| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-07-20 | Changes | Cody | |
| 2023-06-29 | For loops | Cody | |
| 2023-06-29 | Sockets update | Nic Gaffney | |
| 2023-06-28 | sockets | Nic Gaffney | |
| 2023-06-28 | std | Nic Gaffney | |
| 2023-06-28 | filer added to std | Nic Gaffney | |
| 2023-06-28 | added istr to std | Nic Gaffney | |
| 2023-06-28 | Merge branch 'master' of github.com:slothlang/slothlang | Cody | |
| 2023-06-28 | Cursor hiding in conways game of life | Cody | |
| 2023-06-27 | Fixed wait | nic-gaffney | |
| 2023-06-27 | Working conways game of life | Cody | |
| 2023-06-27 | help | nic-gaffney | |
| 2023-06-27 | Slightly improve error reporting | Cody | |
| 2023-06-27 | Standard library methinks | nic-gaffney | |
| 2023-06-27 | mmmm multiple files mmmmm | Cody | |
| 2023-06-26 | Deleted documentation directory | Cody | |
| 2023-06-26 | Delete random examples | Cody | |
| 2023-06-26 | Strings and so much more | Cody | |
| 2023-06-26 | added vim highlighting | nic-gaffney | |
| 2023-06-26 | vset, vget & vlen | Cody | |
| 2023-06-26 | vpop & function args | Cody | |
| 2023-06-26 | Bugfix with dynamic arrays | Cody | |
| 2023-06-26 | Working dynamically sized arrays (syntax not right) | Cody | |
| 2023-06-25 | Merge branch 'master' of github.com:slothlang/sloth | Cody | |
| 2023-06-25 | getting loopy | Cody | |
| 2023-06-25 | Standard library updated and llvm-sys added to cargo.toml | nic-gaffney | |
| 2023-06-25 | Standard library beginnings | nic-gaffney | |
| 2023-06-25 | brain damage | Cody | |
| 2023-06-24 | hehehaha | Cody | |
| 2023-06-23 | Integrated symbol tables into AST | Cody | |
| 2023-06-19 | Parser works with function calls | Cody | |
| 2023-06-15 | pog pog pogpogpogpogpogpogpogpog pog pog pogpogpogpogpogpog | Cody | |
| 2023-04-18 | Need to write tests for it, but hopefully function docs work now | nic-gaffney | |
| 2023-04-14 | eepy | nic-gaffney | |
| 2023-04-13 | Fixed for loops | nic-gaffney | |
| 2023-04-12 | Guessing game has explicit types now | nic-gaffney | |
| 2023-04-11 | Reformatted guessing.sloth | nic-gaffney | |
| 2023-04-11 | Mutability should work now (very jank) | nic-gaffney | |
| 2023-04-11 | Fixed if statements and while loops | nic-gaffney | |
| 2023-03-30 | Restructure | Cody | |
| 2023-03-27 | hm | Cody | |
| 2023-03-24 | Stuff and things | Cody | |
| 2023-03-10 | 🧠⛈️ | Cody | |
| 2023-03-04 | Fixed parenthesis in fib.sloth print | Gaffclant | |
| 2023-02-27 | Cleaned up some code | Cody | |
| 2023-02-27 | Added while loops & guessing game | Cody | |
| 2023-02-27 | Functions beginnings | Cody | |
| 2023-02-27 | pain | Cody | |
| 2023-01-29 | More stuffs | Cody | |
| 2022-12-15 | Initial language designs & lexer from crafting interpreters | Cody | |
| The very initial language designs I came up with for Sloth. Likely contains inconsistencies and definitely contains things that will be changed in the future. This is basically just a dump of every idea I've had for the language thus far. As for the lexer right now it is heavily based on the one from the Crafting Interpretrs book and doesn't yet parse Sloth grammar. | |||
