax(Y0, P2.y)); - if (!cull_rect.Overlaps(ImRect(PMin, PMax))) { - P1 = P2; - return false; - } - PrimRectFill(draw_list, PMin, PMax, Col, UV); - P1 = P2; - return true; - } - const _Getter& Getter; - const ImU32 Col; - float Y0; - mutable ImVec2 P1; - mutable ImVec2 UV; -}; - -template <class _Getter> -struct RendererStairsPostShaded : RendererBase { - RendererStairsPostShaded(const _Getter& getter, ImU32 col) : - RendererBase(getter.Count - 1, 6, 4), - Getter(getter), - Col(col) - { - P1 = this->Transformer(Getter(0)); - Y0 = this->Transformer(ImPlotPoint(0,0)).y; - } - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 P2 = this->Transformer(Getter(prim + 1)); - ImVec2 PMin(ImMin(P1.x, P2.x), ImMin(P1.y, Y0)); - ImVec2 PMax(ImMax(P1.x, P2.x), ImMax(P1.y, Y0)); - if (!cull_rect.Overlaps(ImRect(PMin, PMax))) { - P1 = P2; - return false; - } - PrimRectFill(draw_list, PMin, PMax, Col, UV); - P1 = P2; - return true; - } - const _Getter& Getter; - const ImU32 Col; - float Y0; - mutable ImVec2 P1; - mutable ImVec2 UV; -}; - - - -template <class _Getter1, class _Getter2> -struct RendererShaded : RendererBase { - RendererShaded(const _Getter1& getter1, const _Getter2& getter2, ImU32 col) : - RendererBase(ImMin(getter1.Count, getter2.Count) - 1, 6, 5), - Getter1(getter1), - Getter2(getter2), - Col(col) - { - P11 = this->Transformer(Getter1(0)); - P12 = this->Transformer(Getter2(0)); - } - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 P21 = this->Transformer(Getter1(prim+1)); - ImVec2 P22 = this->Transformer(Getter2(prim+1)); - ImRect rect(ImMin(ImMin(ImMin(P11,P12),P21),P22), ImMax(ImMax(ImMax(P11,P12),P21),P22)); - if (!cull_rect.Overlaps(rect)) { - P11 = P21; - P12 = P22; - return false; - } - const int intersect = (P11.y > P12.y && P22.y > P21.y) || (P12.y > P11.y && P21.y > P22.y); - const ImVec2 intersection = intersect == 0 ? ImVec2(0,0) : Intersection(P11,P21,P12,P22); - draw_list._VtxWritePtr[0].pos = P11; - draw_list._VtxWritePtr[0].uv = UV; - draw_list._VtxWritePtr[0].col = Col; - draw_list._VtxWritePtr[1].pos = P21; - draw_list._VtxWritePtr[1].uv = UV; - draw_list._VtxWritePtr[1].col = Col; - draw_list._VtxWritePtr[2].pos = intersection; - draw_list._VtxWritePtr[2].uv = UV; - draw_list._VtxWritePtr[2].col = Col; - draw_list._VtxWritePtr[3].pos = P12; - draw_list._VtxWritePtr[3].uv = UV; - draw_list._VtxWritePtr[3].col = Col; - draw_list._VtxWritePtr[4].pos = P22; - draw_list._VtxWritePtr[4].uv = UV; - draw_list._VtxWritePtr[4].col = Col; - draw_list._VtxWritePtr += 5; - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1 + intersect); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3); - draw_list._IdxWritePtr[3] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 1); - draw_list._IdxWritePtr[4] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 4); - draw_list._IdxWritePtr[5] = (ImDrawIdx)(draw_list._VtxCurrentIdx + 3 - intersect); - draw_list._IdxWritePtr += 6; - draw_list._VtxCurrentIdx += 5; - P11 = P21; - P12 = P22; - return true; - } - const _Getter1& Getter1; - const _Getter2& Getter2; - const ImU32 Col; - mutable ImVec2 P11; - mutable ImVec2 P12; - mutable ImVec2 UV; -}; - -struct RectC { - ImPlotPoint Pos; - ImPlotPoint HalfSize; - ImU32 Color; -}; - -template <typename _Getter> -struct RendererRectC : RendererBase { - RendererRectC(const _Getter& getter) : - RendererBase(getter.Count, 6, 4), - Getter(getter) - {} - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - RectC rect = Getter(prim); - ImVec2 P1 = this->Transformer(rect.Pos.x - rect.HalfSize.x , rect.Pos.y - rect.HalfSize.y); - ImVec2 P2 = this->Transformer(rect.Pos.x + rect.HalfSize.x , rect.Pos.y + rect.HalfSize.y); - if ((rect.Color & IM_COL32_A_MASK) == 0 || !cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) - return false; - PrimRectFill(draw_list,P1,P2,rect.Color,UV); - return true; - } - const _Getter& Getter; - mutable ImVec2 UV; -}; - -//----------------------------------------------------------------------------- -// [SECTION] RenderPrimitives -//----------------------------------------------------------------------------- - -/// Renders primitive shapes in bulk as efficiently as possible. -template <class _Renderer> -void RenderPrimitivesEx(const _Renderer& renderer, ImDrawList& draw_list, const ImRect& cull_rect) { - unsigned int prims = renderer.Prims; - unsigned int prims_culled = 0; - unsigned int idx = 0; - renderer.Init(draw_list); - while (prims) { - // find how many can be reserved up to end of current draw command's limit - unsigned int cnt = ImMin(prims, (MaxIdx<ImDrawIdx>::Value - draw_list._VtxCurrentIdx) / renderer.VtxConsumed); - // make sure at least this many elements can be rendered to avoid situations where at the end of buffer this slow path is not taken all the time - if (cnt >= ImMin(64u, prims)) { - if (prims_culled >= cnt) - prims_culled -= cnt; // reuse previous reservation - else { - // add more elements to previous reservation - draw_list.PrimReserve((cnt - prims_culled) * renderer.IdxConsumed, (cnt - prims_culled) * renderer.VtxConsumed); - prims_culled = 0; - } - } - else - { - if (prims_culled > 0) { - draw_list.PrimUnreserve(prims_culled * renderer.IdxConsumed, prims_culled * renderer.VtxConsumed); - prims_culled = 0; - } - cnt = ImMin(prims, (MaxIdx<ImDrawIdx>::Value - 0/*draw_list._VtxCurrentIdx*/) / renderer.VtxConsumed); - // reserve new draw command - draw_list.PrimReserve(cnt * renderer.IdxConsumed, cnt * renderer.VtxConsumed); - } - prims -= cnt; - for (unsigned int ie = idx + cnt; idx != ie; ++idx) { - if (!renderer.Render(draw_list, cull_rect, idx)) - prims_culled++; - } - } - if (prims_culled > 0) - draw_list.PrimUnreserve(prims_culled * renderer.IdxConsumed, prims_culled * renderer.VtxConsumed); -} - -template <template <class> class _Renderer, class _Getter, typename ...Args> -void RenderPrimitives1(const _Getter& getter, Args... args) { - ImDrawList& draw_list = *GetPlotDrawList(); - const ImRect& cull_rect = GetCurrentPlot()->PlotRect; - RenderPrimitivesEx(_Renderer<_Getter>(getter,args...), draw_list, cull_rect); -} - -template <template <class,class> class _Renderer, class _Getter1, class _Getter2, typename ...Args> -void RenderPrimitives2(const _Getter1& getter1, const _Getter2& getter2, Args... args) { - ImDrawList& draw_list = *GetPlotDrawList(); - const ImRect& cull_rect = GetCurrentPlot()->PlotRect; - RenderPrimitivesEx(_Renderer<_Getter1,_Getter2>(getter1,getter2,args...), draw_list, cull_rect); -} - -//----------------------------------------------------------------------------- -// [SECTION] Markers -//----------------------------------------------------------------------------- - -template <class _Getter> -struct RendererMarkersFill : RendererBase { - RendererMarkersFill(const _Getter& getter, const ImVec2* marker, int count, float size, ImU32 col) : - RendererBase(getter.Count, (count-2)*3, count), - Getter(getter), - Marker(marker), - Count(count), - Size(size), - Col(col) - { } - void Init(ImDrawList& draw_list) const { - UV = draw_list._Data->TexUvWhitePixel; - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 p = this->Transformer(Getter(prim)); - if (p.x >= cull_rect.Min.x && p.y >= cull_rect.Min.y && p.x <= cull_rect.Max.x && p.y <= cull_rect.Max.y) { - for (int i = 0; i < Count; i++) { - draw_list._VtxWritePtr[0].pos.x = p.x + Marker[i].x * Size; - draw_list._VtxWritePtr[0].pos.y = p.y + Marker[i].y * Size; - draw_list._VtxWritePtr[0].uv = UV; - draw_list._VtxWritePtr[0].col = Col; - draw_list._VtxWritePtr++; - } - for (int i = 2; i < Count; i++) { - draw_list._IdxWritePtr[0] = (ImDrawIdx)(draw_list._VtxCurrentIdx); - draw_list._IdxWritePtr[1] = (ImDrawIdx)(draw_list._VtxCurrentIdx + i - 1); - draw_list._IdxWritePtr[2] = (ImDrawIdx)(draw_list._VtxCurrentIdx + i); - draw_list._IdxWritePtr += 3; - } - draw_list._VtxCurrentIdx += (ImDrawIdx)Count; - return true; - } - return false; - } - const _Getter& Getter; - const ImVec2* Marker; - const int Count; - const float Size; - const ImU32 Col; - mutable ImVec2 UV; -}; - - -template <class _Getter> -struct RendererMarkersLine : RendererBase { - RendererMarkersLine(const _Getter& getter, const ImVec2* marker, int count, float size, float weight, ImU32 col) : - RendererBase(getter.Count, count/2*6, count/2*4), - Getter(getter), - Marker(marker), - Count(count), - HalfWeight(ImMax(1.0f,weight)*0.5f), - Size(size), - Col(col) - { } - void Init(ImDrawList& draw_list) const { - GetLineRenderProps(draw_list, HalfWeight, UV0, UV1); - } - IMPLOT_INLINE bool Render(ImDrawList& draw_list, const ImRect& cull_rect, int prim) const { - ImVec2 p = this->Transformer(Getter(prim)); - if (p.x >= cull_rect.Min.x && p.y >= cull_rect.Min.y && p.x <= cull_rect.Max.x && p.y <= cull_rect.Max.y) { - for (int i = 0; i < Count; i = i + 2) { - ImVec2 p1(p.x + Marker[i].x * Size, p.y + Marker[i].y * Size); - ImVec2 p2(p.x + Marker[i+1].x * Size, p.y + Marker[i+1].y * Size); - PrimLine(draw_list, p1, p2, HalfWeight, Col, UV0, UV1); - } - return true; - } - return false; - } - const _Getter& Getter; - const ImVec2* Marker; - const int Count; - mutable float HalfWeight; - const float Size; - const ImU32 Col; - mutable ImVec2 UV0; - mutable ImVec2 UV1; -}; - -static const ImVec2 MARKER_FILL_CIRCLE[10] = {ImVec2(1.0f, 0.0f), ImVec2(0.809017f, 0.58778524f),ImVec2(0.30901697f, 0.95105654f),ImVec2(-0.30901703f, 0.9510565f),ImVec2(-0.80901706f, 0.5877852f),ImVec2(-1.0f, 0.0f),ImVec2(-0.80901694f, -0.58778536f),ImVec2(-0.3090171f, -0.9510565f),ImVec2(0.30901712f, -0.9510565f),ImVec2(0.80901694f, -0.5877853f)}; -static const ImVec2 MARKER_FILL_SQUARE[4] = {ImVec2(SQRT_1_2,SQRT_1_2), ImVec2(SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,SQRT_1_2)}; -static const ImVec2 MARKER_FILL_DIAMOND[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)}; -static const ImVec2 MARKER_FILL_UP[3] = {ImVec2(SQRT_3_2,0.5f),ImVec2(0,-1),ImVec2(-SQRT_3_2,0.5f)}; -static const ImVec2 MARKER_FILL_DOWN[3] = {ImVec2(SQRT_3_2,-0.5f),ImVec2(0,1),ImVec2(-SQRT_3_2,-0.5f)}; -static const ImVec2 MARKER_FILL_LEFT[3] = {ImVec2(-1,0), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, -SQRT_3_2)}; -static const ImVec2 MARKER_FILL_RIGHT[3] = {ImVec2(1,0), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, -SQRT_3_2)}; - -static const ImVec2 MARKER_LINE_CIRCLE[20] = { - ImVec2(1.0f, 0.0f), - ImVec2(0.809017f, 0.58778524f), - ImVec2(0.809017f, 0.58778524f), - ImVec2(0.30901697f, 0.95105654f), - ImVec2(0.30901697f, 0.95105654f), - ImVec2(-0.30901703f, 0.9510565f), - ImVec2(-0.30901703f, 0.9510565f), - ImVec2(-0.80901706f, 0.5877852f), - ImVec2(-0.80901706f, 0.5877852f), - ImVec2(-1.0f, 0.0f), - ImVec2(-1.0f, 0.0f), - ImVec2(-0.80901694f, -0.58778536f), - ImVec2(-0.80901694f, -0.58778536f), - ImVec2(-0.3090171f, -0.9510565f), - ImVec2(-0.3090171f, -0.9510565f), - ImVec2(0.30901712f, -0.9510565f), - ImVec2(0.30901712f, -0.9510565f), - ImVec2(0.80901694f, -0.5877853f), - ImVec2(0.80901694f, -0.5877853f), - ImVec2(1.0f, 0.0f) -}; -static const ImVec2 MARKER_LINE_SQUARE[8] = {ImVec2(SQRT_1_2,SQRT_1_2), ImVec2(SQRT_1_2,-SQRT_1_2), ImVec2(SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,-SQRT_1_2), ImVec2(-SQRT_1_2,SQRT_1_2), ImVec2(-SQRT_1_2,SQRT_1_2), ImVec2(SQRT_1_2,SQRT_1_2)}; -static const ImVec2 MARKER_LINE_DIAMOND[8] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(-1, 0), ImVec2(0, 1), ImVec2(0, 1), ImVec2(1, 0)}; -static const ImVec2 MARKER_LINE_UP[6] = {ImVec2(SQRT_3_2,0.5f), ImVec2(0,-1),ImVec2(0,-1),ImVec2(-SQRT_3_2,0.5f),ImVec2(-SQRT_3_2,0.5f),ImVec2(SQRT_3_2,0.5f)}; -static const ImVec2 MARKER_LINE_DOWN[6] = {ImVec2(SQRT_3_2,-0.5f),ImVec2(0,1),ImVec2(0,1),ImVec2(-SQRT_3_2,-0.5f), ImVec2(-SQRT_3_2,-0.5f), ImVec2(SQRT_3_2,-0.5f)}; -static const ImVec2 MARKER_LINE_LEFT[6] = {ImVec2(-1,0), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, -SQRT_3_2) , ImVec2(0.5, -SQRT_3_2) , ImVec2(-1,0) }; -static const ImVec2 MARKER_LINE_RIGHT[6] = {ImVec2(1,0), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, -SQRT_3_2), ImVec2(-0.5, -SQRT_3_2), ImVec2(1,0) }; -static const ImVec2 MARKER_LINE_ASTERISK[6] = {ImVec2(-SQRT_3_2, -0.5f), ImVec2(SQRT_3_2, 0.5f), ImVec2(-SQRT_3_2, 0.5f), ImVec2(SQRT_3_2, -0.5f), ImVec2(0, -1), ImVec2(0, 1)}; -static const ImVec2 MARKER_LINE_PLUS[4] = {ImVec2(-1, 0), ImVec2(1, 0), ImVec2(0, -1), ImVec2(0, 1)}; -static const ImVec2 MARKER_LINE_CROSS[4] = {ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)}; - -template <typename _Getter> -void RenderMarkers(const _Getter& getter, ImPlotMarker marker, float size, bool rend_fill, ImU32 col_fill, bool rend_line, ImU32 col_line, float weight) { - if (rend_fill) { - switch (marker) { - case ImPlotMarker_Circle : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_CIRCLE,10,size,col_fill); break; - case ImPlotMarker_Square : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_SQUARE, 4,size,col_fill); break; - case ImPlotMarker_Diamond : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_DIAMOND,4,size,col_fill); break; - case ImPlotMarker_Up : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_UP, 3,size,col_fill); break; - case ImPlotMarker_Down : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_DOWN, 3,size,col_fill); break; - case ImPlotMarker_Left : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_LEFT, 3,size,col_fill); break; - case ImPlotMarker_Right : RenderPrimitives1<RendererMarkersFill>(getter,MARKER_FILL_RIGHT, 3,size,col_fill); break; - } - } - if (rend_line) { - switch (marker) { - case ImPlotMarker_Circle : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_CIRCLE, 20,size,weight,col_line); break; - case ImPlotMarker_Square : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_SQUARE, 8,size,weight,col_line); break; - case ImPlotMarker_Diamond : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_DIAMOND, 8,size,weight,col_line); break; - case ImPlotMarker_Up : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_UP, 6,size,weight,col_line); break; - case ImPlotMarker_Down : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_DOWN, 6,size,weight,col_line); break; - case ImPlotMarker_Left : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_LEFT, 6,size,weight,col_line); break; - case ImPlotMarker_Right : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_RIGHT, 6,size,weight,col_line); break; - case ImPlotMarker_Asterisk : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_ASTERISK,6,size,weight,col_line); break; - case ImPlotMarker_Plus : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_PLUS, 4,size,weight,col_line); break; - case ImPlotMarker_Cross : RenderPrimitives1<RendererMarkersLine>(getter,MARKER_LINE_CROSS, 4,size,weight,col_line); break; - } - } -} - -//----------------------------------------------------------------------------- -// [SECTION] PlotLine -//----------------------------------------------------------------------------- - -template <typename _Getter> -void PlotLineEx(const char* label_id, const _Getter& getter, ImPlotLineFlags flags) { - if (BeginItemEx(label_id, Fitter1<_Getter>(getter), flags, ImPlotCol_Line)) { - if (getter.Count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - if (getter.Count > 1) { - if (ImHasFlag(flags, ImPlotLineFlags_Shaded) && s.RenderFill) { - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); - GetterOverrideY<_Getter> getter2(getter, 0); - RenderPrimitives2<RendererShaded>(getter,getter2,col_fill); - } - if (s.RenderLine) { - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - if (ImHasFlag(flags,ImPlotLineFlags_Segments)) { - RenderPrimitives1<RendererLineSegments1>(getter,col_line,s.LineWeight); - } - else if (ImHasFlag(flags, ImPlotLineFlags_Loop)) { - if (ImHasFlag(flags, ImPlotLineFlags_SkipNaN)) - RenderPrimitives1<RendererLineStripSkip>(GetterLoop<_Getter>(getter),col_line,s.LineWeight); - else - RenderPrimitives1<RendererLineStrip>(GetterLoop<_Getter>(getter),col_line,s.LineWeight); - } - else { - if (ImHasFlag(flags, ImPlotLineFlags_SkipNaN)) - RenderPrimitives1<RendererLineStripSkip>(getter,col_line,s.LineWeight); - else - RenderPrimitives1<RendererLineStrip>(getter,col_line,s.LineWeight); - } - } - } - // render