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+/**********************************************************************************************
+*
+* raylibExtras * Utilities and Shared Components for Raylib
+*
+* rlImGui * basic ImGui integration
+*
+* LICENSE: ZLIB
+*
+* Copyright (c) 2024 Jeffery Myers
+*
+* Permission is hereby granted, free of charge, to any person obtaining a copy
+* of this software and associated documentation files (the "Software"), to deal
+* in the Software without restriction, including without limitation the rights
+* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+* copies of the Software, and to permit persons to whom the Software is
+* furnished to do so, subject to the following conditions:
+*
+* The above copyright notice and this permission notice shall be included in all
+* copies or substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+* SOFTWARE.
+*
+**********************************************************************************************/
+
+// dear imgui: Platform Backend for Raylib
+// (Info: Raylib is a cross-platform general purpose library for handling windows, inputs, graphics context creation, etc. using OpenGL)
+// This is is the low level ImGui backend for raylib, a higher level API that matches the raylib API can be found in rlImGui.h
+
+// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
+// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
+// Learn about Dear ImGui:
+// - FAQ https://dearimgui.com/faq
+// - Getting Started https://dearimgui.com/getting-started
+// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
+// - Introduction, links and more at the top of imgui.cpp
+
+#pragma once
+#include "imgui.h" // IMGUI_IMPL_API
+#ifndef IMGUI_DISABLE
+
+IMGUI_IMPL_API bool ImGui_ImplRaylib_Init(void);
+IMGUI_IMPL_API void Imgui_ImplRaylib_BuildFontAtlas(void);
+IMGUI_IMPL_API void ImGui_ImplRaylib_Shutdown(void);
+IMGUI_IMPL_API void ImGui_ImplRaylib_NewFrame(void);
+IMGUI_IMPL_API void ImGui_ImplRaylib_RenderDrawData(ImDrawData* draw_data);
+IMGUI_IMPL_API bool ImGui_ImplRaylib_ProcessEvents(void);
+
+#endif // #ifndef IMGUI_DISABLE