From 78742e53f2a119b7cc9767c4ac211941521d5bf2 Mon Sep 17 00:00:00 2001 From: Nic Gaffney Date: Fri, 6 Sep 2024 23:04:12 -0500 Subject: fix(aarm64): Fixed incorrect particle count Fixed issue where number of particles was significantly less than cfg.particleCount on aarm64 fast release build --- build.zig.zon | 2 +- src/main.zig | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/build.zig.zon b/build.zig.zon index ea1468d..c045dcc 100644 --- a/build.zig.zon +++ b/build.zig.zon @@ -1,6 +1,6 @@ .{ .name = "particle-sim", - .version = "0.1.1", + .version = "0.1.2", .paths = .{ "src", "vendor" }, .dependencies = .{ .@"raylib-zig" = .{ diff --git a/src/main.zig b/src/main.zig index 118609a..6898890 100644 --- a/src/main.zig +++ b/src/main.zig @@ -43,6 +43,7 @@ pub fn main() !void { while (!rl.windowShouldClose()) { if (particles.items(.x).len < cfg.particleCount) { for (0..@intCast(cfg.particleCount - @as(i32, @intCast(particles.items(.x).len)))) |_| { + std.debug.print("without this print statement it breaks on arm idk why {d}\n", .{cfg.particleCount}); try particles.append(gpa.allocator(), part.createParticle()); } } -- cgit v1.2.3