markers - if (s.Marker != ImPlotMarker_None) { - if (ImHasFlag(flags, ImPlotLineFlags_NoClip)) { - PopPlotClipRect(); - PushPlotClipRect(s.MarkerSize); - } - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); - RenderMarkers<_Getter>(getter, s.Marker, s.MarkerSize, s.RenderMarkerFill, col_fill, s.RenderMarkerLine, col_line, s.MarkerWeight); - } - EndItem(); - } -} - -template <typename T> -void PlotLine(const char* label_id, const T* values, int count, double xscale, double x0, ImPlotLineFlags flags, int offset, int stride) { - GetterXY<IndexerLin,IndexerIdx<T>> getter(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,offset,stride),count); - PlotLineEx(label_id, getter, flags); -} - -template <typename T> -void PlotLine(const char* label_id, const T* xs, const T* ys, int count, ImPlotLineFlags flags, int offset, int stride) { - GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count); - PlotLineEx(label_id, getter, flags); -} - -#define INSTANTIATE_MACRO(T) \ - template IMPLOT_API void PlotLine<T> (const char* label_id, const T* values, int count, double xscale, double x0, ImPlotLineFlags flags, int offset, int stride); \ - template IMPLOT_API void PlotLine<T>(const char* label_id, const T* xs, const T* ys, int count, ImPlotLineFlags flags, int offset, int stride); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -// custom -void PlotLineG(const char* label_id, ImPlotGetter getter_func, void* data, int count, ImPlotLineFlags flags) { - GetterFuncPtr getter(getter_func,data, count); - PlotLineEx(label_id, getter, flags); -} - -//----------------------------------------------------------------------------- -// [SECTION] PlotScatter -//----------------------------------------------------------------------------- - -template <typename Getter> -void PlotScatterEx(const char* label_id, const Getter& getter, ImPlotScatterFlags flags) { - if (BeginItemEx(label_id, Fitter1<Getter>(getter), flags, ImPlotCol_MarkerOutline)) { - if (getter.Count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - ImPlotMarker marker = s.Marker == ImPlotMarker_None ? ImPlotMarker_Circle: s.Marker; - if (marker != ImPlotMarker_None) { - if (ImHasFlag(flags,ImPlotScatterFlags_NoClip)) { - PopPlotClipRect(); - PushPlotClipRect(s.MarkerSize); - } - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); - RenderMarkers<Getter>(getter, marker, s.MarkerSize, s.RenderMarkerFill, col_fill, s.RenderMarkerLine, col_line, s.MarkerWeight); - } - EndItem(); - } -} - -template <typename T> -void PlotScatter(const char* label_id, const T* values, int count, double xscale, double x0, ImPlotScatterFlags flags, int offset, int stride) { - GetterXY<IndexerLin,IndexerIdx<T>> getter(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,offset,stride),count); - PlotScatterEx(label_id, getter, flags); -} - -template <typename T> -void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, ImPlotScatterFlags flags, int offset, int stride) { - GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count); - return PlotScatterEx(label_id, getter, flags); -} - -#define INSTANTIATE_MACRO(T) \ - template IMPLOT_API void PlotScatter<T>(const char* label_id, const T* values, int count, double xscale, double x0, ImPlotScatterFlags flags, int offset, int stride); \ - template IMPLOT_API void PlotScatter<T>(const char* label_id, const T* xs, const T* ys, int count, ImPlotScatterFlags flags, int offset, int stride); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -// custom -void PlotScatterG(const char* label_id, ImPlotGetter getter_func, void* data, int count, ImPlotScatterFlags flags) { - GetterFuncPtr getter(getter_func,data, count); - return PlotScatterEx(label_id, getter, flags); -} - -//----------------------------------------------------------------------------- -// [SECTION] PlotStairs -//----------------------------------------------------------------------------- - -template <typename Getter> -void PlotStairsEx(const char* label_id, const Getter& getter, ImPlotStairsFlags flags) { - if (BeginItemEx(label_id, Fitter1<Getter>(getter), flags, ImPlotCol_Line)) { - if (getter.Count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - if (getter.Count > 1) { - if (s.RenderFill && ImHasFlag(flags,ImPlotStairsFlags_Shaded)) { - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); - if (ImHasFlag(flags, ImPlotStairsFlags_PreStep)) - RenderPrimitives1<RendererStairsPreShaded>(getter,col_fill); - else - RenderPrimitives1<RendererStairsPostShaded>(getter,col_fill); - } - if (s.RenderLine) { - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - if (ImHasFlag(flags, ImPlotStairsFlags_PreStep)) - RenderPrimitives1<RendererStairsPre>(getter,col_line,s.LineWeight); - else - RenderPrimitives1<RendererStairsPost>(getter,col_line,s.LineWeight); - } - } - // render markers - if (s.Marker != ImPlotMarker_None) { - PopPlotClipRect(); - PushPlotClipRect(s.MarkerSize); - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); - RenderMarkers<Getter>(getter, s.Marker, s.MarkerSize, s.RenderMarkerFill, col_fill, s.RenderMarkerLine, col_line, s.MarkerWeight); - } - EndItem(); - } -} - -template <typename T> -void PlotStairs(const char* label_id, const T* values, int count, double xscale, double x0, ImPlotStairsFlags flags, int offset, int stride) { - GetterXY<IndexerLin,IndexerIdx<T>> getter(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,offset,stride),count); - PlotStairsEx(label_id, getter, flags); -} - -template <typename T> -void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, ImPlotStairsFlags flags, int offset, int stride) { - GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count); - return PlotStairsEx(label_id, getter, flags); -} - -#define INSTANTIATE_MACRO(T) \ - template IMPLOT_API void PlotStairs<T> (const char* label_id, const T* values, int count, double xscale, double x0, ImPlotStairsFlags flags, int offset, int stride); \ - template IMPLOT_API void PlotStairs<T>(const char* label_id, const T* xs, const T* ys, int count, ImPlotStairsFlags flags, int offset, int stride); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -// custom -void PlotStairsG(const char* label_id, ImPlotGetter getter_func, void* data, int count, ImPlotStairsFlags flags) { - GetterFuncPtr getter(getter_func,data, count); - return PlotStairsEx(label_id, getter, flags); -} - -//----------------------------------------------------------------------------- -// [SECTION] PlotShaded -//----------------------------------------------------------------------------- - -template <typename Getter1, typename Getter2> -void PlotShadedEx(const char* label_id, const Getter1& getter1, const Getter2& getter2, ImPlotShadedFlags flags) { - if (BeginItemEx(label_id, Fitter2<Getter1,Getter2>(getter1,getter2), flags, ImPlotCol_Fill)) { - if (getter1.Count <= 0 || getter2.Count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - if (s.RenderFill) { - const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); - RenderPrimitives2<RendererShaded>(getter1,getter2,col); - } - EndItem(); - } -} - -template <typename T> -void PlotShaded(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, ImPlotShadedFlags flags, int offset, int stride) { - if (!(y_ref > -DBL_MAX)) - y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Min; - if (!