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| author | Nic Gaffney <gaffney_nic@protonmail.com> | 2024-09-09 15:20:36 -0500 |
|---|---|---|
| committer | Nic Gaffney <gaffney_nic@protonmail.com> | 2024-09-09 15:20:36 -0500 |
| commit | 9aa0015747962429c9f42bc8d75b2447116747a7 (patch) | |
| tree | d8d579cb671b4f2f0d2c3f2e389a5f6043fb4031 /vendor/rlImGui-main/examples/asset_browser/imgui_utils.h | |
| parent | ca3fd842c3edd17a922b041e05471875adc64c44 (diff) | |
| download | particle-sim-9aa0015747962429c9f42bc8d75b2447116747a7.tar.gz | |
Changed rlimgui to be a git submodule
Diffstat (limited to 'vendor/rlImGui-main/examples/asset_browser/imgui_utils.h')
| -rw-r--r-- | vendor/rlImGui-main/examples/asset_browser/imgui_utils.h | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/vendor/rlImGui-main/examples/asset_browser/imgui_utils.h b/vendor/rlImGui-main/examples/asset_browser/imgui_utils.h deleted file mode 100644 index 124ff8b..0000000 --- a/vendor/rlImGui-main/examples/asset_browser/imgui_utils.h +++ /dev/null @@ -1,19 +0,0 @@ -/******************************************************************************************* -* -* raylib-extras [ImGui] example - asset browser -* -* This is a more complex ImGui Integration -* It shows how to build windows on top of 2d and 3d views using a render texture -* -* Copyright (c) 2024 Jeffery Myers -* -********************************************************************************************/ - -#pragma once - -#include <string> - -namespace ImGuiUtils -{ - void TextWithEllipsis(const char* string, float maxWidth, bool useWordBoundaries = false, float aSpacing = 0); -}
\ No newline at end of file |
