| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 5 days | random stuff MERGE | Nic Gaffney | |
| 2023-06-29 | For loops | Cody | |
| 2023-06-28 | filer added to std | Nic Gaffney | |
| 2023-06-27 | Working conways game of life | Cody | |
| 2023-06-27 | Slightly improve error reporting | Cody | |
| 2023-06-27 | mmmm multiple files mmmmm | Cody | |
| 2023-06-26 | Delete random examples | Cody | |
| 2023-06-26 | Strings and so much more | Cody | |
| 2023-06-26 | vset, vget & vlen | Cody | |
| 2023-06-26 | vpop & function args | Cody | |
| 2023-06-26 | Bugfix with dynamic arrays | Cody | |
| 2023-06-26 | Working dynamically sized arrays (syntax not right) | Cody | |
| 2023-06-25 | getting loopy | Cody | |
| 2023-06-25 | brain damage | Cody | |
| 2023-06-24 | hehehaha | Cody | |
| 2023-06-23 | Integrated symbol tables into AST | Cody | |
| 2023-06-19 | Parser works with function calls | Cody | |
| 2023-06-15 | pog pog pogpogpogpogpogpogpogpog pog pog pogpogpogpogpogpog | Cody | |
| 2023-04-13 | Fixed for loops | nic-gaffney | |
| 2022-12-15 | Initial language designs & lexer from crafting interpreters | Cody | |
| The very initial language designs I came up with for Sloth. Likely contains inconsistencies and definitely contains things that will be changed in the future. This is basically just a dump of every idea I've had for the language thus far. As for the lexer right now it is heavily based on the one from the Crafting Interpretrs book and doesn't yet parse Sloth grammar. | |||