(y_ref < DBL_MAX)) - y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Max; - GetterXY<IndexerLin,IndexerIdx<T>> getter1(IndexerLin(xscale,x0),IndexerIdx<T>(values,count,offset,stride),count); - GetterXY<IndexerLin,IndexerConst> getter2(IndexerLin(xscale,x0),IndexerConst(y_ref),count); - PlotShadedEx(label_id, getter1, getter2, flags); -} - -template <typename T> -void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref, ImPlotShadedFlags flags, int offset, int stride) { - if (y_ref == -HUGE_VAL) - y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Min; - if (y_ref == HUGE_VAL) - y_ref = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO).Y.Max; - GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count); - GetterXY<IndexerIdx<T>,IndexerConst> getter2(IndexerIdx<T>(xs,count,offset,stride),IndexerConst(y_ref),count); - PlotShadedEx(label_id, getter1, getter2, flags); -} - - -template <typename T> -void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, ImPlotShadedFlags flags, int offset, int stride) { - GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys1,count,offset,stride),count); - GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter2(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys2,count,offset,stride),count); - PlotShadedEx(label_id, getter1, getter2, flags); -} - -#define INSTANTIATE_MACRO(T) \ - template IMPLOT_API void PlotShaded<T>(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, ImPlotShadedFlags flags, int offset, int stride); \ - template IMPLOT_API void PlotShaded<T>(const char* label_id, const T* xs, const T* ys, int count, double y_ref, ImPlotShadedFlags flags, int offset, int stride); \ - template IMPLOT_API void PlotShaded<T>(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, ImPlotShadedFlags flags, int offset, int stride); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -// custom -void PlotShadedG(const char* label_id, ImPlotGetter getter_func1, void* data1, ImPlotGetter getter_func2, void* data2, int count, ImPlotShadedFlags flags) { - GetterFuncPtr getter1(getter_func1, data1, count); - GetterFuncPtr getter2(getter_func2, data2, count); - PlotShadedEx(label_id, getter1, getter2, flags); -} - -//----------------------------------------------------------------------------- -// [SECTION] PlotBars -//----------------------------------------------------------------------------- - -template <typename Getter1, typename Getter2> -void PlotBarsVEx(const char* label_id, const Getter1& getter1, const Getter2 getter2, double width, ImPlotBarsFlags flags) { - if (BeginItemEx(label_id, FitterBarV<Getter1,Getter2>(getter1,getter2,width), flags, ImPlotCol_Fill)) { - if (getter1.Count <= 0 || getter2.Count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - bool rend_fill = s.RenderFill; - bool rend_line = s.RenderLine; - if (rend_fill) { - RenderPrimitives2<RendererBarsFillV>(getter1,getter2,col_fill,width); - if (rend_line && col_fill == col_line) - rend_line = false; - } - if (rend_line) { - RenderPrimitives2<RendererBarsLineV>(getter1,getter2,col_line,width,s.LineWeight); - } - EndItem(); - } -} - -template <typename Getter1, typename Getter2> -void PlotBarsHEx(const char* label_id, const Getter1& getter1, const Getter2& getter2, double height, ImPlotBarsFlags flags) { - if (BeginItemEx(label_id, FitterBarH<Getter1,Getter2>(getter1,getter2,height), flags, ImPlotCol_Fill)) { - if (getter1.Count <= 0 || getter2.Count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - bool rend_fill = s.RenderFill; - bool rend_line = s.RenderLine; - if (rend_fill) { - RenderPrimitives2<RendererBarsFillH>(getter1,getter2,col_fill,height); - if (rend_line && col_fill == col_line) - rend_line = false; - } - if (rend_line) { - RenderPrimitives2<RendererBarsLineH>(getter1,getter2,col_line,height,s.LineWeight); - } - EndItem(); - } -} - -template <typename T> -void PlotBars(const char* label_id, const T* values, int count, double bar_size, double shift, ImPlotBarsFlags flags, int offset, int stride) { - if (ImHasFlag(flags, ImPlotBarsFlags_Horizontal)) { - GetterXY<IndexerIdx<T>,IndexerLin> getter1(IndexerIdx<T>(values,count,offset,stride),IndexerLin(1.0,shift),count); - GetterXY<IndexerConst,IndexerLin> getter2(IndexerConst(0),IndexerLin(1.0,shift),count); - PlotBarsHEx(label_id, getter1, getter2, bar_size, flags); - } - else { - GetterXY<IndexerLin,IndexerIdx<T>> getter1(IndexerLin(1.0,shift),IndexerIdx<T>(values,count,offset,stride),count); - GetterXY<IndexerLin,IndexerConst> getter2(IndexerLin(1.0,shift),IndexerConst(0),count); - PlotBarsVEx(label_id, getter1, getter2, bar_size, flags); - } -} - -template <typename T> -void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double bar_size, ImPlotBarsFlags flags, int offset, int stride) { - if (ImHasFlag(flags, ImPlotBarsFlags_Horizontal)) { - GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count); - GetterXY<IndexerConst, IndexerIdx<T>> getter2(IndexerConst(0),IndexerIdx<T>(ys,count,offset,stride),count); - PlotBarsHEx(label_id, getter1, getter2, bar_size, flags); - } - else { - GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter1(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count); - GetterXY<IndexerIdx<T>,IndexerConst> getter2(IndexerIdx<T>(xs,count,offset,stride),IndexerConst(0),count); - PlotBarsVEx(label_id, getter1, getter2, bar_size, flags); - } -} - -#define INSTANTIATE_MACRO(T) \ - template IMPLOT_API void PlotBars<T>(const char* label_id, const T* values, int count, double bar_size, double shift, ImPlotBarsFlags flags, int offset, int stride); \ - template IMPLOT_API void PlotBars<T>(const char* label_id, const T* xs, const T* ys, int count, double bar_size, ImPlotBarsFlags flags, int offset, int stride); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -void PlotBarsG(const char* label_id, ImPlotGetter getter_func, void* data, int count, double bar_size, ImPlotBarsFlags flags) { - if (ImHasFlag(flags, ImPlotBarsFlags_Horizontal)) { - GetterFuncPtr getter1(getter_func, data, count); - GetterOverrideX<GetterFuncPtr> getter2(getter1,0); - PlotBarsHEx(label_id, getter1, getter2, bar_size, flags); - } - else { - GetterFuncPtr getter1(getter_func, data, count); - GetterOverrideY<GetterFuncPtr> getter2(getter1,0); - PlotBarsVEx(label_id, getter1, getter2, bar_size, flags); - } -} - -//----------------------------------------------------------------------------- -// [SECTION] PlotBarGroups -//----------------------------------------------------------------------------- - -template <typename T> -void PlotBarGroups(const char* const label_ids[], const T* values, int item_count, int group_count, double group_size, double shift, ImPlotBarGroupsFlags flags) { - const bool horz = ImHasFlag(flags, ImPlotBarGroupsFlags_Horizontal); - const bool stack = ImHasFlag(flags, ImPlotBarGroupsFlags_Stacked); - if (stack) { - SetupLock(); - ImPlotContext& gp = *GImPlot; - gp.TempDouble1.resize(4*group_count); - double* temp = gp.TempDouble1.Data; - double* neg = &temp[0]; - double* pos = &temp[group_count]; - double* curr_min = &temp[group_count*2]; - double* curr_max = &temp[group_count*3]; - for (int g = 0; g < group_count*2; ++g) - temp[g] = 0; - if (horz) { - for (int i = 0; i < item_count; ++i) { - if (!IsItemHidden(label_ids[i])) { - for (int g = 0; g < group_count; ++g) { - double v = (double)values[i*group_count+g]; - if (v > 0) { - curr_min[g] = pos[g]; - curr_max[g] = curr_min[g] + v; - pos[g] += v; - } - else { - curr_max[g] = neg[g]; - curr_min[g] = curr_max[g] + v; - neg[g] += v; - } - } - } - GetterXY<IndexerIdx<double>,IndexerLin> getter1(IndexerIdx<double>(curr_min,group_count),IndexerLin(1.0,shift),group_count); - GetterXY<IndexerIdx<double>,IndexerLin> getter2(IndexerIdx<double>(curr_max,group_count),IndexerLin(1.0,shift),group_count); - PlotBarsHEx(label_ids[i],getter1,getter2,group_size,0); - } - } - else { - for (int i = 0; i < item_count; ++i) { - if (!IsItemHidden(label_ids[i])) { - for (int g = 0; g < group_count; ++g) { - double v = (double)values[i*group_count+g]; - if (v > 0) { - curr_min[g] = pos[g]; - curr_max[g] = curr_min[g] + v; - pos[g] += v; - } - else { - curr_max[g] = neg[g]; - curr_min[g] = curr_max[g] + v; - neg[g] += v; - } - } - } - GetterXY<IndexerLin,IndexerIdx<double>> getter1(IndexerLin(1.0,shift),IndexerIdx<double>(curr_min,group_count),group_count); - GetterXY<IndexerLin,IndexerIdx<double>> getter2(IndexerLin(1.0,shift),IndexerIdx<double>(curr_max,group_count),group_count); - PlotBarsVEx(label_ids[i],getter1,getter2,group_size,0); - } - } - } - else { - const double subsize = group_size / item_count; - if (horz) { - for (int i = 0; i < item_count; ++i) { - const double subshift = (i+0.5)*subsize - group_size/2; - PlotBars(label_ids[i],&values[i*group_count],group_count,subsize,subshift+shift,ImPlotBarsFlags_Horizontal); - } - } - else { - for (int i = 0; i < item_count; ++i) { - const double subshift = (i+0.5)*subsize - group_size/2; - PlotBars(label_ids[i],&values[i*group_count],group_count,subsize,subshift+shift); - } - } - } -} - -#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotBarGroups<T>(const char* const label_ids[], const T* values, int items, int groups, double width, double shift, ImPlotBarGroupsFlags flags); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -//----------------------------------------------------------------------------- -// [SECTION] PlotErrorBars -//----------------------------------------------------------------------------- - -template <typename _GetterPos, typename _GetterNeg> -void PlotErrorBarsVEx(const char* label_id, const _GetterPos& getter_pos, const _GetterNeg& getter_neg, ImPlotErrorBarsFlags flags) { - if (BeginItemEx(label_id, Fitter2<_GetterPos,_GetterNeg>(getter_pos, getter_neg), flags, IMPLOT_AUTO)) { - if (getter_pos.Count <= 0 || getter_neg.Count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& draw_list = *GetPlotDrawList(); - const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]); - const bool rend_whisker = s.ErrorBarSize > 0; - const float half_whisker = s.ErrorBarSize * 0.5f; - for (int i = 0; i < getter_pos.Count; ++i) { - ImVec2 p1 = PlotToPixels(getter_neg(i),IMPLOT_AUTO,IMPLOT_AUTO); - ImVec2 p2 = PlotToPixels(getter_pos(i),IMPLOT_AUTO,IMPLOT_AUTO); - draw_list.AddLine(p1,p2,col, s.ErrorBarWeight); - if (rend_whisker) { - draw_list.AddLine(p1 - ImVec2(half_whisker, 0), p1 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight); - draw_list.AddLine(p2 - ImVec2(half_whisker, 0), p2 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight); - } - } - EndItem(); - } -} - -template <typename _GetterPos, typename _GetterNeg> -void PlotErrorBarsHEx(const char* label_id, const _GetterPos& getter_pos, const _GetterNeg& getter_neg, ImPlotErrorBarsFlags flags) { - if (BeginItemEx(label_id, Fitter2<_GetterPos,_GetterNeg>(getter_pos, getter_neg), flags, IMPLOT_AUTO)) { - if (getter_pos.Count <= 0 || getter_neg.Count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& draw_list = *GetPlotDrawList(); - const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]); - const bool rend_whisker = s.ErrorBarSize > 0; - const float half_whisker = s.ErrorBarSize * 0.5f; - for (int i = 0; i < getter_pos.Count; ++i) { - ImVec2 p1 = PlotToPixels(getter_neg(i),IMPLOT_AUTO,IMPLOT_AUTO); - ImVec2 p2 = PlotToPixels(getter_pos(i),IMPLOT_AUTO,IMPLOT_AUTO); - draw_list.AddLine(p1, p2, col, s.ErrorBarWeight); - if (rend_whisker) { - draw_list.AddLine(p1 - ImVec2(0, half_whisker), p1 + ImVec2(0, half_whisker), col, s.ErrorBarWeight); - draw_list.AddLine(p2 - ImVec2(0, half_whisker), p2 + ImVec2(0, half_whisker), col, s.ErrorBarWeight); - } - } - EndItem(); - } -} - -template <typename T> -void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, ImPlotErrorBarsFlags flags, int offset, int stride) { - PlotErrorBars(label_id, xs, ys, err, err, count, flags, offset, stride); -} - -template <typename T> -void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, ImPlotErrorBarsFlags flags, int offset, int stride) { - IndexerIdx<T> indexer_x(xs, count,offset,stride); - IndexerIdx<T> indexer_y(ys, count,offset,stride); - IndexerIdx<T> indexer_n(neg,count,offset,stride); - IndexerIdx<T> indexer_p(pos,count,offset,stride); - GetterError<T> getter(xs, ys, neg, pos, count, offset, stride); - if (ImHasFlag(flags, ImPlotErrorBarsFlags_Horizontal)) { - IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_xp(indexer_x, indexer_p, 1, 1); - IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_xn(indexer_x, indexer_n, 1, -1); - GetterXY<IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>,IndexerIdx<T>> getter_p(indexer_xp, indexer_y, count); - GetterXY<IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>,IndexerIdx<T>> getter_n(indexer_xn, indexer_y, count); - PlotErrorBarsHEx(label_id, getter_p, getter_n, flags); - } - else { - IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_yp(indexer_y, indexer_p, 1, 1); - IndexerAdd<IndexerIdx<T>,IndexerIdx<T>> indexer_yn(indexer_y, indexer_n, 1, -1); - GetterXY<IndexerIdx<T>,IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>> getter_p(indexer_x, indexer_yp, count); - GetterXY<IndexerIdx<T>,IndexerAdd<IndexerIdx<T>,IndexerIdx<T>>> getter_n(indexer_x, indexer_yn, count); - PlotErrorBarsVEx(label_id, getter_p, getter_n, flags); - } -} - -#define INSTANTIATE_MACRO(T) \ - template IMPLOT_API void PlotErrorBars<T>(const char* label_id, const T* xs, const T* ys, const T* err, int count, ImPlotErrorBarsFlags flags, int offset, int stride); \ - template IMPLOT_API void PlotErrorBars<T>(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, ImPlotErrorBarsFlags flags, int offset, int stride); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -//----------------------------------------------------------------------------- -// [SECTION] PlotStems -//----------------------------------------------------------------------------- - -template <typename _GetterM, typename _GetterB> -void PlotStemsEx(const char* label_id, const _GetterM& getter_mark, const _GetterB& getter_base, ImPlotStemsFlags flags) { - if (BeginItemEx(label_id, Fitter2<_GetterM,_GetterB>(getter_mark,getter_base), flags, ImPlotCol_Line)) { - if (getter_mark.Count <= 0 || getter_base.Count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - // render stems - if (s.RenderLine) { - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - RenderPrimitives2<RendererLineSegments2>(getter_mark, getter_base, col_line, s.LineWeight); - } - // render markers - if (s.Marker != ImPlotMarker_None) { - PopPlotClipRect(); - PushPlotClipRect(s.MarkerSize); - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); - RenderMarkers<_GetterM>(getter_mark, s.Marker, s.MarkerSize, s.RenderMarkerFill, col_fill, s.RenderMarkerLine, col_line, s.MarkerWeight); - } - EndItem(); - } -} - -template <typename T> -void PlotStems(const char* label_id, const T* values, int count, double ref, double scale, double start, ImPlotStemsFlags flags, int offset, int stride) { - if (ImHasFlag(flags, ImPlotStemsFlags_Horizontal)) { - GetterXY<IndexerIdx<T>,IndexerLin> get_mark(IndexerIdx<T>(values,count,offset,stride),IndexerLin(scale,start),count); - GetterXY<IndexerConst,IndexerLin> get_base(IndexerConst(ref),IndexerLin(scale,start),count); - PlotStemsEx(label_id, get_mark, get_base, flags); - } - else { - GetterXY<IndexerLin,IndexerIdx<T>> get_mark(IndexerLin(scale,start),IndexerIdx<T>(values,count,offset,stride),count); - GetterXY<IndexerLin,IndexerConst> get_base(IndexerLin(scale,start),IndexerConst(ref),count); - PlotStemsEx(label_id, get_mark, get_base, flags); - } -} - -template <typename T> -void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double ref, ImPlotStemsFlags flags, int offset, int stride) { - if (ImHasFlag(flags, ImPlotStemsFlags_Horizontal)) { - GetterXY<IndexerIdx<T>,IndexerIdx<T>> get_mark(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count); - GetterXY<IndexerConst,IndexerIdx<T>> get_base(IndexerConst(ref),IndexerIdx<T>(ys,count,offset,stride),count); - PlotStemsEx(label_id, get_mark, get_base, flags); - } - else { - GetterXY<IndexerIdx<T>,IndexerIdx<T>> get_mark(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count); - GetterXY<IndexerIdx<T>,IndexerConst> get_base(IndexerIdx<T>(xs,count,offset,stride),IndexerConst(ref),count); - PlotStemsEx(label_id, get_mark, get_base, flags); - } -} - -#define INSTANTIATE_MACRO(T) \ - template IMPLOT_API void PlotStems<T>(const char* label_id, const T* values, int count, double ref, double scale, double start, ImPlotStemsFlags flags, int offset, int stride); \ - template IMPLOT_API void PlotStems<T>(const char* label_id, const T* xs, const T* ys, int count, double ref, ImPlotStemsFlags flags, int offset, int stride); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - - -//----------------------------------------------------------------------------- -// [SECTION] PlotInfLines -//----------------------------------------------------------------------------- - -template <typename T> -void PlotInfLines(const char* label_id, const T* values, int count, ImPlotInfLinesFlags flags, int offset, int stride) { - const ImPlotRect lims = GetPlotLimits(IMPLOT_AUTO,IMPLOT_AUTO); - if (ImHasFlag(flags, ImPlotInfLinesFlags_Horizontal)) { - GetterXY<IndexerConst,IndexerIdx<T>> getter_min(IndexerConst(lims.X.Min),IndexerIdx<T>(values,count,offset,stride),count); - GetterXY<IndexerConst,IndexerIdx<T>> getter_max(IndexerConst(lims.X.Max),IndexerIdx<T>(values,count,offset,stride),count); - if (BeginItemEx(label_id, FitterY<GetterXY<IndexerConst,IndexerIdx<T>>>(getter_min), flags, ImPlotCol_Line)) { - if (count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - if (s.RenderLine) - RenderPrimitives2<RendererLineSegments2>(getter_min, getter_max, col_line, s.LineWeight); - EndItem(); - } - } - else { - GetterXY<IndexerIdx<T>,IndexerConst> get_min(IndexerIdx<T>(values,count,offset,stride),IndexerConst(lims.Y.Min),count); - GetterXY<IndexerIdx<T>,IndexerConst> get_max(IndexerIdx<T>(values,count,offset,stride),IndexerConst(lims.Y.Max),count); - if (BeginItemEx(label_id, FitterX<GetterXY<IndexerIdx<T>,IndexerConst>>(get_min), flags, ImPlotCol_Line)) { - if (count <= 0) { - EndItem(); - return; - } - const ImPlotNextItemData& s = GetItemData(); - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - if (s.RenderLine) - RenderPrimitives2<RendererLineSegments2>(get_min, get_max, col_line, s.LineWeight); - EndItem(); - } - } -} -#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotInfLines<T>(const char* label_id, const T* xs, int count, ImPlotInfLinesFlags flags, int offset, int stride); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -//----------------------------------------------------------------------------- -// [SECTION] PlotPieChart -//----------------------------------------------------------------------------- - -IMPLOT_INLINE void RenderPieSlice(ImDrawList& draw_list, const ImPlotPoint& center, double radius, double a0, double a1, ImU32 col) { - const float resolution = 50 / (2 * IM_PI); - ImVec2 buffer[52]; - buffer[0] = PlotToPixels(center,IMPLOT_AUTO,IMPLOT_AUTO); - int n = ImMax(3, (int)((a1 - a0) * resolution)); - double da = (a1 - a0) / (n - 1); - int i = 0; - for (; i < n; ++i) { - double a = a0 + i * da; - buffer[i + 1] = PlotToPixels(center.x + radius * cos(a), center.y + radius * sin(a),IMPLOT_AUTO,IMPLOT_AUTO); - } - buffer[i+1] = buffer[0]; - // fill - draw_list.AddConvexPolyFilled(buffer, n + 1, col); - // border (for AA) - draw_list.AddPolyline(buffer, n + 2, col, 0, 2.0f); -} - -template <typename T> -double PieChartSum(const T* values, int count, bool ignore_hidden) { - double sum = 0; - if (ignore_hidden) { - ImPlotContext& gp = *GImPlot; - ImPlotItemGroup& Items = *gp.CurrentItems; - for (int i = 0; i < count; ++i) { - if (i >= Items.GetItemCount()) - break; - - ImPlotItem* item = Items.GetItemByIndex(i); - IM_ASSERT(item != nullptr); - if (item->Show) { - sum += (double)values[i]; - } - } - } - else { - for (int i = 0; i < count; ++i) { - sum += (double)values[i]; - } - } - return sum; -} - -template <typename T> -void PlotPieChartEx(const char* const label_ids[], const T* values, int count, ImPlotPoint center, double radius, double angle0, ImPlotPieChartFlags flags) { - ImDrawList& draw_list = *GetPlotDrawList(); - - const bool ignore_hidden = ImHasFlag(flags, ImPlotPieChartFlags_IgnoreHidden); - const double sum = PieChartSum(values, count, ignore_hidden); - const bool normalize = ImHasFlag(flags, ImPlotPieChartFlags_Normalize) || sum > 1.0; - - double a0 = angle0 * 2 * IM_PI / 360.0; - double a1 = angle0 * 2 * IM_PI / 360.0; - ImPlotPoint Pmin = ImPlotPoint(center.x - radius, center.y - radius); - ImPlotPoint Pmax = ImPlotPoint(center.x + radius, center.y + radius); - for (int i = 0; i < count; ++i) { - ImPlotItem* item = GetItem(label_ids[i]); - - const double percent = normalize ? (double)values[i] / sum : (double)values[i]; - const bool skip = sum <= 0.0 || (ignore_hidden && item != nullptr && !item->Show); - if (!skip) - a1 = a0 + 2 * IM_PI * percent; - - if (BeginItemEx(label_ids[i], FitterRect(Pmin, Pmax))) { - if (sum > 0.0) { - ImU32 col = GetCurrentItem()->Color; - if (percent < 0.5) { - RenderPieSlice(draw_list, center, radius, a0, a1, col); - } - else { - RenderPieSlice(draw_list, center, radius, a0, a0 + (a1 - a0) * 0.5, col); - RenderPieSlice(draw_list, center, radius, a0 + (a1 - a0) * 0.5, a1, col); - } - } - EndItem(); - } - if (!skip) - a0 = a1; - } -} - -int PieChartFormatter(double value, char* buff, int size, void* data) { - const char* fmt = (const char*)data; - return snprintf(buff, size, fmt, value); -}; - -template <typename T> -void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, const char* fmt, double angle0, ImPlotPieChartFlags flags) { - PlotPieChart<T>(label_ids, values, count, x, y, radius, PieChartFormatter, (void*)fmt, angle0, flags); -} -#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotPieChart<T>(const char* const label_ids[], const T* values, int count, double x, double y, double radius, const char* fmt, double angle0, ImPlotPieChartFlags flags); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -template <typename T> -void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, ImPlotFormatter fmt, void* fmt_data, double angle0, ImPlotPieChartFlags flags) { - IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != nullptr, "PlotPieChart() needs to be called between BeginPlot() and EndPlot()!"); - ImDrawList& draw_list = *GetPlotDrawList(); - - const bool ignore_hidden = ImHasFlag(flags, ImPlotPieChartFlags_IgnoreHidden); - const double sum = PieChartSum(values, count, ignore_hidden); - const bool normalize = ImHasFlag(flags, ImPlotPieChartFlags_Normalize) || sum > 1.0; - ImPlotPoint center(x, y); - - PushPlotClipRect(); - PlotPieChartEx(label_ids, values, count, center, radius, angle0, flags); - if (fmt != nullptr) { - double a0 = angle0 * 2 * IM_PI / 360.0; - double a1 = angle0 * 2 * IM_PI / 360.0; - char buffer[32]; - for (int i = 0; i < count; ++i) { - ImPlotItem* item = GetItem(label_ids[i]); - IM_ASSERT(item != nullptr); - - const double percent = normalize ? (double)values[i] / sum : (double)values[i]; - const bool skip = ignore_hidden && item != nullptr && !item->Show; - - if (!skip) { - a1 = a0 + 2 * IM_PI * percent; - if (item->Show) { - fmt((double)values[i], buffer, 32, fmt_data); - ImVec2 size = ImGui::CalcTextSize(buffer); - double angle = a0 + (a1 - a0) * 0.5; - ImVec2 pos = PlotToPixels(center.x + 0.5 * radius * cos(angle), center.y + 0.5 * radius * sin(angle), IMPLOT_AUTO, IMPLOT_AUTO); - ImU32 col = CalcTextColor(ImGui::ColorConvertU32ToFloat4(item->Color)); - draw_list.AddText(pos - size * 0.5f, col, buffer); - } - a0 = a1; - } - } - } - PopPlotClipRect(); -} -#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, ImPlotFormatter fmt, void* fmt_data, double angle0, ImPlotPieChartFlags flags); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -//----------------------------------------------------------------------------- -// [SECTION] PlotHeatmap -//----------------------------------------------------------------------------- - -template <typename T> -struct GetterHeatmapRowMaj { - GetterHeatmapRowMaj(const T* values, int rows, int cols, double scale_min, double scale_max, double width, double height, double xref, double yref, double ydir) : - Values(values), - Count(rows*cols), - Rows(rows), - Cols(cols), - ScaleMin(scale_min), - ScaleMax(scale_max), - Width(width), - Height(height), - XRef(xref), - YRef(yref), - YDir(ydir), - HalfSize(Width*0.5, Height*0.5) - { } - template <typename I> IMPLOT_INLINE RectC operator()(I idx) const { - double val = (double)Values[idx]; - const int r = idx / Cols; - const int c = idx % Cols; - const ImPlotPoint p(XRef + HalfSize.x + c*Width, YRef + YDir * (HalfSize.y + r*Height)); - RectC rect; - rect.Pos = p; - rect.HalfSize = HalfSize; - const float t = ImClamp((float)ImRemap01(val, ScaleMin, ScaleMax),0.0f,1.0f); - ImPlotContext& gp = *GImPlot; - rect.Color = gp.ColormapData.LerpTable(gp.Style.Colormap, t); - return rect; - } - const T* const Values; - const int Count, Rows, Cols; - const double ScaleMin, ScaleMax, Width, Height, XRef, YRef, YDir; - const ImPlotPoint HalfSize; -}; - -template <typename T> -struct GetterHeatmapColMaj { - GetterHeatmapColMaj(const T* values, int rows, int cols, double scale_min, double scale_max, double width, double height, double xref, double yref, double ydir) : - Values(values), - Count(rows*cols), - Rows(rows), - Cols(cols), - ScaleMin(scale_min), - ScaleMax(scale_max), - Width(width), - Height(height), - XRef(xref), - YRef(yref), - YDir(ydir), - HalfSize(Width*0.5, Height*0.5) - { } - template <typename I> IMPLOT_INLINE RectC operator()(I idx) const { - double val = (double)Values[idx]; - const int r = idx % Rows; - const int c = idx / Rows; - const ImPlotPoint p(XRef + HalfSize.x + c*Width, YRef + YDir * (HalfSize.y + r*Height)); - RectC rect; - rect.Pos = p; - rect.HalfSize = HalfSize; - const float t = ImClamp((float)ImRemap01(val, ScaleMin, ScaleMax),0.0f,1.0f); - ImPlotContext& gp = *GImPlot; - rect.Color = gp.ColormapData.LerpTable(gp.Style.Colormap, t); - return rect; - } - const T* const Values; - const int Count, Rows, Cols; - const double ScaleMin, ScaleMax, Width, Height, XRef, YRef, YDir; - const ImPlotPoint HalfSize; -}; - -template <typename T> -void RenderHeatmap(ImDrawList& draw_list, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, bool reverse_y, bool col_maj) { - ImPlotContext& gp = *GImPlot; - Transformer2 transformer; - if (scale_min == 0 && scale_max == 0) { - T temp_min, temp_max; - ImMinMaxArray(values,rows*cols,&temp_min,&temp_max); - scale_min = (double)temp_min; - scale_max = (double)temp_max; - } - if (scale_min == scale_max) { - ImVec2 a = transformer(bounds_min); - ImVec2 b = transformer(bounds_max); - ImU32 col = GetColormapColorU32(0,gp.Style.Colormap); - draw_list.AddRectFilled(a, b, col); - return; - } - const double yref = reverse_y ? bounds_max.y : bounds_min.y; - const double ydir = reverse_y ? -1 : 1; - if (col_maj) { - GetterHeatmapColMaj<T> getter(values, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir); - RenderPrimitives1<RendererRectC>(getter); - } - else { - GetterHeatmapRowMaj<T> getter(values, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir); - RenderPrimitives1<RendererRectC>(getter); - } - // labels - if (fmt != nullptr) { - const double w = (bounds_max.x - bounds_min.x) / cols; - const double h = (bounds_max.y - bounds_min.y) / rows; - const ImPlotPoint half_size(w*0.5,h*0.5); - int i = 0; - if (col_maj) { - for (int c = 0; c < cols; ++c) { - for (int r = 0; r < rows; ++r) { - ImPlotPoint p; - p.x = bounds_min.x + 0.5*w + c*w; - p.y = yref + ydir * (0.5*h + r*h); - ImVec2 px = transformer(p); - char buff[32]; - ImFormatString(buff, 32, fmt, values[i]); - ImVec2 size = ImGui::CalcTextSize(buff); - double t = ImClamp(ImRemap01((double)values[i], scale_min, scale_max),0.0,1.0); - ImVec4 color = SampleColormap((float)t); - ImU32 col = CalcTextColor(color); - draw_list.AddText(px - size * 0.5f, col, buff); - i++; - } - } - } - else { - for (int r = 0; r < rows; ++r) { - for (int c = 0; c < cols; ++c) { - ImPlotPoint p; - p.x = bounds_min.x + 0.5*w + c*w; - p.y = yref + ydir * (0.5*h + r*h); - ImVec2 px = transformer(p); - char buff[32]; - ImFormatString(buff, 32, fmt, values[i]); - ImVec2 size = ImGui::CalcTextSize(buff); - double t = ImClamp(ImRemap01((double)values[i], scale_min, scale_max),0.0,1.0); - ImVec4 color = SampleColormap((float)t); - ImU32 col = CalcTextColor(color); - draw_list.AddText(px - size * 0.5f, col, buff); - i++; - } - } - } - } -} - -template <typename T> -void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, ImPlotHeatmapFlags flags) { - if (BeginItemEx(label_id, FitterRect(bounds_min, bounds_max))) { - if (rows <= 0 || cols <= 0) { - EndItem(); - return; - } - ImDrawList& draw_list = *GetPlotDrawList(); - const bool col_maj = ImHasFlag(flags, ImPlotHeatmapFlags_ColMajor); - RenderHeatmap(draw_list, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true, col_maj); - EndItem(); - } -} -#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotHeatmap<T>(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, ImPlotHeatmapFlags flags); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -//----------------------------------------------------------------------------- -// [SECTION] PlotHistogram -//----------------------------------------------------------------------------- - -template <typename T> -double PlotHistogram(const char* label_id, const T* values, int count, int bins, double bar_scale, ImPlotRange range, ImPlotHistogramFlags flags) { - - const bool cumulative = ImHasFlag(flags, ImPlotHistogramFlags_Cumulative); - const bool density = ImHasFlag(flags, ImPlotHistogramFlags_Density); - const bool outliers = !ImHasFlag(flags, ImPlotHistogramFlags_NoOutliers); - - if (count <= 0 || bins == 0) - return 0; - - if (range.Min == 0 && range.Max == 0) { - T Min, Max; - ImMinMaxArray(values, count, &Min, &Max); - range.Min = (double)Min; - range.Max = (double)Max; - } - - double width; - if (bins < 0) - CalculateBins(values, count, bins, range, bins, width); - else - width = range.Size() / bins; - - ImPlotContext& gp = *GImPlot; - ImVector<double>& bin_centers = gp.TempDouble1; - ImVector<double>& bin_counts = gp.TempDouble2; - bin_centers.resize(bins); - bin_counts.resize(bins); - int below = 0; - - for (int b = 0; b < bins; ++b) { - bin_centers[b] = range.Min + b * width + width * 0.5; - bin_counts[b] = 0; - } - int counted = 0; - double max_count = 0; - for (int i = 0; i < count; ++i) { - double val = (double)values[i]; - if (range.Contains(val)) { - const int b = ImClamp((int)((val - range.Min) / width), 0, bins - 1); - bin_counts[b] += 1.0; - if (bin_counts[b] > max_count) - max_count = bin_counts[b]; - counted++; - } - else if (val < range.Min) { - below++; - } - } - if (cumulative && density) { - if (outliers) - bin_counts[0] += below; - for (int b = 1; b < bins; ++b) - bin_counts[b] += bin_counts[b-1]; - double scale = 1.0 / (outliers ? count : counted); - for (int b = 0; b < bins; ++b) - bin_counts[b] *= scale; - max_count = bin_counts[bins-1]; - } - else if (cumulative) { - if (outliers) - bin_counts[0] += below; - for (int b = 1; b < bins; ++b) - bin_counts[b] += bin_counts[b-1]; - max_count = bin_counts[bins-1]; - } - else if (density) { - double scale = 1.0 / ((outliers ? count : counted) * width); - for (int b = 0; b < bins; ++b) - bin_counts[b] *= scale; - max_count *= scale; - } - if (ImHasFlag(flags, ImPlotHistogramFlags_Horizontal)) - PlotBars(label_id, &bin_counts.Data[0], &bin_centers.Data[0], bins, bar_scale*width, ImPlotBarsFlags_Horizontal); - else - PlotBars(label_id, &bin_centers.Data[0], &bin_counts.Data[0], bins, bar_scale*width); - return max_count; -} -#define INSTANTIATE_MACRO(T) template IMPLOT_API double PlotHistogram<T>(const char* label_id, const T* values, int count, int bins, double bar_scale, ImPlotRange range, ImPlotHistogramFlags flags); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -//----------------------------------------------------------------------------- -// [SECTION] PlotHistogram2D -//----------------------------------------------------------------------------- - -template <typename T> -double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins, int y_bins, ImPlotRect range, ImPlotHistogramFlags flags) { - - // const bool cumulative = ImHasFlag(flags, ImPlotHistogramFlags_Cumulative); NOT SUPPORTED - const bool density = ImHasFlag(flags, ImPlotHistogramFlags_Density); - const bool outliers = !ImHasFlag(flags, ImPlotHistogramFlags_NoOutliers); - const bool col_maj = ImHasFlag(flags, ImPlotHistogramFlags_ColMajor); - - if (count <= 0 || x_bins == 0 || y_bins == 0) - return 0; - - if (range.X.Min == 0 && range.X.Max == 0) { - T Min, Max; - ImMinMaxArray(xs, count, &Min, &Max); - range.X.Min = (double)Min; - range.X.Max = (double)Max; - } - if (range.Y.Min == 0 && range.Y.Max == 0) { - T Min, Max; - ImMinMaxArray(ys, count, &Min, &Max); - range.Y.Min = (double)Min; - range.Y.Max = (double)Max; - } - - double width, height; - if (x_bins < 0) - CalculateBins(xs, count, x_bins, range.X, x_bins, width); - else - width = range.X.Size() / x_bins; - if (y_bins < 0) - CalculateBins(ys, count, y_bins, range.Y, y_bins, height); - else - height = range.Y.Size() / y_bins; - - const int bins = x_bins * y_bins; - - ImPlotContext& gp = *GImPlot; - ImVector<double>& bin_counts = gp.TempDouble1; - bin_counts.resize(bins); - - for (int b = 0; b < bins; ++b) - bin_counts[b] = 0; - - int counted = 0; - double max_count = 0; - for (int i = 0; i < count; ++i) { - if (range.Contains((double)xs[i], (double)ys[i])) { - const int xb = ImClamp( (int)((double)(xs[i] - range.X.Min) / width) , 0, x_bins - 1); - const int yb = ImClamp( (int)((double)(ys[i] - range.Y.Min) / height) , 0, y_bins - 1); - const int b = yb * x_bins + xb; - bin_counts[b] += 1.0; - if (bin_counts[b] > max_count) - max_count = bin_counts[b]; - counted++; - } - } - if (density) { - double scale = 1.0 / ((outliers ? count : counted) * width * height); - for (int b = 0; b < bins; ++b) - bin_counts[b] *= scale; - max_count *= scale; - } - - if (BeginItemEx(label_id, FitterRect(range))) { - if (y_bins <= 0 || x_bins <= 0) { - EndItem(); - return max_count; - } - ImDrawList& draw_list = *GetPlotDrawList(); - RenderHeatmap(draw_list, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, nullptr, range.Min(), range.Max(), false, col_maj); - EndItem(); - } - return max_count; -} -#define INSTANTIATE_MACRO(T) template IMPLOT_API double PlotHistogram2D<T>(const char* label_id, const T* xs, const T* ys, int count, int x_bins, int y_bins, ImPlotRect range, ImPlotHistogramFlags flags); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -//----------------------------------------------------------------------------- -// [SECTION] PlotDigital -//----------------------------------------------------------------------------- - -// TODO: Make this behave like all the other plot types (.e. not fixed in y axis) - -template <typename Getter> -void PlotDigitalEx(const char* label_id, Getter getter, ImPlotDigitalFlags flags) { - if (BeginItem(label_id, flags, ImPlotCol_Fill)) { - ImPlotContext& gp = *GImPlot; - ImDrawList& draw_list = *GetPlotDrawList(); - const ImPlotNextItemData& s = GetItemData(); - if (getter.Count > 1 && s.RenderFill) { - ImPlotPlot& plot = *gp.CurrentPlot; - ImPlotAxis& x_axis = plot.Axes[plot.CurrentX]; - ImPlotAxis& y_axis = plot.Axes[plot.CurrentY]; - - int pixYMax = 0; - ImPlotPoint itemData1 = getter(0); - for (int i = 0; i < getter.Count; ++i) { - ImPlotPoint itemData2 = getter(i); - if (ImNanOrInf(itemData1.y)) { - itemData1 = itemData2; - continue; - } - if (ImNanOrInf(itemData2.y)) itemData2.y = ImConstrainNan(ImConstrainInf(itemData2.y)); - int pixY_0 = (int)(s.LineWeight); - itemData1.y = ImMax(0.0, itemData1.y); - float pixY_1_float = s.DigitalBitHeight * (float)itemData1.y; - int pixY_1 = (int)(pixY_1_float); //allow only positive values - int pixY_chPosOffset = (int)(ImMax(s.DigitalBitHeight, pixY_1_float) + s.DigitalBitGap); - pixYMax = ImMax(pixYMax, pixY_chPosOffset); - ImVec2 pMin = PlotToPixels(itemData1,IMPLOT_AUTO,IMPLOT_AUTO); - ImVec2 pMax = PlotToPixels(itemData2,IMPLOT_AUTO,IMPLOT_AUTO); - int pixY_Offset = 0; //20 pixel from bottom due to mouse cursor label - pMin.y = (y_axis.PixelMin) + ((-gp.DigitalPlotOffset) - pixY_Offset); - pMax.y = (y_axis.PixelMin) + ((-gp.DigitalPlotOffset) - pixY_0 - pixY_1 - pixY_Offset); - //plot only one rectangle for same digital state - while (((i+2) < getter.Count) && (itemData1.y == itemData2.y)) { - const int in = (i + 1); - itemData2 = getter(in); - if (ImNanOrInf(itemData2.y)) break; - pMax.x = PlotToPixels(itemData2,IMPLOT_AUTO,IMPLOT_AUTO).x; - i++; - } - //do not extend plot outside plot range - if (pMin.x < x_axis.PixelMin) pMin.x = x_axis.PixelMin; - if (pMax.x < x_axis.PixelMin) pMax.x = x_axis.PixelMin; - if (pMin.x > x_axis.PixelMax) pMin.x = x_axis.PixelMax - 1; //fix issue related to https://github.com/ocornut/imgui/issues/3976 - if (pMax.x > x_axis.PixelMax) pMax.x = x_axis.PixelMax - 1; //fix issue related to https://github.com/ocornut/imgui/issues/3976 - //plot a rectangle that extends up to x2 with y1 height - if ((pMax.x > pMin.x) && (gp.CurrentPlot->PlotRect.Contains(pMin) || gp.CurrentPlot->PlotRect.Contains(pMax))) { - // ImVec4 colAlpha = item->Color; - // colAlpha.w = item->Highlight ? 1.0f : 0.9f; - draw_list.AddRectFilled(pMin, pMax, ImGui::GetColorU32(s.Colors[ImPlotCol_Fill])); - } - itemData1 = itemData2; - } - gp.DigitalPlotItemCnt++; - gp.DigitalPlotOffset += pixYMax; - } - EndItem(); - } -} - - -template <typename T> -void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, ImPlotDigitalFlags flags, int offset, int stride) { - GetterXY<IndexerIdx<T>,IndexerIdx<T>> getter(IndexerIdx<T>(xs,count,offset,stride),IndexerIdx<T>(ys,count,offset,stride),count); - return PlotDigitalEx(label_id, getter, flags); -} -#define INSTANTIATE_MACRO(T) template IMPLOT_API void PlotDigital<T>(const char* label_id, const T* xs, const T* ys, int count, ImPlotDigitalFlags flags, int offset, int stride); -CALL_INSTANTIATE_FOR_NUMERIC_TYPES() -#undef INSTANTIATE_MACRO - -// custom -void PlotDigitalG(const char* label_id, ImPlotGetter getter_func, void* data, int count, ImPlotDigitalFlags flags) { - GetterFuncPtr getter(getter_func,data,count); - return PlotDigitalEx(label_id, getter, flags); -} - -//----------------------------------------------------------------------------- -// [SECTION] PlotImage -//----------------------------------------------------------------------------- - -void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bmin, const ImPlotPoint& bmax, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, ImPlotImageFlags) { - if (BeginItemEx(label_id, FitterRect(bmin,bmax))) { - ImU32 tint_col32 = ImGui::ColorConvertFloat4ToU32(tint_col); - GetCurrentItem()->Color = tint_col32; - ImDrawList& draw_list = *GetPlotDrawList(); - ImVec2 p1 = PlotToPixels(bmin.x, bmax.y,IMPLOT_AUTO,IMPLOT_AUTO); - ImVec2 p2 = PlotToPixels(bmax.x, bmin.y,IMPLOT_AUTO,IMPLOT_AUTO); - PushPlotClipRect(); - draw_list.AddImage(user_texture_id, p1, p2, uv0, uv1, tint_col32); - PopPlotClipRect(); - EndItem(); - } -} - -//----------------------------------------------------------------------------- -// [SECTION] PlotText -//----------------------------------------------------------------------------- - -void PlotText(const char* text, double x, double y, const ImVec2& pixel_offset, ImPlotTextFlags flags) { - IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != nullptr, "PlotText() needs to be called between BeginPlot() and EndPlot()!"); - SetupLock(); - ImDrawList & draw_list = *GetPlotDrawList(); - PushPlotClipRect(); - ImU32 colTxt = GetStyleColorU32(ImPlotCol_InlayText); - if (ImHasFlag(flags,ImPlotTextFlags_Vertical)) { - ImVec2 siz = CalcTextSizeVertical(text) * 0.5f; - ImVec2 ctr = siz * 0.5f; - ImVec2 pos = PlotToPixels(ImPlotPoint(x,y),IMPLOT_AUTO,IMPLOT_AUTO) + ImVec2(-ctr.x, ctr.y) + pixel_offset; - if (FitThisFrame() && !ImHasFlag(flags, ImPlotItemFlags_NoFit)) { - FitPoint(PixelsToPlot(pos)); - FitPoint(PixelsToPlot(pos.x + siz.x, pos.y - siz.y)); - } - AddTextVertical(&draw_list, pos, colTxt, text); - } - else { - ImVec2 siz = ImGui::CalcTextSize(text); - ImVec2 pos = PlotToPixels(ImPlotPoint(x,y),IMPLOT_AUTO,IMPLOT_AUTO) - siz * 0.5f + pixel_offset; - if (FitThisFrame() && !ImHasFlag(flags, ImPlotItemFlags_NoFit)) { - FitPoint(PixelsToPlot(pos)); - FitPoint(PixelsToPlot(pos+siz)); - } - draw_list.AddText(pos, colTxt, text); - } - PopPlotClipRect(); -} - -//----------------------------------------------------------------------------- -// [SECTION] PlotDummy -//----------------------------------------------------------------------------- - -void PlotDummy(const char* label_id, ImPlotDummyFlags flags) { - if (BeginItem(label_id, flags, ImPlotCol_Line)) - EndItem(); -} - -} // namespace ImPlot |
